PlaneShift

  • Status Closed
  • Percent Complete
    100%
  • Task Type Bug Report
  • Category
  • Assigned To
    Anders Reggestad
  • Operating System
  • Severity High
  • Priority
  • Reported Version
  • Due in Version Undecided
  • Due Date Undecided
  • Votes
  • Private
Attached to Project: PlaneShift
Opened by Anders Reggestad - 13.05.2007
Last edited by Arianna - 11.08.2007

FS#37 - NPC Client using to much CPU

The theory is that CD is using to much CPU. So that the a new server tick is scheduled before the last complete. Than CD for eaven more movement has to be done. In this way the server goes into a state where at some point things fall through the world.

Closed by  Arianna
11.08.2007 06:29
Reason for closing:  
Additional comments about closing:  

No longer an issue

Project Manager
Lanarel commented on 20.05.2007 19:43

?What do we test here?

Caarrie commented on 20.05.2007 23:20

Lanarel I would assume to see if the npc client uses less CPU usage then it did before. If it does use a lot less then close and if it uses about the same change back to assign to be worked on more.

Project Manager
Lanarel commented on 21.05.2007 18:24

I started an older version (may 11th) of npcclient (and psserver with clean db) and a new version (today, connected to psserver on other pc with day old db) on my laptop. After settling, the old version consistently uses 2 to 3 (sometimes 4) times as many % cpu and twice the ammount of physical memory. On my laptop this is a drop from 15-20% to 3-10%.

Arianna commented on 11.08.2007 06:29

Fixing category

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