PlaneShift

  • Status Closed
  • Percent Complete
    100%
  • Task Type Bug Report
  • Category Bugtracker
  • Assigned To No-one
  • Operating System Linux
  • Severity Medium
  • Priority Very Low
  • Reported Version 0.7.25 Unreal
  • Due in Version Undecided
  • Due Date Undecided
  • Votes
  • Private
Attached to Project: PlaneShift
Opened by Damola - 25.10.2022
Last edited by Talad - 07.11.2022

FS#7519 - crashes on trying to remove a torch previously placed in guild house again

Happens in The Family guild house. In the main hall.

It is a torch.

I tried it three times. Both times it did not pick up the item and then it was not possible to open the item menu with right click again till the client showed the error “connection timed out”. The client then shows that there is no connection to the server for a while with the large filled red circle after server name. And then I can log in again as it shows the green circle again.

I marked the torch by moving three purple pillows from the two central tables in the main hall in a kind of a path way towards the torch. Yes, I have been able to pick up those purple pillows. The marking should stay as is until a database reset, but I can mark the torch again after that as well. Just let me know.

I was able to pick up a purple pillow even after moving and rotating it around. I have no idea what makes this torch so special.

Closed by  Talad
07.11.2022 00:15
Reason for closing:  Fixed
Damola commented on 25.10.2022 20:54

Maybe good to also look at #7520 "green carpet on the floor of the guild house flickers like mad and difficult to target" while at it.

Damola commented on 03.11.2022 11:17

Thank you Talad for fixing this.

Damola commented on 06.11.2022 22:15

Confirmed fix for PSUnreal 0.7.26 on Linux. Thank you.

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