- Status Assigned
- Percent Complete
- Task Type Bug Report
- Category 2D Art → Character Textures
-
Assigned To
Talad - Operating System
- Severity Low
- Priority
- Reported Version
- Due in Version Undecided
-
Due Date
Undecided
- Votes
- Private
Attached to Project: PlaneShift
Opened by Mario Rohkrämer - 20.07.2010
Last edited by Lanarel - 10.08.2010
Opened by Mario Rohkrämer - 20.07.2010
Last edited by Lanarel - 10.08.2010
FS#4608 - Hiding in Shadows does not affect all body parts equally
There are models where body parts don’t get translucent while sneaking.
One example: Klyros wings.
(Wait for more to be collected…)
that's an art issues, those which don't work don't have proper alpha support in the materials or something like that. at the very least it isn't engine related.
assigning to talad
So it must be those body parts which need binary alpha due to transparent pixel areas in the textures?
Some hair seems to be affected, too