PlaneShift

  • Status Closed
  • Percent Complete
    100%
  • Task Type Bug Report
  • Category
  • Assigned To
    Mike Gist
  • Operating System
  • Severity Critical
  • Priority
  • Reported Version
  • Due in Version Undecided
  • Due Date Undecided
  • Votes
  • Private
Attached to Project: PlaneShift
Opened by Caarrie - 04.07.2008
Last edited by Mike Gist - 05.07.2008

FS#1861 - berries_red01a causes crash

the spr file for berries_red01a has

	<plugin>genmeshfact</plugin>

this plugin does not exist anymore

The task depends upon
ID Project Summary Priority Severity Assigned To Progress
1815 PlaneShift  FS#1815 - Crash upon trying to load magicshop map  High
100%
The task blocks this from closing
ID Project Summary Priority Severity Assigned To Progress
1934 PlaneShift  FS#1934 - Game Freeze trying to go to the Magic Shop.  High
100%
Closed by  Mike Gist
05.07.2008 18:50
Reason for closing:  
Additional comments about closing:  

Fixed and on the updater.

Steven Schwartfeger commented on 05.07.2008 04:33

This seems to be causing crashes for a lot of people in magicshop; error before your update:

Error loading plugin 'genmeshfact'!
[node: library,meshfact(name=food#berries_red01a),plugin]

Error after the update:

Specify the factory first!
[node: library,meshfact(name=food#berries_red01a),params,material]

If all 'genmeshfact's have to go, in food.zip there is also "fruit_blue01a.spr"… and in other zips there are:

torch.spr
ulbernaut_claw02a.spr
gobble_ear01a.spr
consumer_antenna01a.spr
tefusang_claw01a.spr
throwing_knife01a.spr
ulbernaut_heart01a.spr
poleaxe01a.spr
poignard01a.spr
tefusang_skin01a.spr
consumer_leg01a.spr
trepor_feelers01a.spr
white_meat01a.spr
claw02a.spr
egg_sac01a.spr
rat_tail01a.spr
ulbernaut_fur01a.spr
ulbernaut_claw01a.spr
knife01a.spr
staff01a.spr
bow01a.spr
trepor_heart01a.spr
clacking_leg01a.spr

I don't know if they should be converted or not, all the models loaded fine for me in testing, I can't see why it should crash in game.

Mike Gist commented on 05.07.2008 04:43

I didn't change the 'genmeshfact', I just corrected the name of the plugin from 'genmesh' -to- 'genmeshfact'

I'll check that error now.

Zetsumei commented on 05.07.2008 10:25

You also can't finish loading PS when the 'preload models' option is selected.

Edit: Problem is easily fixable. Third line should roughly say:
<plugin name="genmeshfact">crystalspace.mesh.loader.factory.genmesh</plugin>

line instead says:
<plugin name="genmeshfact">crystalspace.mesh.factory.genmesh</plugin>

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