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IDSeverity[[state]]OpenedOpened byAssigned ToSummary[[changedby]]Last EditedPrivate
6663Medium24.10.2014SimoneVisual feedback for typing activity and AFK24.10.2014No Task Description

It could be useful to have a visual feedback to signal to other players when someone is AFK or is typing into the chat (maybe in main chat tab).
I ran a poll into the “whishlist” section of the forum.
Since I had some good suggestions/opinions from other players I put a link to the thread so it can be used as a reference and to understand how the proposed visual feedback is:
Do you think bubbles showing when someone is AFK or someone is typing into the chat are useful?

6545Medium27.07.2014SimoneOpening more than a single book13.09.2014No6 Task Description

While I’m crafting I like to take notes on steps necessary to make something so later I can just check my notes. Currently it seems, at least to me, not possible to have more than one book open at a time. It could be useful instead being able to have more than one book open, so for example I could have a crafting technique open and my book with notes open too to copy the necessary steps from the crafting technique.

6362Medium08.03.2014SimoneWrong message with analyze dweomer08.03.2014No Task Description

If you drop an item from your inventory while you are casting analyze dweomer on an another item you receive the message that the item you are identifying is already dead.
For example here I was analyzing Fire Bones Mercenary helm. When I dropped from the inventory another helm I got this message.

(11:09:55) >You start casting the spell Analyze Dweomer
(11:09:59) >Fire Bones Mercenary Helm is already dead.

6262Medium25.11.2013SimoneDavide VescoviniResurrecting MOBs26.01.2014No6 Task Description

When you try to kill some kind of MOBs, usually humanoids, with the ability to heal themselves, they keep resurrecting.
You can easily see this in Camp Banished. When the foe reachs a health threshold it starts casting healing flash several times. It seems that there is a sort of queue filled with the spells, and the foe keeps resurrecting until you kill him in a moment he is not casting the healing spell.
This is the opposite of the previous behaviour where the opponent was just dying several times.

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