- Status Closed
- Percent Complete
- Task Type Bug Report
- Category Engine → Sound
-
Assigned To
Jay Angela Ruaan Alison Coleman katu Semutara - Operating System
- Severity Medium
- Priority
- Reported Version
- Due in Version Undecided
-
Due Date
Undecided
- Votes
- Private
Attached to Project: PlaneShift
Opened by James Tann - 23.11.2009
Last edited by Venalan - 11.05.2014
Opened by James Tann - 23.11.2009
Last edited by Venalan - 11.05.2014
FS#3358 - Levrus voice - Quest Levrus rat eyes
When he asks if you will fetch the rat eyes for him if you click yes the text will be correct and you will get the quest, but the voice reads out as thought you had click no.
ID | Project | Summary | Priority | Severity | Assigned To | Progress | |
---|---|---|---|---|---|---|---|
4369 | PlaneShift | FS#4369 - Sound Bugs Effects/Spells/Etc | Medium | Mathias |
I found that he also reads out the text for “no” even if you haven’t chosen any answer yet. There is a little pause after the last line before the choice (”can you get them?”) and then i heard something like “stop” and then the text for “no” follows.
Looks like it might be due to the fact that this is all technically part of the same step, so the next audio bit is just automatically starting up since there is no “…” to pause it until the right time. Perhaps have the next audio track in the sequence triggered by “P:” insead of by the “…” ????
Recommend this be handled by music and/or engine
Confirmed - still present. Updating the task details.
the voice has been removed from the quest