PlaneShift

  • Status Closed
  • Percent Complete
    100%
  • Task Type Feature Request
  • Category Engine
  • Assigned To
    Keith
    weltall
    Mathias
  • Operating System
  • Severity Medium
  • Priority
  • Reported Version
  • Due in Version Undecided
  • Due Date Undecided
  • Votes
  • Private
Attached to Project: PlaneShift
Opened by Frank Barton - 13.01.2010
Last edited by Talad - 03.10.2022

FS#3919 - Quest Audio & text speeds differ

in various quests, the speed at which the recorded audio and the presented text is presented differ.

I propose the following solution to this problem:
assume we have quest “TEST Quest” step 5, recorded as “TEST Quest Step 5.spx”

1) Break the recording into multiple files, Break it apart on “.” 2) call these new files “TEST Quest Step 5 -a.spx” “TEST Quest Step 5 -b.spx” “TEST Quest Step 5 -c.spx”, etc.
3) change the quest engine so that rather than just using the file name as presented “(TEST Quest Step5.spx)” so that it will automatically append the “-a” (or “-b”, etc.) for each sentence, so that each sentence’s recorded text plays with the appropriate displayed text.

The task depends upon
ID Project Summary Priority Severity Assigned To Progress
3391 PlaneShift  FS#3391 - NPC voices out of sync  Low Jay, Rizin, Angela, Ruaan
100%
3799 PlaneShift  FS#3799 - NPC voice too fast  Medium weltall
100%
Closed by  Talad
03.10.2022 20:57
Reason for closing:  Will not fix
Anonymous Submitter commented on 04.04.2010 06:18

We are thinking of scaling the text speed to be

total_time_of_audio / number_of_sentencs = time-displayed-per-sentence

Personally i like the idea however dividing straight out seems off, It should be weighted based on # of chars not sentence in my opinion

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