PlaneShift

  • Status Unconfirmed
  • Percent Complete
    0%
  • Task Type Bug Report
  • Category Engine → Combat
  • Assigned To No-one
  • Operating System
  • Severity Medium
  • Priority
  • Reported Version
  • Due in Version Undecided
  • Due Date Undecided
  • Votes 2
  • Private
Attached to Project: PlaneShift
Opened by Rii Rii - 21.09.2012
Last edited by Rii Rii - 21.09.2012

FS#5782 - changing weapons in battle doesn't work

If I have no weapons while in battle and I take out swords, I continue fighting with no weapons. If I stop attacking and then start again, the swords get used.

The task blocks this from closing
ID Project Summary Priority Severity Assigned To Progress
6792 PlaneShift FS#6792 - List of Combat Bugs Medium Davide Vescovini
0%
bonifarz commented on 22.09.2012 07:26

Yes, as far as I remember, it has always been like that. Maybe a change in the hand slots should trigger a /stopattack. The first attack does have a longer delay, so the need to start another attack after switching weapons makes sense.

Roman Yagodin commented on 22.10.2012 09:46

Switching weapons during the fight without /stopattack / /startattack could be very useful, especially in case of mixed style fight: first use ranged weapon, then switch to melee, and switch back to ranged then monster was killed to engage another.

For now on, we should use shortcuts, like this:

/stopattack
/equip <weapon name>
/startattack

Shortcuts may be really usefull then player tactics was "polished", but weapon may be also switched from quickbar or from inventory window. So I vote for easy weapon switching during the fight.

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