- Status Closed
- Percent Complete
- Task Type Bug Report
- Category
-
Assigned To
Caarrie Kenneth Graunke - Operating System
- Severity Critical
- Priority
- Reported Version
- Due in Version Undecided
-
Due Date
Undecided
- Votes
- Private
FS#155 - Escaping from an instance.
Due to the fact that “The wall home” doesn’t work (another bug) I got stuck in another instance. I tried to get out this time, but I found I couldn’t. Teleporting me didn’t work. Dieing didn’t work. I tried to “restore” myself, but I couldn’t.
“*** 2007-07-30 by Tom Towey
Teleport will now always bring player back to 0 instance.”
This commit suggests that normal players are returned to the original instance when they teleport, but apparently GMs and Devs are not and due to a faulty Action Location they could be stuck for a long time in the wrong instance.
Closed by Caarrie
04.09.2007 17:58
Reason for closing:
Additional comments about closing:
04.09.2007 17:58
Reason for closing:
Additional comments about closing:
i guess with /die and a teleport being
able to restore instance we can consider
this bug fixed
confirming and raising serverity and priority as we have this issue on laanx and atleast 1 player got cought in this bug
Fixed in CVS. Apparently you may need to move around to get it to realize that new objects are in your proximity, but that's a lot better.
Thom can you retest and close?
Tested on Lanarel's server updated on sun sept 2 at 9:48 CEST and this was not fixed
I got talad to update the test server and still not fixed there please look at this again
My steps:
1) Pick up "Small Key"
2) Click on blacksmith door, enter it.
3) Walk out to where all the NPCs should be. Verified, they're not visible. Hence, I'm in a different instance.
3) /teleport me Smith
4) Move around a bit (perhaps 3m). Verifed that NPCs became visible again.
It worked for me, so I'll need more info on what you're doing that doesn't work.
1) pickup "small key"
2) Click on blacksmith door, enter it.
3) Walk out to where all the NPCs should be. Verified, they're not visible. Hence, I'm in a different instance.
3) /teleport me Smith or walk to smith
4) Move around a bit (perhaps 3m). Verifed that NPCs did not visible again.
server date 2007.09.01.00.00.00 will test again tomorrow when i have updated my cs and cel to work with the netbump
Walking to the smith won't work, the point of this bug (as I understand it) is making teleport restore you to the 0 instance. So if you're walking to smith, that doesn't test it at all…
well what happens if you are a PLAYER and cant teleport and get stuck with this bug???
From the OP, it doesn't seem that players would get this in the first place.
new guild hall has this and some players could not load it got a gm to restore them and now were stuck in this instance. we had to make sure they fixed the map and used the door to get out. This could happen to players
it happened to me , Velh, Physio, Lepohi as i know but found quickly a solution. the same as Caarrie just said
If the exit action locations doesn't properly restore you when you get teleported back to the entrance, you're stuck. If a GM then wants to teleport you out of there, but due to a bug the teleport command doesn't restore you to 0 instance, you're even more stuck. However, that teleporting bug should be fixed. If you stil have issues on Laanx, that's due to a bad AL most likely. If you test on CVS in the right way it should be fixed. I'll test again however. I can compile again as MS's file server is back up so I can download MSVC. (yay!)
for some reason now this works for me with the teleport but as stated already we need this fixed for players as well
@Caarrie: That's what GMs are for. ;) If a player gets stuck, either (1) devs fix the specific AL that's broken, (2) gms /teleport them out.
I guess it's worth checking if /die restores you to a 0 instance. If not, it should.
only teleporting will restore the instance not /die
Fixed /die and /teleport restore to both reset to the 0-instance in CVS.
I think this is ready to test, then. I don't see what else could be the bug.