PlaneShift

  • Status Closed
  • Percent Complete
    100%
  • Task Type Bug Report
  • Category 2D Art → Map Textures
  • Assigned To
    Talad
  • Operating System
  • Severity Low
  • Priority
  • Reported Version
  • Due in Version Undecided
  • Due Date Undecided
  • Votes
  • Private
Attached to Project: PlaneShift
Opened by Minks - 22.12.2010
Last edited by Talad - 03.06.2020

FS#4875 - Borders of grassy areas in hydlaa look somewhat odd

See picture. Taken near hydlaa_jayose 186,0,-97, but there are many other occurences.

Closed by  Talad
03.06.2020 21:15
Reason for closing:  Will not fix
Additional comments about closing:  

Will not fix in PSLegacy, report for PSUnreal if present.

RlyDontKnow commented on 24.12.2010 18:45

that's not the texture. look at it horizontally. the geometry actually looks like that - texture is fine

Minks commented on 24.12.2010 22:18

Whatever. :-P Still looks not right.

Adexmont commented on 26.02.2011 16:36

i can confirm tht the grass is not looking right , better than before but… https://picasaweb.google.com/montyadex/Planeshift#5578035495923526146 is still view a line it looks like it's rotate of 90°

aurelynt commented on 27.02.2011 17:15

Confirmed.
The texture on the borders looks stretched and results in a somewhat odd appearance.

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