FS#2721 - Player shops - Trade functions for guarded items
Function to set a guarded item as sellable, with price.
/sellitem name price
Confirmation for sale, confirming price to purchaser.
Confirmation text message/description in main when sale has occurred.
Would need at least a button visible in context menu to initiate sale.
Set item for sale and price could be command-line, that’d still work.
it's a feature request so setting new