PlaneShift

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  • Status Closed
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  • Task Type Bug Report
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Attached to Project: PlaneShift
Opened by Orgonwukh - 12.04.2008
Last edited by Steven Schwartfeger - 24.04.2008

FS#1414 - Casting spells only possible using autowalk

When using the keys to walk, casting spells is not possible. Using autowalk, spell can be casted while moving. With the last client release, you could cast spells while using the keys to walk. Is this intended?

Closed by  Steven Schwartfeger
24.04.2008 03:48
Reason for closing:  
Additional comments about closing:  

This happened because the character movement was stopped every time any part of the user interface windows were clicked, in this case the spell casting window. It is changed in svn trunk, so only clicking on text entry widgets stop the character movement.

Steven Schwartfeger commented on 13.04.2008 09:33

Can not confirm, pressing the keys or using autowalk makes no difference here. The thing that does interrupt it, is running - spells are always interrupted while running, never while walking.

Works for me.

peeg commented on 13.04.2008 17:48

Works for me too.

Orgonwukh commented on 14.04.2008 17:57

Well, for me it is like this. In 0.3.19, using keys while casting spell worked. I also tried clicking on the shortcut with no success. Everytime the spell is casted, the char stops walking when using keys and not autowalk.
Maybe I have to change a new option I missed?

Steven Schwartfeger commented on 15.04.2008 00:02

Hmm, I kinda forgot… the control code has changed a bit in trunk since release. What was happening is the character stopped when you click any gui window, it is now changed so only widgets that actually accept keyboard input stop the character.

I was testing this by clicking the spell in the spell book, and also with using shortcuts.

But, I found another bug,  FS#1426 , which might have been part of your problem as well.

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