- Status Unconfirmed
- Percent Complete
- Task Type Feature Request
- Category Engine → Inventory/Items
- Assigned To No-one
- Operating System Linux
- Severity Low
- Priority Very Low
- Reported Version 0.7.25 Unreal
- Due in Version Undecided
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Due Date
Undecided
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Votes
1
- Carbo Boek (25.12.2022)
- Private
FS#7532 - Load and save book contents into a file
Would be nice to be able to save the contents of an editable book into a local file on the client computer like it was possible in Crystalspace based PSUnreal.
Low priority as it is also possible to cut&paste contents. However for longer books it would still be nice to be able to edit them in a local text editor and then load them again into PSUnreal.