- Status Closed
- Percent Complete
- Task Type Bug Report
- Category
-
Assigned To
Paldorin Mugbreaker - Operating System
- Severity High
- Priority
- Reported Version
- Due in Version Undecided
-
Due Date
Undecided
-
Votes
1
- Matt Howe (28.07.2008)
- Private
Attached to Project: PlaneShift
Opened by Caarrie - 09.06.2008
Last edited by Paldorin Mugbreaker - 02.08.2008
Opened by Caarrie - 09.06.2008
Last edited by Paldorin Mugbreaker - 02.08.2008
FS#1692 - NPCs and players can become invisible to others.
if you walk to npcroom2 from npcroom1 and then walk back to npcroom1 you will find that there are no visable npcs in npcroom1, yet you can see all their chat bubbles a relog will fix but annoying.
Besides SVN, this is also confirmed on Laanx by Zwenze, a GM, and a few players.
ID | Project | Summary | Priority | Severity | Assigned To | Progress | |
---|---|---|---|---|---|---|---|
1790 | PlaneShift | Low | |||||
1793 | PlaneShift | High | |||||
1831 | PlaneShift | Low | |||||
2018 | PlaneShift | Low |
Closed by Paldorin Mugbreaker
02.08.2008 01:02
Reason for closing:
Additional comments about closing:
02.08.2008 01:02
Reason for closing:
Additional comments about closing:
Fix applied. FS#2058
and FS#2059
also lead to missing entities, but are
an topic of its own
Confirmed.
Not sure if it is the same bug or not, but when I load up PlaneShift 0.4.01, I can not see players who are not moving, until I turn. If it's a different bug, I can post it as a separate one.
For instance right now when I load, and Mrokii is standing 2 feet away, I won't see them until I turn, even if waiting for ten minutes. Once I turn, Mrokii instantly and magically appears. This is new in 0.4.01.
Yes, I have noticed this as well in Gugrontid. When i log in it is deserted but as soon as I turn there are stacks of people around me.
I saw this on Laanx, but as my ylian character… though I didn't have other problems. I think the dwarf issue is something bigger, so I stopped closing those reports duplicate of this and left one open,
FS#1834.I see something similar for inanimated objects: Whenever I log on (Laanx) in front of crafting equipment (preparation table, bowl, mortal etc.), most of it is invisible until I move my character (Fenki) a bit.
This is a totally different problem then 1834, actually. I am getting it too…(with multiple chars).
changing assignment to Zwenze
I have played around with the problem. Seems there are at least 3 problems. I could tackle two of them. See patch for details or ask me on IRC.
http://pastebin.ca/1082804
The remaining bug is, that things keep disappeared when you log in sometimes. So far i wasn't able to reproduce this here on my server. Maybe that is instance related.
the first fixed problem is that all entities, that are moved into unresPos (SectorWhereWeKeepUnresolvedEntitites) where moved there with SectorWhereWeKeepUnresolvedEntitites as source. So if the code thought it could re resolve the entity it moved the entity from the SectorWhereWeKeepUnresolvedEntitites to the SectorWhereWeKeepUnresolvedEntitites.
Second problem is, that deleting an item does not advance the iterator. If the deleted entity from unresPos was the first, the next call of HasCurrent (in the condition of the while loop) returned a false and the loop was exited and further entities that could have been resolved remained unresolved.
NPCs and items don't disappear anymore when running npcroom1 → nproom2 → npcroom1. Good job :)
Are there other incarnations of this bug that have to be tested? How do we proceed now?
There is another issue with missing items.
*when I enter guild house, several items are missing
*when loging in, the prox list wont get populated until I move
Both are hard to reproduce and dont happen locally. Make a new task for both?
Not sure if this is the right place…or the same bug. But it's the one I found closest to my problem. Sometimes when I enter/exit guildsimple (Red Crystal Den, instance 406) some people are invisible for me. I can hear them talk in main chat, but no moving around makes them show up. One time I walked with such a invisible person from the Red Crystal Den up to Kada El's and back, without seeing the one. The other char only showed up again when I entered the guildhouse again.