PlaneShift

  • Status Unconfirmed
  • Percent Complete
    0%
  • Task Type Feature Request
  • Category Engine → User Interface
  • Assigned To No-one
  • Operating System
  • Severity Medium
  • Priority
  • Reported Version
  • Due in Version Undecided
  • Due Date Undecided
  • Votes 2
  • Private
Attached to Project: PlaneShift
Opened by Mario Rohkrämer - 13.11.2011

FS#5433 - Need a filename prompt when saving a book

A book is saved on the local disk with the custom title entered while writing its content. This is very inconvenient if the book has a quite verbose title, then the filename is just as verbose, and if you want to load this text into a copy of this book, you need to type exactly the same book title into the loading filename dialog. Or you need to know where books are located outside the game and rename the saved file there.

I'd like to be able to specify a brief filename to save a book to. The filename dialog may be pre-filled with the suggested filename based on the book title, but I'd like to change it before saving, if desired.

Franta commented on 17.11.2011 16:47

Also, when there is older filename with the same name, it's overwritten with the new content without confirmation, which can have destructive effect when you forget that you named something else with the same name before. At loading, it could be good to show all files in the directory and enable player to select file from list instead of typing the entire filename (also with the filename extension that can be confusing when book/map name doesn't include it). When you don't remember exact name of longer title, it's resulting in multiple switching between file manager and game or in many tries resulting in error "File not found". Copy&Paste for texts could help too.

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