- Status Closed
- Percent Complete
- Task Type Bug Report
- Category 3D Art → Models and Maps
-
Assigned To
Tuathanach - Operating System Windows
- Severity Low
- Priority Very Low
- Reported Version 0.7.26 Unreal
- Due in Version Undecided
-
Due Date
Undecided
- Votes
- Private
Attached to Project: PlaneShift
Opened by TrippedOnReality/Enarel - 25.11.2022
Last edited by Tuathanach - 04.02.2023
Opened by TrippedOnReality/Enarel - 25.11.2022
Last edited by Tuathanach - 04.02.2023
FS#7573 - Map Gaps in the Winch
It looks like the vertical faces on the curbs are backwards here:
/pos hydlaa_winch 214789.80 -291289.25 8037.28
Gap here:
/pos hydlaa_winch 214282.73 -288482.78, 8021.86
Gap Here:
/pos hydlaa_winch 219056.44 -290555.06 8048.60
should be fixed in 0.7.28
the pavement is still floating at 219056.44 -290555.06 8048.60
I found a few more spots with floating pavement:
213916.17 -304091.94 9438.72
213264.70 -306273.25 10413.12
201867.70 -307724.22 10504.53
199605.30 -302064.44 10415.63
198398.14 -297452.19 9448.23
195552.84 -289524.09 9466.75
Also some weird vertical faces here: You can see them best coming up the ramp and looking to the right.
211462.73 -303289.78 10500.14
Floating pavement still present here in 07.29:
213916.17 -304091.94 9438.72
There's a pawn located here that's not an NPC or a player:
219056.44 -290555.06 8048.60
"Floating pavement still present here in 07.29:
213916.17 -304091.94 9438.72
There's a pawn located here that's not an NPC or a player:
219056.44 -290555.06 8048.60"
found and fixed/deleted. ready for next update
Set to new so it's still on the todo list
should be fixed in 0.7.30