- Status New
- Percent Complete
- Task Type Feature Request
- Category Rules → Crafting Transformations
- Assigned To No-one
- Operating System
- Severity Medium
- Priority
- Reported Version 0.6.1
- Due in Version Undecided
-
Due Date
Undecided
-
Votes
5
- Daevaorn (28.12.2014)
- xola (25.08.2014)
- Enio Arda (11.08.2014)
- Roman Yagodin (11.08.2014)
- Tharkas (11.08.2014)
- Private
Attached to Project: PlaneShift
Opened by Tharkas - 11.08.2014
Last edited by Davide Vescovini - 13.08.2014
Opened by Tharkas - 11.08.2014
Last edited by Davide Vescovini - 13.08.2014
FS#6556 - Craftable Repair Kits
Wanted to bring up this idea to see how it would be taken in.
Given the difficulty training the skill itself involves, why not consider making the consumable repair kits for both weapons and armor craftable as part of the Tool Crafting skill?
Could be done in such a way that 1 steel stock would make 5 repair kits, or 2 steel ingots would make one.
This way, players can keep themselves supplied without having to keep spending money at the VERY NUMEROUS kits they’ll have to buy to raise their skill levels.
ID | Project | Summary | Priority | Severity | Assigned To | Progress | |
---|---|---|---|---|---|---|---|
6080 | PlaneShift | FS#6080 - List of crafting feature requests | Low | Davide Vescovini, Tuathanach |
Shouldn't it be a part of Tools Crafting? Maybe more diverse ingredients including leather to wrap the tools?…
Additionally, this would leave some room for "the higher the kit's quality, the better the repair comes out to be"
I like this idea. I'd prefer mixed ingredients, not metals only. And it should be quite cheap in ingredients.
Adding to PS#6080 - List of crafting feature requests.
I agree with the said. Several single tools combined in it with a leather wrap would be ideal. Good opportunity to train tool crafting.