PlaneShift

  • Status New
  • Percent Complete
    0%
  • Task Type Bug Report
  • Category Engine → Quests Dynamics
  • Assigned To No-one
  • Operating System
  • Severity High
  • Priority
  • Reported Version
  • Due in Version Undecided
  • Due Date Undecided
  • Votes
  • Private
Attached to Project: PlaneShift
Opened by Venalan - 24.09.2012

FS#5790 - Quest menus dissapear to quickly to click on responese.

A general problem with the quest menu system at the moment is the speed at menu disappear. The problem occurs in the following situation.

All the following is within one step in the following format.

Player gives NPC 1 item.
Menu: text.
NPC: text.
Menu: No. Menu: Yes.
NPC: text.
NPC: text.
Give 1 Melorick's Scroll Case.
Assign Quest.

You give the npc the item.
The initial npc text appears.
Once they have finished talking the next two menus appear, but before you are able to click on the menus the menus vanish.
This results in you losing the item needed to trigger the quest/step and are unable to repeat it.
This was only became a problem with the introduction of the 'bubble' menu system.

Jon commented on 07.10.2012 14:44

I have seen this on a number of quests as well where if I don't respond immediately, the responses vanish and I have to restart.

Possibly related, I think the final NPC text after a quest is completed stays up a little too long. Not really a problem since it can be dismissed with Bye.

Venalan commented on 15.10.2014 16:15

Recent code changes may have resolved this problem, will have to wait and see how well they work.

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