PlaneShift

  • Status Unconfirmed
  • Percent Complete
    0%
  • Task Type Feature Request
  • Category Engine
  • Assigned To No-one
  • Operating System
  • Severity Medium
  • Priority
  • Reported Version
  • Due in Version Undecided
  • Due Date Undecided
  • Votes
  • Private
Attached to Project: PlaneShift
Opened by Sarah McCray - 31.10.2013

FS#6205 - Seriously? Why no maps?

every other game I’ve played helped its players out with a world map and mini map. in some of them, some areas in those games might not have allowed maps. but they all had maps. why doesn’t PlaneShift have a map system to help us navigate? or at the very least give us a compass!

Kaerli Stronwylle commented on 31.10.2013 13:01

There is a map system in PS, but it relies on PLAYERS to make maps, instead of providing a built-in one. Also, cardinal directions are nearly meaningless in Yliakum; the best you could get is something that pointed at the Crystal at all times.

Adam commented on 31.10.2013 23:58

LINK: http://wanderers-info.tk/Maps (this is a RP (role playing game) so its about communication with others players to figure things and/or exploration (trial and error, feel as you go system).

Join a Guild, they will share more links with guild information and feedback about how to be efficient in this game.

Sarah McCray commented on 01.11.2013 05:22

got it, thanks ya'll

bonifarz commented on 01.11.2013 14:20

Actually, if you really think a minimap would be of use, you could try PSextended from greatshift.de. However, the minimap feature of this mod collection is just a proof of concept, so it can be demanding in terms of CPU power.

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