PlaneShift

  • Status New
  • Percent Complete
    0%
  • Task Type Feature Request
  • Category Engine → Sound
  • Assigned To
    Mathias
  • Operating System
  • Severity High
  • Priority
  • Reported Version
  • Due in Version Undecided
  • Due Date Undecided
  • Votes 1
  • Private
Attached to Project: PlaneShift
Opened by Anonymous Submitter - 19.04.2010
Last edited by Anonymous Submitter - 19.04.2010

FS#4398 - Set all volume but npc speech to 20% when npc is talking.

When an npc talks the volume of the music ect makes it hard to hear them. Lets try setting all volume to 20% or so and see how that effects it.

The task blocks this from closing
ID Project Summary Priority Severity Assigned To Progress
4369 PlaneShift FS#4369 - Sound Bugs Effects/Spells/Etc Medium Mathias
0%
weltall commented on 19.04.2010 06:59

use slow fading and lower more ambiental sounds than music maybe also make it an option

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