PlaneShift

  • Status Could not Verify
  • Percent Complete
    0%
  • Task Type Bug Report
  • Category Engine → Crafting
  • Assigned To No-one
  • Operating System Linux
  • Severity Medium
  • Priority Very Low
  • Reported Version 0.7.39 Unreal
  • Due in Version Undecided
  • Due Date Undecided
  • Votes
  • Private
Attached to Project: PlaneShift
Opened by Stalfos - 17.12.2023

FS#7975 - Repair Weapons not working as it used to.

I had heard that over a skill threshold, repairing weapons/armour does not reduce maximum quality.
Yet I repaired a weapon with 201 skill (with jewellery) and dropped from max quality of 200 to 199.

Maybe the Jewellery isn’t working properly, as without it, I would be under the threshold I had heard about.

Also Bones attribute was not removed, the whole reason I repaired it at 197/200.

Maybe this is as intended, but if Bones cannot be removed, then getting a Masterwork Bones Platinum Sword from your first and only run through of the Keen Edge quests (currently not completable) is xtremely bad luck after the time it takes to get 100 in sword (even more in UE).

Admin
Talad commented on 11.03.2024 21:20

About the damage with 200 skill in repair weapons you should not get any damage. I tested it now, and it works for me,

About the maluses removal, based on the skill in Repair, you can remove negative maluses from the items. But this is certain ones only. Bones is a property of the weapon, meaning it's made of bones.

if (Skill >= 20 ) you can remove Scruffy adjective

if (Skill >= 40 ) you can remove Worn adjective

if (Skill >= 60 ) you can remove Scuffed adjective

if (Skill >= 80 ) you can remove Stained adjective

if (Skill >= 100 ) you can remove Ragged adjective

if (Skill >= 120 ) you can remove Tattered adjective

if (Skill >= 140 ) you can remove Ruined adjective

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