PlaneShift

  • Status Closed
  • Percent Complete
    100%
  • Task Type Bug Report
  • Category Bugtracker
  • Assigned To No-one
  • Operating System Linux
  • Severity Medium
  • Priority Very Low
  • Reported Version 0.7.19 Unreal
  • Due in Version Undecided
  • Due Date Undecided
  • Votes
  • Private
Attached to Project: PlaneShift
Opened by Andrew - 24.05.2022
Last edited by Talad - 20.11.2022

FS#7389 - Teleported to Hydlaa after falling off rock face on road from Amdenir

So I was on a mount, went exploring outside of Amdenir following a road then having fallen off of a rockface, I saw the message “failed to teleport” spammed on my screen. After I dismounted, I mysteriously teleported to Hydlaa’s fountain plaza. I did not save the position at the time it happened.

Closed by  Talad
20.11.2022 15:14
Reason for closing:  Fixed
Haviland Tenouri commented on 08.06.2022 18:00

Teleport fails while mounted. In this case the user fell off into an invalid sector, which should teleport him back to hydlaa plaza (see  FS#7355 ). While mounted the character gets teleported to the correct location but your pet does not and the camera stays at your pet.
Curiously the pet sometimes gets teleported too, but to a different location. I tried to let me get teleported back to hydlaa (ie. jump down like in  FS#7355 ) and my pet gets teleported to Levrus. Very strangeā€¦

Haviland Tenouri commented on 08.06.2022 20:57

Apparently there is a difference bewteen using the /teleport command and a teleport by the engine itself. Using the /teleport command does not teleport the pet while a teleport by the engine teleports the pet, too. The engine teleport seems to teleport the pet always to Levrus.

Loading...

Available keyboard shortcuts

Tasklist

Task Details

Task Editing