- Status Closed
- Percent Complete
- Task Type Bug Report
- Category Setting → Items Characteristics
- Assigned To No-one
- Operating System
- Severity Low
- Priority
- Reported Version
- Due in Version Undecided
-
Due Date
Undecided
- Votes
- Private
FS#2374 - unrealistic capacities
The sizes of various items and the capacities of containers are unrealistic.
Examples:
Longsword: 5 - Broad Sword: 25
Wooden Crate: 20 - Two Doors Closet: 50
That means that a two doors closet can contain 10 Longswords, but only 2 Broad Swords. The massive Two doors closet can only contain 2,5 Wooden Crates. A Longsword fits in a wooden crate. A sack (remember their size when they are dropped on the ground) is 1,5 times as big as a wooden crate.
There are other examples. The problem is, that it’s difficult to store things in a guildhouse. For example, i regulary sell looted weapons on the plaza and it’s difficult to store all that stuff. but when too many items are dropped in a guildhouse, the game runs veeeeeeerrrrrryyyyy slow. but if there’s no way to a bigger store items in a container, the only way is to buy more containers. but that’s expensive and not a solution for the real problem.
ID | Project | Summary | Priority | Severity | Assigned To | Progress | |
---|---|---|---|---|---|---|---|
2889 | PlaneShift | Medium |
While true, this is partly a duplicate of
FS#635andFS#126, whether there should be a different report for each item, I don't know. Leaving this for an admin to deal with.perhaps someone could make a "list of capacity bugs", similar to the "list of spell bugs"
chain this to 2889 please
I am going to chain this to bovek and aiken.
Fixed