- Status Unconfirmed
- Percent Complete
- Task Type Bug Report
- Category Bugtracker
- Assigned To No-one
- Operating System Windows
- Severity Low
- Priority Very Low
- Reported Version 0.7.55 Unreal
- Due in Version Undecided
-
Due Date
Undecided
- Votes
- Private
FS#8178 - Scraping more than one hide at a time crashes the server destroys the raw material
Some minutes ago, I lost a stack of rat hides in a crash that I presumably caused then trying to scrape the rat hides: I inadvertently put 65 rat hides onto the Leatherworking table instead of a single one before hitting the “use” button.
A series of crashes afterwards while I was still leatherworking/scraping hides, hints at more trouble, although I could not tie it to anything concrete I did. It might have been incidental with some other crash causes. But of course the timing and clustering of crashes is a strong indication. The items concerned then were Ulbernaut hides (less likely the cause) and Warrior Trepor Skins (more often involved when the crashes hit)
I cannot reproduce the crash. I used a "Leatherworking table" and placed 65 Rat Hide there. I used Leatherworking Basic mind book and Hide Scraper as tool, then clicked on Use. I tried also with stacks of Trepor Warrior Skin, but only 14 max fit there. I got no crash.