- Status Closed
- Percent Complete
- Task Type Bug Report
- Category 3D Art → Models and Maps
- Assigned To No-one
- Operating System
- Severity Medium
- Priority
- Reported Version
- Due in Version Undecided
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Due Date
Undecided
- Votes
- Private
FS#5190 - Everything is smaller in Amdeneir (possibly intentional?)
Everything is really small and cramped in Amdeneir. Was this intentional? It's somewhat annoying if it's not, and means my head keeps going into the cieling in first-person perspective…
Couldn't reproduce.
Provide positions.
I… Really don't know how to give you an example: it's pretty much everywhere that everything feels like it as made for someone a foot shorter than the buildings in the other cities. If you walk around in the tavern for a bit, it's pretty obvious that the place is only just big enough for a human to fit inside. The Klyros are small cave dwellers, so this may have been intentional, as it is their city, but it's still a bit annoying in both first-person and third-person perspectives when you're inside a building where the ceilings and walls are so close to your character/camera…
Confirmed
Positions most side streets and tavern are small and cramped
Yeah, pretty much every floor in the tavern is small and cramped. Also, if you climb on anything your head goes into the ceiling because it was so close in the first place. This isn't the case in any of the other cities…
it's intentional. as it's the klyros city it's - surprise - build by and for klyros. so if you're a kran for example, it'll definetely feel tiny :x
K, like I said, I was wondering if it was intentional. I also noticed that there were alot of perches and places to climb, and that the chairs were all made for wings, which I thought was pretty cool. You think you could make it a tad bigger though? I mean, it's cramped even for a Klyros: My character is an Ekidukai, and those are a bit shorter than Klyros, and he barely fits in some of it…
and they aren't cave dwellers