PlaneShift

  • Status Closed
  • Percent Complete
    100%
  • Task Type Bug Report
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  • Assigned To No-one
  • Operating System
  • Severity High
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  • Reported Version
  • Due in Version Undecided
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Attached to Project: PlaneShift
Opened by Eric - 18.08.2008
Last edited by Caarrie - 18.08.2008

FS#2159 - Map boundaries open up to void, cannot pass.

I have observed numerous occasions where a map change opens up onto a void instead of the tunnel or other appropriate graphic. Every time i walk through the void, I get repositioned and a message about invalid position or out of bounds position shows up in my system log. The following locations have been observed:

Ojaroad1 → Hydlaa: Observed numerous times, relog helps 1 in 8 times. Had to be moved by a GM. Walking through puts me all the way back to the tree with the Clackers under it near the Ojaroad2 → Ojaroad1 transition.

Hydlaa → Arena (and vice versa): I have had problems entering the arena (seems to have been fixed recently), but most recently, it seems to only be leaving the arena. I can walk into the arena, turn around, and there is a void instead of a hallway. Last time this happened, I just /die’d to avoid bugging a GM. Walking through puts me back just outside the steps leading out of the arena.

Levrus’ House: I can walk to Levrus’ House every time without fail, but 8 out of 10 times I cannot walk back to the path. I have walked to Levrus, turned around, and not been able to walk back. Relog fixes this 1 out of 10 times. Had to be moved by a GM. Walking through puts me into the second floor of Levrus’ House.

Gugrontid: Walking into Gugrontid and turning around, I could see the far side of the “tunnel”, but there was a gap that showed nice hills and greenery. Walking through it put me back in the middle of the town. Had to be moved by a GM. Relog didn’t fix.

All of these issues started with 0.04.01. I have not had problems with any other map transitions in the game, and I have been from Akkaio to BD Fortress. I have not been to the sewers or the dungeon since 0.4.01, so cannot say if they are affected or not. All of the above are repeatable for my character more than 80% of the time. Reloging has helped, but almost never on the first relog and after 3 relogs I ask to be moved by a GM.

(Did a search for this bug and didn’t find anything, probably should be marked as part of  FS#1929 )

The task blocks this from closing
ID Project Summary Priority Severity Assigned To Progress
1796 PlaneShift  FS#1796 - Gap between the corridor from Hydlaa Plaza to the Arena, and oth  Critical Mike Gist
0%
Closed by  Caarrie
18.08.2008 17:32
Reason for closing:  
Additional comments about closing:  

duplicate of  bug 1796 

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