- Status Closed
- Percent Complete
- Task Type Feature Request
- Category
- Assigned To No-one
- Operating System
- Severity Low
- Priority
- Reported Version
- Due in Version Undecided
-
Due Date
Undecided
- Votes
- Private
Attached to Project: PlaneShift
Opened by Joe Schmo - 13.07.2008
Last edited by Lanarel - 01.11.2009
Opened by Joe Schmo - 13.07.2008
Last edited by Lanarel - 01.11.2009
FS#1939 - Add an ingame command to show GM's what admin commands are available for each GM level
When viewing petitions or the help window, it would be useful to know which GM level(s) can resolve a problem, by knowing immediately what permissions they have in the system window. At the present time when ingame we can only view our current level of GM commands. This feature could expedite solutions.
ID | Project | Summary | Priority | Severity | Assigned To | Progress | |
---|---|---|---|---|---|---|---|
1985 | PlaneShift | FS#1985 - List of all GM feature requests [or dev lvl requests] | Low | Aresilek Besolez |
Closed by Lanarel
01.11.2009 11:42
Reason for closing:
Additional comments about closing:
01.11.2009 11:42
Reason for closing:
Additional comments about closing:
Implemented
Indeed a good idea. I think it should be an addition to /admin so that
/admin [nothing|GMlevel]
would be the syntax.
/admin without attribute will show the available commands for the own level as it is right now, while, for example, “/admin GM2” would display the commands available to seclvl 22.
Together with an up to date ingame help it would make redundant the many listings we have in different places outside the game.
Sounds useful! I’d like to implement it if this request gets approved.
i would consider this approved peeg due to kerols comments ;) from the searching i have done it seems /admin is client side :S so this might take a lot of work
/admin is handled server side (in void AdminManager::Admin(int clientnum, Client *client) in adminmanager.cpp). Maybe a check on current gm level should be done though, since a player can also do /admin (and see they can use /petition :) ). Should not be too difficult though.
committed
Works as asked for. It may look confusing though, since some levels just do not allow any commands (and say ‘you lack administrator access’), where a normal player will be able to use /petition