PlaneShift

  • Status New
  • Percent Complete
    0%
  • Task Type Bug Report
  • Category 3D Art → Models and Maps
  • Assigned To No-one
  • Operating System
  • Severity Medium
  • Priority
  • Reported Version
  • Due in Version Undecided
  • Due Date Undecided
  • Votes 1
  • Private
Attached to Project: PlaneShift
Opened by Roman Yagodin - 21.10.2012
Last edited by Mordaan - 09.02.2013

FS#5813 - Abacus icon in "Kilas wants his Abacus Back"

1) Abacus quest item in “Kilas wants his Abacus Back” looks like some sort of globus…

2) It is not clear from Crosh’s explanations, that numeric base he uses with 7-th beads abacus. It can be both 7 or 8, so right answer may be 64 (base 8) or 49 (if base 7 is used). If base 7 is used, the whole beads line is moved back (left) in same operation with moving its last 7-th bead to the right. Same alhorithm is used in real Russian abacus, which have 10 beads in a line for 10-th base calculations.

Maybe, 2) is not a bug, but it requires some more “out of game” explorations, than player may expect, or just “brute force” enumeration of possible aanswers. So, Crosh’s explanations about his calculations must be more clear:

Now: “When they’re all to the right, I move them all back and move bead in a second line…“
Must be like: “When they’re all to the right, and I need to count one more day, I move them all back and move bead in a second line…“

Venalan commented on 23.10.2012 02:26

Part 1 not adjusted.

Part 2 changed.

Mordaan commented on 09.02.2013 04:12

Since the settings aspect of this one is done, recategorizing to art. Low priority but this way maybe they'll get to it one day.

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