PlaneShift

  • Status Closed
  • Percent Complete
    100%
  • Task Type Bug Report
  • Category Setting → Items Characteristics
  • Assigned To
    weltall
  • Operating System
  • Severity Low
  • Priority
  • Reported Version
  • Due in Version Undecided
  • Due Date Undecided
  • Votes 5
  • Private
Attached to Project: PlaneShift
Opened by Maanahr Ilde - 15.03.2008
Last edited by aurelynt - 02.08.2009

FS#1243 - New food items aren't edible.

The new food items that Jomed sells don’t seem to be actually edible.
This affects Seared Fish, Applesauce, Slice of Bread, Savory Stew and Cooked Carrot.

The task depends upon
ID Project Summary Priority Severity Assigned To Progress
2202 PlaneShift  FS#2202 - Meat / crafted food items can not be eaten  Medium
100%
Closed by  aurelynt
02.08.2009 17:46
Reason for closing:  
Additional comments about closing:  

Tested on the test server. Fixed.

Matt Howe commented on 16.03.2008 13:03

I can confirm this bug. Also note that all of these items added do not have the first letter of the description capitalised.

Rizin commented on 17.03.2008 03:40

Added Ellille.

Melissa Barton commented on 26.03.2008 01:51

All items are shown in the console as being consumable, this is being looked into and should be fixed shortly.
I will also look into the descriptions and change the capitalization.

Albert Lohmann commented on 19.03.2009 21:10

To make it more easy, this effect following food:
- Lump of Lard
- Meat
- Sliced Apple
(more to come)

I guess even plants should be eadable but maybe have negative effects like the Lake Mushroom … and since Malco we know that even coal might be edable for some races ;)

Project Manager
Lanarel commented on 23.04.2009 15:40

Sorry, messing around with category.

Mordaan commented on 29.07.2009 20:08

Following up on #3065 which might be a duplicate of this bug, many created foods are not edible either.
For instance, sand cookies, tinga tea, etc. We had a nice feast provided by the Stonehead Tavern but couldn't actually consume most of it. This is probably well known but thought I'd add it here.

edit: ah, sorry, just noticed #2202.

weltall commented on 01.08.2009 10:22

a fix is on the test server pending next release

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