PlaneShift

  • Status Closed
  • Percent Complete
    100%
  • Task Type Bug Report
  • Category Setting → NPC Dialog
  • Assigned To
    Jay
    Rizin
    Angela
    Ruaan
  • Operating System
  • Severity Low
  • Priority
  • Reported Version
  • Due in Version Undecided
  • Due Date Undecided
  • Votes
  • Private
Attached to Project: PlaneShift
Opened by James Tann - 24.11.2009
Last edited by Venalan - 02.04.2014

FS#3391 - NPC voices out of sync

Actions such as “Abelia aruine makes a graceful bow to you” knock the voice out of sync because there is no pause for it

The task blocks these from closing
ID Project Summary Priority Severity Assigned To Progress
4369 PlaneShift FS#4369 - Sound Bugs Effects/Spells/Etc Medium Mathias
0%
3919 PlaneShift  FS#3919 - Quest Audio & text speeds differ  Medium Keith, weltall, Mathias
100%
Closed by  Venalan
02.04.2014 13:46
Reason for closing:  
Project Manager
Lanarel commented on 24.11.2009 23:11

Confirming. The drinks in the deep quest is a good example, as it has many actions. Sometimes you see text appearing over a minute after the sound played. Not a real big problem though.
I put these speech problems in settings/npc dialogue. If settings prefers differently (or a new category), let me know.

Project Manager
Lanarel commented on 29.11.2009 23:20

Maybe more of an engine problem, so assigning just about everyone :)

weltall commented on 30.11.2009 04:26

it’s not engine. the only way to really fix this is splitting each sentence or having rerecord everything

Anonymous Submitter commented on 19.12.2009 04:48

could add silence at the correct places, easiest way would be if when recording the speaker says the motion and lets me know to make it silence

Venalan commented on 02.04.2014 13:46

Many if not all recorded dialogs have been removed from quests as we have had to edit the dialog so the recorded voices no longer match the quest. closing.

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