PlaneShift

Attached to Project: PlaneShift
Opened by Orgonwukh - 29.11.2008
Last edited by aurelynt - 27.08.2009

FS#2535 - Duel messages

I propose to display the messages concerning dueling not only in the system tab, but also as big green messages like for example when crafting. When you have auto-accept on (for example in a roleplay), you sometimes miss that you got challenged.

Closed by  aurelynt
27.08.2009 19:39
Reason for closing:  
Orgonwukh commented on 29.11.2008 23:51

Forgot the link to the corresponding thread on PS forums:
http://hydlaa.com/smf/index.php?topic=34228.0;topicseen

peeg commented on 14.12.2008 13:41

Making "new".

Tucos Jethare commented on 12.07.2009 20:50

Patch uploaded to: http://pastebin.ca/1493023

Might be worth noting that the marriage behaviour (ie two messages at once) could be happening for other overriden methods from PendingInvite::HandleAnswer

Duel behaviour after patching: http://imagebin.ca/view/ec7BGlq.html Marriage behaviour after patching: http://imagebin.ca/view/POwgBF.html

Orgonwukh commented on 13.07.2009 20:27

Looks very nice :)

Tucos Jethare commented on 13.08.2009 10:53

Fixed in trunk by kougaro on a lower level [changed PendingInvite::HandleAnswer]
Should be set to ready-to-test and take note about double ones for marriage [not sure about them]

aurelynt commented on 13.08.2009 20:35

Waiting for commit, then…

Project Manager
Lanarel commented on 22.08.2009 10:28

According to Tucos comment, this is already fixed in trunk by Kougaro. Setting ready-to-test.

aurelynt commented on 22.08.2009 13:54

And actually it is not, as I already commented.

Tucos Jethare commented on 22.08.2009 14:30

Well, i asked kougaro whether he did, and he did not as far as he could remember. He said he would do it soon, but i forgot whether that was actually a fix for this …

Tristan Cragnolini commented on 26.08.2009 16:54

Committed in r4262, setting ready to test. Thanks Tucos.

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