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4382 | Medium | | 13.04.2010 | Oliver Nothers | JayRuaanAlison ColemandrJack | Flowers for Mirra - wrong item required | | 27.02.2011 | No |
Task Description
in the quest “Flowers for Mirra”, the player needs to acquire a “bouquet of charmflowers” for the quest to continue. Yet, in order to continue, one then needs a single charmflower instead of the bouquet (which gets not taken) - seems to be a bug.
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4352 | Medium | | 06.04.2010 | Oliver Nothers | | Less Railroading - more options for quests | | 06.04.2010 | No |
Task Description
This may apply to a number of quests, but I will use “Tools of the cooking trade” as an example, as there really should be more options. in the aforementioned quest, an NPC rather blatantly tries to betray the PC. Now, one could easily guess so before the actual deal, or - depending on your char - one could turn tables and frame him instead (such as getting the wares on his account, but not delivering to him at all, but to your actual customer). It would be great if such an option existed…
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4347 | Medium | | 05.04.2010 | Oliver Nothers | Stefan | "older" animal parts need their values re-done | | 17.10.2012 | No |
Task Description
the reason for this request is simple - price relation regarding of the danger obtaining the items. The parts of “newer” critters are imho quite reasonably priced (e.g. Arangma parts), if it comes to danger vs value. Now… if one looks at the “official” prices for parts of far more dangerous critters (e.g. Tefusangs, Ulbernauts…) - those are far too low in comparison. So, such parts as tefu skins, Ulber hearts etc need a rather drastic value increase IMHO. it jst won’t fit the “reality” that one can sell parts one can obtain with less risk for good tria, and those really putting your life at risk for… well, almost nothing (an Ulber Claw being worth only a fraction of an Arangma talon is just wrong).
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4335 | Medium | | 02.04.2010 | Oliver Nothers | | Implement dodge penalties for medium/heavy armor | | 09.05.2014 | No |
Task Description
at the current setting (as rules are), one would wonder why one would use anything but heavy armor. However, concerning realism, there are obvious reasons to use lighter armor - those are not really implemented however it seems.
Obviously, chances of being hit by an attack depend on one’s Agility stat (e.g. if one can dodge an attack]. To make this more realistic, one’s choice of armor should modify this (not the value of Agility, but the chance of being hit). Whereas the warrior who chooses light (or even no) armor likely does so because he favors mobility and seeks to avoid blows, the one choosing heavy armor is effectively the medieval equivalent of a tank on legs (or in case of dwarves a waddling cauldron), who accepts to be hit rather often, but withstand the effects of opponent’s blows. I think the pieces of armor one dons (or doesn’t) should affect that “dodge factor” accordingly. - no armor: Bonus to dodge - light armor: no change - medium armor: slight malus to dodge - heavy armor: serious malus to dodge this should be effective to a degree per piece of armor used - thereby, one with “patchwork” armor would only get “penalized” to the degree he wears heavy stuff.
Such a ruling would also favor in-character RP (style over rules), as it would encourage people to stick to their character background; a heavily armored character simply gets hit far easier and more often, but he can stand it easier as well.
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4318 | Medium | | 29.03.2010 | Oliver Nothers | | Implement Brass | | 29.03.2014 | No |
Task Description
Since there is bronze (and more and more people work with it), and there is also zinc besides the tin to possibly combine with the copper - make brass available. What other use was there for zinc anyway? The actual mix should be similar to bronze, with zinc in place of tin to go along the copper.
Would also be great if there were finally possibilities to craft something out of those alloys…
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4314 | Medium | | 28.03.2010 | Oliver Nothers | JayAngelaRuaanAlison ColemankatuRon WhitbySemutaradrJack | Masked Mistress Quest - NPC dialogue problem | | 28.03.2010 | No |
Task Description
In the quest “The masked Mistress”, if you have talked to Nyshyn and received the items in question, the dialog box will still appear if you tak to er again - tat is, where normally you would get “this NPC does not hold info”… She even gives out the item again. That is obviously a bug.
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4282 | Medium | | 23.03.2010 | Oliver Nothers | JayAngelaRuaanAlison ColemankatuRon WhitbySemutaradrJack | Harnquist Tin Ore needs to adjust Tria amount... | | 13.04.2010 | No |
Task Description
I wonder whether it is a bug, but The Quest “Harnquist Tin Ore” awards only a fracture of the Tria one would get by simply selling this Tin Ore to Harnquist. I assume this has been overlooked when the prices for Ore were raised…?
If this stays as it is, this quest - which is a daily quest - is economically silly to do.
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4274 | Medium | | 21.03.2010 | Oliver Nothers | JayAngelaRuaanAlison ColemankatuRon WhitbySemutaradrJack | Gold Ring Quest tied to Canyt's Quest | | 18.02.2011 | No |
Task Description
Canyt (at BD) gives a quest that causes Nyshyn to ask for a Gold Ring. She also mentions this should be taken to Trasok and “obtained in Ojaveda somewhere”. Of course, there is Toda’s Gold Ring Quest. Problem: Even if you did that quest already (and have the Gold Ring), Trasok will not accept it - obviously you will have to take that quest again (it is repeatable). But… actually, that is a quest some chars would propably rather avoid. or at least not do so often. Also, a Gold Ring could simply be bought from another Character.
Would be great if the “wrong” reaction of Trasok not to accept just “any” Gold Ring was fixed.
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4265 | Medium | | 18.03.2010 | Oliver Nothers | JayAngelaRuaanAlison ColemankatuRon WhitbySemutaradrJack | Angry Drunk Quest missing? | | 21.03.2010 | No |
Task Description
After last update, the “Angry Drunks” quest (given by Rook) appears to be missing… I did it with another char back before the update, it was a nice quest, what has happened?
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4262 | Low | | 17.03.2010 | Oliver Nothers | JayAngelaRuaanAlison ColemankatuRon WhitbySemutaradrJack | Reference to "Meat" | | 11.05.2010 | No |
Task Description
Both a certain Quest (gorbiak wants to talk better) as well as Refittias Cookbook refer to “Meat” - but since new items get dropped, and Kada-El’s won’t sell “Meat” anymore, there is only “Kikiri Meat”, “Rat Meat” and so on. At least the quest won’t work with Kikiri Meat… How about Recipes?
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4261 | Medium | | 17.03.2010 | Oliver Nothers | JayAngelaRuaanAlison ColemankatuRon WhitbySemutaradrJack | "Loop" in Laanx Artifact Quest | | 21.03.2010 | No |
Task Description
actually 0.5.3., just cannot choose that…
Sharven’s Quest “laanx Artifact”: Upon giving the Number as an answer, he comnjures the artifact, and then asks for further help… The answer options however are the same as before, you can only give the number, and not agree to help.
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4176 | Medium | | 27.02.2010 | Oliver Nothers | | view options won't save -always have to readjust | | 30.03.2010 | No |
Task Description
I could not find anything on that issue yet, so here is the problem:
No matter what I do, since one of the latest updates I always have the wrong view/camera options,so I always have to readjust - brightness is reset to too low, perspective is 1st person, angle is not as I left it and camera collision is checked again (I save it unchecked every time).
Why is this reset and how do I change that?
thx.
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4099 | Medium | | 14.02.2010 | Oliver Nothers | RlyDontKnow | Allow for graphics to disable weather effects (lag trou ... | | 13.08.2010 | No |
Task Description
It would be great if one had the graphics option to not display weather - e.g. rain causes severe lag (not only on my system). Since it is merely a cosmetic change, one should have that option.
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