- Status Closed
- Percent Complete
- Task Type Bug Report
- Category Setting → Items Characteristics
-
Assigned To
weltall - Operating System
- Severity Low
- Priority
- Reported Version
- Due in Version Undecided
-
Due Date
Undecided
-
Votes
5
- Minks (20.03.2009)
- Sen (20.03.2009)
- Addeline Wormwrangler (29.12.2008)
- Eddie (28.12.2008)
- Matt Howe (31.08.2008)
- Private
Attached to Project: PlaneShift
Opened by Maanahr Ilde - 15.03.2008
Last edited by aurelynt - 02.08.2009
Opened by Maanahr Ilde - 15.03.2008
Last edited by aurelynt - 02.08.2009
FS#1243 - New food items aren't edible.
The new food items that Jomed sells don’t seem to be actually edible.
This affects Seared Fish, Applesauce, Slice of Bread, Savory Stew and Cooked Carrot.
ID | Project | Summary | Priority | Severity | Assigned To | Progress | |
---|---|---|---|---|---|---|---|
2202 | PlaneShift | Medium |
Closed by aurelynt
02.08.2009 17:46
Reason for closing:
Additional comments about closing:
02.08.2009 17:46
Reason for closing:
Additional comments about closing:
Tested on the test server. Fixed.
I can confirm this bug. Also note that all of these items added do not have the first letter of the description capitalised.
Added Ellille.
All items are shown in the console as being consumable, this is being looked into and should be fixed shortly.
I will also look into the descriptions and change the capitalization.
To make it more easy, this effect following food:
- Lump of Lard
- Meat
- Sliced Apple
(more to come)
I guess even plants should be eadable but maybe have negative effects like the Lake Mushroom … and since Malco we know that even coal might be edable for some races ;)
Sorry, messing around with category.
Following up on #3065 which might be a duplicate of this bug, many created foods are not edible either.
For instance, sand cookies, tinga tea, etc. We had a nice feast provided by the Stonehead Tavern but couldn't actually consume most of it. This is probably well known but thought I'd add it here.
edit: ah, sorry, just noticed #2202.
a fix is on the test server pending next release