PlaneShift

  • Status Unconfirmed
  • Percent Complete
    0%
  • Task Type Bug Report
  • Category Engine → Combat
  • Assigned To
    Davide Vescovini
  • Operating System
  • Severity Medium
  • Priority
  • Reported Version
  • Due in Version Undecided
  • Due Date Undecided
  • Votes
  • Private
Attached to Project: PlaneShift
Opened by Greg - 22.06.2011

FS#5289 - You Must Face Enemy To Attack/You Are To Far Away To attack

Not sure if it is just me but I keep getting “You Must Face Enemy To Attack” when im clearly faceing them >

  There are A few Angles At which this happens (Most noticable on a Armored Riverling's right shoulder near the Lake Of Tears, Has also happened on the consumors near the Face Of Stone) 

“You Are To Far Away To Attack” > (standing right next to them, If I time it right I can jump and hit it’s head, but only can hit when jumping)

   I have noticed this On Ojaveda Road 1 Maulbernauts/Vilenaut/Maulberloards (When they spawn in the "vally area of there spawn points") I also notice when I kill them They get suspended Laying down in the air
The task blocks this from closing
ID Project Summary Priority Severity Assigned To Progress
6792 PlaneShift FS#6792 - List of Combat Bugs Medium Davide Vescovini
0%
Werner commented on 23.06.2011 06:26

Confirmed, same happens to me except the 'jumping' part. But also with the Dark Rogues at the old BD mine and killed Cutthroads (OjaRoad2) are floating above my head.

Greg commented on 24.06.2011 08:10

Guess I cant Edit the Task?

Well I wanted to add to the second part, that I had to be jumping on a mount and time it right so when I was at peak hight I could hit Standing in the same spot (I was Using my Rivnak) Only happens in the Valley of their spawn point Closest the Imigo Consumer

Franta commented on 24.06.2011 12:40

When I am attacking something, I step a bit back and I am casting any attacking spell so the creature comes to me afterwards, sometimes i need step a little back due to the message "You must face…" (they should stop in front of you, not exactly at your position) but the message "You are too far…" never appeared for me while using this system of attacking. Possibly it can work as workaround for the second problem.

Greg commented on 24.06.2011 13:22

Sorry..
The "You Must Face your Enemy To Attack", Before the Initial hit remains constant untill you position yourself at a different angle
The "You are To Far Away To Attack" Is Only comfirmed For the Hits till dead In the area described, Unknown constant after initial hit due to "FRIENDLY" Mobs beacuse I have not tested Them attacking me, or as you said Moving tword me as if to fight back

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