- Status New
- Percent Complete
- Task Type Feature Request
- Category Engine → Magic System
- Assigned To No-one
- Operating System
- Severity Low
- Priority
- Reported Version
- Due in Version Undecided
-
Due Date
Undecided
- Votes 2
- Private
Opened by Mario Rohkrämer - 22.05.2010
Last edited by RlyDontKnow - 22.05.2010
FS#4463 - Adding a "natural resource detection" spell
You already mentioned that the former “Dweomer detection”, which only vaguely returns a possible enchantment of a weapon, is rather useless as there are also buffs which are not at all obvious regarding stats and skills.
Not to waste the spell in general, I wonder if it was possible to implement instead that a similar one could be used to detect the presence of natural resources. Depending on some experience level, possibly in combination with another glyph (e.g. Earth, Animal, Tree), it could enable the caster to only vaguely detect presence of areas in a more or less close range where mining, fishing, harvesting, etc. (generic type) might be possible (”You feel that harvesting could be possible here.”), up to a more detailed feeling that specific resources are probably in some vague but graduated distance (”You feel that fishing for carp could be possible just next to you.”).
Of course, any new spell could be created as well.
ID | Project | Summary | Priority | Severity | Assigned To | Progress | |
---|---|---|---|---|---|---|---|
6081 | PlaneShift | FS#6081 - List of Spell feature requests | Low | Davide Vescovini, Tuathanach |
I kinda like the idea - setting new
Would the spell be limited to what things you personally can take advantage of? Most magic spites you in cases as vague as "natural resources".
maybe make it also make false negative?
false negatives sound like a nice idea.
probability of false negatives and the details you get should be level dependent then.
e.g. if you just learned the spell, you should get many false positives and no real detail as what you found while as a master you shouldn't fail often.
maybe also split it into several parts? e.g. I could imagine harvesting and mining spots to belong to the brown way while fishing spots seem more like a blue way thing.
A prospecting spell! Yay. Been waiting for this for years!