- Status New
- Percent Complete
- Task Type Feature Request
- Category
- Assigned To No-one
- Operating System
- Severity Low
- Priority
- Reported Version
- Due in Version Undecided
-
Due Date
Undecided
- Votes
- Private
FS#705 - more options with /morph
feature request to have more options to morph to. GMs are not able to change face when they morph or any other option in character creation.
skin
hair
face
etc
ID | Project | Summary | Priority | Severity | Assigned To | Progress | |
---|---|---|---|---|---|---|---|
1985 | PlaneShift | FS#1985 - List of all GM feature requests [or dev lvl requests] | Low | Aresilek Besolez |
You have the /settrait for it. Already on trunk.
that is not for morph though you told me that, only works for characters stored in the db
Ahh, I think what Caarrie means is that /settrait will only set the traits for the actual race of your character, if you morph to another race you cannot set the traits of that race on yourself… I think that's how it works, though I will test it again.
This seems like a good prospect task.
I will fish it when there will be lack of current prospect tasks.
I wonder, how feasible is it to use meshes of non living creatures? It may come in handy to morph into certain objects for example. We can always go around this with a /setitemname and /impersonate combo but still, having this could open new event possibilities.
nope a character needs now not only to be a cal3d object but also defined in the db (so for example ulbernaut3 or it was 4) is going to not be available after next update. at least if someone doesn't add it. adding such support could be possible but it's a quite big change