PlaneShift

  • Status Closed
  • Percent Complete
    100%
  • Task Type Bug Report
  • Category Engine → Combat
  • Assigned To
    Andrew Dai
  • Operating System
  • Severity Medium
  • Priority
  • Reported Version
  • Due in Version Undecided
  • Due Date Undecided
  • Votes
  • Private
Attached to Project: PlaneShift
Opened by Loyni - 17.11.2008
Last edited by CXDamian - 14.05.2010

FS#2481 - NPC do not chase the player when attacked from far away.

Attacking an NPC from great distance (e.g. flying stones spell)
makes it rotate towards a specific spot and just stop there.
Even if the player moves close to the NPC it still faces that direction.
Attacking it again tho (being closer now) makes it start chasing the player normally…

Closed by  CXDamian
14.05.2010 03:53
Reason for closing:  
Additional comments about closing:  

Duplicate PS#1922

aurelynt commented on 19.11.2008 00:08

Confirmed on trunk.

Anonymous Submitter commented on 14.07.2009 05:04

Khaki I hate to keep bothering you, if there's someone else or if you're to busy just let me know.

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