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IDSeverity[[state]]OpenedOpened byAssigned ToSummary[[changedby]]Last EditedPrivate
 6963 Low01.06.2020GelluleGellule Selection effect should be two-sided 21.01.2021No2 Task Description

When an actor is selected, a blue rotating circular marker appears around it. But when the actor is high above and viewed from below, the maker is invisible: the selection marker should be two sided.

 6962 Low01.06.2020GelluleGellule New multiline messages in chat should scroll all the wa ...21.01.2021No1 Task Description

When a new message appears on the chat window, only the first line of the message becomes visible, keeping the next lines hidden. The chat box should scroll all the way done on new chats.

PS: Probably the scrolling down on new message should only happen when already scrolled down all the way. That way, when searching through chat history, new messages do not force a scroll down.

 6961 Low01.06.2020GelluleGellule Actor context menu briefly reappears when mouse collisi ...21.01.2021No1 Task Description

Right click on an Actor, the context menu appears.
Click on the red cross, the contest menu disappears.
Move the mouse away from the actor, when the mouse/actor collision stops, the context menu briefly appears and disappears.

Probably missing a context menu active check on collision stop.

 6960 Medium01.06.2020GelluleTalad Wrong message "You cannot attack..." in chat window 07.01.2021No Task Description

When you cannot attack a target, the “You cannot attack <target>” message should use the name of the target for <target>. At the moment, it uses something like KranCharacter_C_0.

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