PlaneShift

  • Status Assigned
  • Percent Complete
    0%
  • Task Type Bug Report
  • Category 2D Art → Character Textures
  • Assigned To
    Talad
  • Operating System
  • Severity Low
  • Priority
  • Reported Version
  • Due in Version Undecided
  • Due Date Undecided
  • Votes
  • Private
Attached to Project: PlaneShift
Opened by Mario Rohkrämer - 20.07.2010
Last edited by Lanarel - 10.08.2010

FS#4608 - Hiding in Shadows does not affect all body parts equally

There are models where body parts don’t get translucent while sneaking.

One example: Klyros wings.

(Wait for more to be collected…)

RlyDontKnow commented on 20.07.2010 18:14

that's an art issues, those which don't work don't have proper alpha support in the materials or something like that. at the very least it isn't engine related.
assigning to talad

Mario Rohkrämer commented on 20.07.2010 18:29

So it must be those body parts which need binary alpha due to transparent pixel areas in the textures?

Sen commented on 21.07.2010 06:09

Some hair seems to be affected, too

Loading...

Available keyboard shortcuts

Tasklist

Task Details

Task Editing