PlaneShift

  • Status Unconfirmed
  • Percent Complete
    0%
  • Task Type Feature Request
  • Category Engine → User Interface
  • Assigned To No-one
  • Operating System Linux
  • Severity Low
  • Priority Very Low
  • Reported Version 0.7.30 Unreal
  • Due in Version Undecided
  • Due Date Undecided
  • Votes 3
  • Private
Attached to Project: PlaneShift
Opened by Eatuck - 18.02.2023
Last edited by Talad - 18.02.2023

FS#7780 - Map and Compass Included in User Interface

Hello,
I would like to propose providing a full map and compass at the start of the game instead of making it something you need to build or quest for. The map should show the current location of the player when opened and the direction they are facing. The map will only have major locations such as cities, towns, and camps but will also include unlockable locations such as caves. I feel some kind of map/mini-map is a common feature in most games and it will help retain new players since they will have basic directions at the start of the game. Thank you for your consideration.

Mewshad commented on 19.02.2023 12:03

+1 but sadly it won't happen, at best we can hope for Levrus to sell a magical compass. Even Vikings used compasses, so it should be possible to make one with magic.

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