- Status New
- Percent Complete
- Task Type Feature Request
- Category Engine → Combat
- Assigned To No-one
- Operating System
- Severity Low
- Priority
- Reported Version
- Due in Version Undecided
-
Due Date
Undecided
-
Votes
10
- Sliss (22.02.2013)
- Leo Vesmirski (13.08.2012)
- John (14.03.2011)
- bonifarz (19.10.2010)
- George Washington Jr (27.08.2010)
- Orgonwukh (09.11.2009)
- mitchell (23.02.2009)
- Eharan (19.07.2008)
- Araroyige (21.05.2008)
- Morla (21.05.2008)
- Private
FS#1506 - Non-lethal guild wars.
From forum thread http://hydlaa.com/smf/index.php?topic=32393.0
In normal duels you can decide whether to kill your opponent or not, leaving him with 1 HP. However, in a guild war this is not the case, in a guild war you can only fight to the death. Make it so that fighters in a guild war have the possibility to spare an opponent. This could be done by creating an option when starting a guild war: lethal war or non-lethal where the fighters can decide to spare an opponent or not.