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IDSeverity[[state]]OpenedOpened byAssigned ToSummary[[changedby]]Last EditedPrivate  desc
 542 Critical28.10.2007CaarrieKenneth Graunke cant kill rat with freeze at low levels of blue way 26.04.2009No26 Task Description

Petition: if you freeze a rat freeze a rat it’s life grows real fast if you dont hit hit hard eough to kill in one hit you can keep hitting it with out killing

If you have low levels of blue way you cant use it to kill a simple rat with the freeze spell he will regain hp much faster then you can kill him

 1391 Critical03.04.2008CaarrieMike GistElina EganovaTalad several spr files are not readable by client 05.07.2008No22 Task Description

the following spr files will crash the trunk client on viewing them, tested on the official test server.
Clacking_leg01a.spr
berries_red01a.spr
box_jewerly01a.spr
white_meat01a.spr
consumer_antenna01a.spr
consumer_leg01a.spr
egg_sac01a.spr
gobble_ear01a.spr
rat_tail01a.spr
tefusang_claw01a.spr
trepor_heart01a.spr
trepor_feelers01a.spr
ulbernaut_claw01a.spr
ulbernaut_claw02a.spr
ulbernaut_fur01a.spr
bottle_milk01a.spr
tefusang_skin01a.spr
ulbernaut_fur01a.spr

The client crashes with a message like
crystalspace.maploader.parse.meshfact:

Error loading plugin '
                      crystalspace.mesh.loader.factory.genmesh
              '!
[node: library,meshfact(name=jewelry#box_jewerly01a),plugin]


Program received signal SIGSEGV, Segmentation fault.

for each of the above

I cant test books or weapons due to another bug

 108 Very Low19.08.2007CaarrieCaarrie gust of wind spell 16.11.2007No22 Task Description

when casting "gust of wind" effect on cvs i get the following in console:

271868 <src/client/psclientchar.cpp:593 HandleEffect>
271868 Failed to render effect test

Valad effects on cvs are "effect_example" "spire_example" and "star_example" [sample effects from /data/effects/examples]

http://planeshift.cvs.sourceforge.net/planeshift/planeshift/data/effects/examples/

To see that effects work on cvs they should be set to have spell effects that work [or basic ones should be made if needed]

 338 Medium02.10.2007CaarrieTalad checkerboard textures in maps 04.08.2009No21 Task Description

[this first part is from loading the arena]

crystalspace.maploader.parse.image:

Could not open image file 'bamboo01.dds' on VFS!

crystalspace.maploader.parse.texture:

Could not load texture 'bamboo01.dds', using checkerboard instead
[node: world,textures,texture(name=bamboo01.dds)]

crystalspace.maploader.parse.image:

Could not open image file 'Oja_Details01.dds' on VFS!

crystalspace.maploader.parse.texture:

Could not load texture 'Oja_Details01.dds', using checkerboard instead
[node: world,textures,texture(name=Oja_Details01.dds)]

crystalspace.maploader.parse.image:

Could not open image file 'bb_shute01.dds' on VFS!

crystalspace.maploader.parse.texture:

Could not load texture 'bb_shute01.dds', using checkerboard instead
[node: world,textures,texture(name=bb_shute01.dds)]

crystalspace.maploader.parse.image:

Could not open image file 'sandstone02.dds' on VFS!

crystalspace.maploader.parse.texture:

Could not load texture 'sandstone02.dds', using checkerboard instead
[node: world,textures,texture(name=sandstone02.dds)]

104627 <src/client/modehandler.cpp:605 CreatePortalWeather>

104627 CreatePortalWeather received invalid sector!
104627 <src/client/psclientdr.cpp:224 HandleDeadReckon>
104627 Sector crossed from hycorr2 to bdroad2 after received DR.
104627
104720 <src/client/zonehandler.cpp:174 HandleMessage>
104720 Still loading maps, ignoring crossing to sector SectorWhereWeKeepEntitiesResidingInUnloadedMaps.

Map terr_common loaded successfully in 257ms

104720 Still loading maps, ignoring crossing to sector SectorWhereWeKeepEntitiesResidingInUnloadedMaps.
Map terr_common loaded successfully in 257ms

crystalspace.maploader.parse.image:

Could not open image file 'stone03.dds' on VFS!

crystalspace.maploader.parse.texture:

Could not load texture 'stone03.dds', using checkerboard instead
[node: world,textures,texture(name=stone03.dds)]

crystalspace.maploader.parse.image:

Could not open image file 'stone02.dds' on VFS!

crystalspace.maploader.parse.texture:

Could not load texture 'stone02.dds', using checkerboard instead
[node: world,textures,texture(name=stone02.dds)]

crystalspace.maploader.parse.image:

Could not open image file 'well_brick02.dds' on VFS!

crystalspace.maploader.parse.texture:

Could not load texture 'well_brick02.dds', using checkerboard instead
[node: world,textures,texture(name=well_brick02.dds)]

crystalspace.maploader.parse.image:

Could not open image file 'well_top01.dds' on VFS!

crystalspace.maploader.parse.texture:

Could not load texture 'well_top01.dds', using checkerboard instead
[node: world,textures,texture(name=well_top01.dds)]

crystalspace.maploader.parse.image:

Could not open image file 'stone_cleft01.dds' on VFS!

crystalspace.maploader.parse.texture:

Could not load texture 'stone_cleft01.dds', using checkerboard instead
[node: world,textures,texture(name=stone_cleft01.dds)]

crystalspace.maploader.parse.image:

Could not open image file 'stone-carving02.dds' on VFS!

crystalspace.maploader.parse.texture:

Could not load texture 'stone-carving02.dds', using checkerboard instead
[node: world,textures,texture(name=stone-carving02.dds)]

crystalspace.maploader.parse.image:

Could not open image file 'roof_mossy01.dds' on VFS!

crystalspace.maploader.parse.texture:

Could not load texture 'roof_mossy01.dds', using checkerboard instead
[node: world,textures,texture(name=roof_mossy01.dds)]

crystalspace.maploader.parse.image:

Could not open image file 'wood_mossy01.dds' on VFS!

crystalspace.maploader.parse.texture:

Could not load texture 'wood_mossy01.dds', using checkerboard instead
[node: world,textures,texture(name=wood_mossy01.dds)]

crystalspace.maploader.parse.image:

Could not open image file 'materialnotdefined' on VFS!

crystalspace.maploader.parse.texture:

Could not load texture 'materialnotdefined', using checkerboard instead
[node: world,textures,texture(name=materialnotdefined)]

crystalspace.maploader.parse.image:

Could not open image file 'ruinwindow01.dds' on VFS!

crystalspace.maploader.parse.texture:

Could not load texture 'ruinwindow01.dds', using checkerboard instead
[node: world,textures,texture(name=ruinwindow01.dds)]
 1510 Low13.05.2008CaarrieAresilek Besolez make last names not unique 05.06.2021No21 Task Description

http://hydlaa.com/smf/index.php?topic=29744.msg343252#msg343252

as per the above post by talad last names dont have to be unique but first names should be.

As people are complaining about this adding a few people as assignee to take a look at this

 504 Critical22.10.2007CaarrieKenneth GraunkeMichael CummingspeegSteven SchwartfegerPS_bugtracker Spell invigoration bugged 18.08.2008No18 Task Description

i got this petition
“Invogoration spell : After the recent server downtime it apears that the invigoration spell has reverted to its previous buggy state where the spell stacks. Basically allowing players to have unlimited HP. Sorry this isn’t posted on BT, i just don’t have the time today.”

confirmed that if you cast this spell many times over you can increase your hp and it does not decrease till you log out.

 3 Low23.04.2007CaarrieCaarrieKenneth GraunkeAnders Reggestad npc's that should walk on paths sneak instead of walk 22.11.2007No18 Task Description

many npcs that can walk are sneaking around the maps instead of walking. I have seen this with harnquist and the new miners.

 1373 Low29.03.2008CaarriePaul O'ReillyPaldorin Mugbreaker scroll bars never go away on most multiline widgets 08.09.2008No17 Task Description

in most multiline text boxes you will always see the scroll bars

http://pastebin.ca/962211 patch to fix

 891 Medium02.01.2008CaarrieKenneth Graunke Scroll bars dont stay in place depending on screen res 07.02.2008No16 Task Description

if you look at the config window or the help window at low resolutions you will see a tiny bit of the scroll bar off to the right, if you lower the resolution to 640×480 you will see them, higher res you will not see them at all

 724 Low05.12.2007CaarrieKenneth Graunke ability for gms to cast all spells 24.04.2008No15 Task Description

Also, GM3+ should be able to cast all spells without the glyphs. This can be very useful for events. Even better, they should have an OPTION to make these spells cast instantaneously, so they could cast a bunch at once (I’m thinking massively powerful sorcerer here). Just being able to casts all spells without glyphs would be a nice start, though.

some gm2’s are part of events as well so this could apply to them as well but mostly to gm3+

 575 Low05.11.2007CaarrieDon Mac double mouse pointers 20.04.2009No13 Task Description

on osx if you tab out of the game and back in the ingame mouse gets doubled with the system mouse and the ingame mouse.

 715 Low05.12.2007CaarrieGlen Kaukola easier way to setskills 27.11.2009No13 Task Description

The gms wish for an easier way to setskill, working from the chat window is not always easy if we need many skills changed.

To be able to edit stat and skill levels from withing the GUI

 289 High22.09.2007CaarrieAndrew CraigCaarrie items dont equip correctly when morphed 08.10.2007No12 Task Description

1. equip any item in hand
2. morph to another race
3. go walk a little or attack someone [if weapon]

the item in your HAND does not move at all and not equiped in your characters hand.

this works fine in normal races that have not been morphed

This will be very annoying for gms that use morph in events so this needs to be fixed before release, that is if you want good gm events.

 1635 High31.05.2008CaarrieMike Gist psupdater fails to run correctly 02.06.2008No12 Task Description

when running psupdater it starts to update renames updaterinfo.xml to updaterinfo.xml.bak then stops, on the next attempt to run the updater you are unable to as it cant find updaterinfo.xml but it only tells the user that it cant find the root node in the file. I am not sure what is going on this is with what i think is the most updated psupdater there is in svn
./psupdater
PlaneShift Updater Version 5 for linux32.

Checking for updates:
./psupdater
PlaneShift Updater Version 5 for linux32.

Checking for updates:
Couldn't open xml file '/this/updaterinfo.xml'!
Unable to get root node
SCF WARNING: 1 unreleased instances of class crystalspace.kernel.vfs!

 122 Medium22.08.2007CaarrieAndrew CraigKenneth Graunke more flame burst bugs 22.04.2009No12 Task Description

1. the spell effect [flame] gets cast too soon. it is cast as the casting effect is still present

2. the flame no longer goes to the target and only affects the player and not npc or any target similar to http://www.hydlaa.com/bugtracker/bug.php?op=show&bugid=3068&pos=11 for the meteor effect.

Update:
Original problems are covered elsewhere (1) or are fixed (2). New problems:
- message says ‘Flame burst affected 1 target’, as if it is an area spell. However, when no npc is targetted, it says the spell needs a target
- the spell has no effect on npc health, even at level 200.

 714 Medium05.12.2007CaarriePrashanth Menon better way to list /quest results 05.09.2009No12 Task Description

When a gm issues /quest on a char it shows a good 1000 lines if they have done a lot of quests all in the chat window

The request is to pop up a new page when the /quest command is issued, to show selected Player’s questlist.

If possible maybe listing them in book format but still being able to have them logged as system messages

As many gms are using this command we are increasing severity and priority.

 980 Medium21.01.2008CaarrieAnders Reggestad If you create pet before npcclient is up it does nothin ...03.10.2008No12 Task Description

If you equip the “Ring of summon familiar” to create your pet before you start the npcclient, it does not respond to anything. But if the pet is created with npcclient running, it will follow and attack correctly, even after any of the programs are restarted.

 271 Low20.09.2007Caarrieweltall ability for GMs to use the old death duel system 17.03.2009No12 Task Description

For GM events when we are morphed to npcs it would be nice for the players to be able to just kill us like normal npcs without the new dueling system interfearing with that [so we die and no confirm on it]

 652 Low23.11.2007CaarrieTalad odd npcroom/oja bug 24.07.2009No12 Task Description

If you go and load oja and teleport back to npcroom [without maps loaded] you will see one of the ramps from oja on one of the crates in the npcroom.

 1692 High09.06.2008CaarriePaldorin Mugbreaker NPCs and players can become invisible to others. 02.06.2009No11 Task Description

if you walk to npcroom2 from npcroom1 and then walk back to npcroom1 you will find that there are no visable npcs in npcroom1, yet you can see all their chat bubbles a relog will fix but annoying.

Besides SVN, this is also confirmed on Laanx by Zwenze, a GM, and a few players.

 531 Medium25.10.2007Caarrie Recovery can kill you 24.03.2009No11 Task Description

if you cast recovery many times to the point that it reduces your hp to 0 you will die even if you had 100% physical stamina when you were casting it.

it should stop you from casting at 100% physical stamina and not let you kill yourself if you hit 0 hp [or stop you before you get to that point ]

 310 Low28.09.2007CaarrieCaarrieKenneth GraunkeEnar Väikene autorun does not work correctly 08.10.2007No11 Task Description

When autorunning if you go and start to type in the chat window your character moves to autowalk instead of autorunning.when you are done typing or get out of the chat box you are still autowalking not RUNNING.

 817 Low15.12.2007CaarrieKenneth Graunke podium map not correct size 04.01.2008No11 Task Description

only seen in the mac client revision 443 the podium in char selection seems to be zoomed out too much.

http://img229.imageshack.us/img229/6712/psclientstaticscreensnaup6.jpg

you can see the posts in the screen at some points as it rotates around.

 2694 Critical19.01.2009CaarrieMike Gist crash on teleporting to hydlaa_plaza 26.04.2009No10 Task Description

Several testers have crashes when teleporting to several maps (hydlaa_plaza, akkaio,…). Sometimes loging in again afterwards works, but often not. I removed most of Caarries crash stack to make things readable, there is a similar stack in windows in my comment below. See my comment febr. 10 for a bit more info.

                                  

Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread 0x7f3a942a96f0 (LWP 13784)]
0x000000000063add4 in Loader::LoadSector (this=0x5f13d90, pos=@0x7fff9c2ccd04,

  bbox=@0x7fff9c2ccb90, sector=0x7f3a8042f700)                                
  at src/common/engine/loader.cpp:774                                         

774 sector→meshes[i]→object→GetMovable()→ClearSectors();
(gdb) bt
#0 0x000000000063add4 in Loader::LoadSector (this=0x5f13d90,

  pos=@0x7fff9c2ccd04, bbox=@0x7fff9c2ccb90, sector=0x7f3a8042f700)           
  at src/common/engine/loader.cpp:774                                         

#1 0x000000000063c159 in Loader::UpdatePosition (this=0x5f13d90,

  pos=@0x7fff9c2ccd04, sectorName=0x7fff9c2ccd60 "hydlaa_plaza", force=true)  
  at src/common/engine/loader.cpp:659                                         

#2 0x000000000041a820 in psCelClient::HandleActor (this=0x7f3a80594fc0,

  me=0x5bb1500) at src/client/pscelclient.cpp:287                             

#3 0x000000000041a97c in psCelClient::CheckEntityQueues (this=0x7f3a80594fc0)

  at src/client/pscelclient.cpp:773                                           

#4 0x000000000046d999 in psEngine::ProcessLogic (this=0x117c620,

  ev=@0x7f3a94115f64) at src/client/psengine.cpp:776                          

this is with the most recently maps. [and trunk client/server]

 1392 High03.04.2008CaarrieTristan Cragnolini /item categories not able to be read by the client 17.09.2012No10 Task Description

When using /item command on client, the item spawn window opens. On some categories that contain many items the following error occurs:

 50951) <src/common/net/netbase.cpp:1005 CheckCompleteMessage>
 50951) Discarding MALICIOUS message.  Message fragment attempted to overflow message buffer.  Message size 2. Fragment offset 0.  Fragment length 500.
 50951)

In the past for the books and weapons categories where empty. It will happen to any new category with lot of items in it.

 1374 Medium30.03.2008CaarrieAndrew Dai Buying 'faction' skill crash client 18.10.2008No10 Task Description

http://hydlaa.com/smf/index.php?topic=32040

"When I was buying some training from Harnquist I noticed 'faction-points' was listed as trainable. A bit puzzled I wanted to try this and provoked an immediate and hard client crash.

I have this sneaky suspiscion buying faction point is pointless but should the option even be listed? Now it's just a booby-trap for players that can't resist clicking on something new and unexpected."

here is my bt and bt full of this crash

Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread -1211918656 (LWP 15960)]
pawsSkillWindow::BuySkill (this=0x13448450)
    at src/client/gui/pawsskillwindow.cpp:673
673         unsigned short possibleTraining = currSkill->getKnowledgeCost() - currSkill->getKnowledge();
(gdb) bt
#0  pawsSkillWindow::BuySkill (this=0x13448450)
    at src/client/gui/pawsskillwindow.cpp:673
#1  0x081d725f in pawsSkillWindow::OnButtonPressed (this=0x134488d4,
    mouseButton=4, keyModifier=0, widget=0x0)
    at src/client/gui/pawsskillwindow.cpp:388
#2  0x083c75e4 in pawsWidget::CheckButtonPressed (this=0x13448450, button=4,
    modifiers=0, pressedWidget=0x1344edb0)
    at src/common/paws/pawswidget.cpp:172
#3  0x08374081 in pawsButton::OnMouseDown (this=0x1344edb0, button=4,
    modifiers=0, x=189, y=271) at src/common/paws/pawsbutton.cpp:312
#4  0x08378447 in PawsManager::HandleMouseDown (this=0x887a1b0, ev=@0x91885254)
    at src/common/paws/pawsmanager.cpp:459
#5  0x08378631 in PawsManager::HandleEvent (this=0x0, event=@0x91885254)
    at src/common/paws/pawsmanager.cpp:260
#6  0x08077ced in psEngine::HandleEvent (this=0x8879838, ev=@0x91885254)
    at src/client/psengine.cpp:753
#7  0x08081b1b in psEngine::EventHandler::HandleEvent (this=0xafc98690,
    ev=@0x91885254) at src/client/psengine.h:224
#8  0x081901f8 in csEventTree::Dispatch (this=0x896ced0, e=@0x91885254)
    at libs/csutil/cssubscription.cpp:576
#9  0x0814d0ad in csEventQueue::Dispatch (this=0xb7f7c620, e=@0x91885254)
    at libs/csutil/cseventq.cpp:315
#10 0x0814da95 in csEventQueue::Process (this=0xb7f7c620)
---Type <return> to continue, or q <return> to quit---
    at libs/csutil/cseventq.cpp:286
#11 0x0810d54c in csDefaultRunLoop (r=0xb7f7c52c)
    at libs/csutil/generic/runloop.cpp:91
#12 0x0807c8a8 in main (argc=Cannot access memory at address 0x0
) at src/client/psengine.cpp:1922
#13 0xb7c51050 in __libc_start_main () from /lib/tls/i686/cmov/libc.so.6
#14 0x0804b8d1 in _start ()
(gdb) bt full
#0  pawsSkillWindow::BuySkill (this=0x13448450)
    at src/client/gui/pawsskillwindow.cpp:673
        currSkill = (psSkillCacheItem *) 0x0
        possibleTraining = <value optimized out>
#1  0x081d725f in pawsSkillWindow::OnButtonPressed (this=0x134488d4,
    mouseButton=4, keyModifier=0, widget=0x0)
    at src/client/gui/pawsskillwindow.cpp:388
No locals.
#2  0x083c75e4 in pawsWidget::CheckButtonPressed (this=0x13448450, button=4,
    modifiers=0, pressedWidget=0x1344edb0)
    at src/common/paws/pawswidget.cpp:172
No locals.
#3  0x08374081 in pawsButton::OnMouseDown (this=0x1344edb0, button=4,
    modifiers=0, x=189, y=271) at src/common/paws/pawsbutton.cpp:312
No locals.
#4  0x08378447 in PawsManager::HandleMouseDown (this=0x887a1b0, ev=@0x91885254)
    at src/common/paws/pawsmanager.cpp:459
        returnResult = <value optimized out>
        widget = (class pawsWidget *) 0x1344edb0
        button = 4
        modifiers = 0
#5  0x08378631 in PawsManager::HandleEvent (this=0x0, event=@0x91885254)
    at src/common/paws/pawsmanager.cpp:260
---Type <return> to continue, or q <return> to quit---
No locals.
#6  0x08077ced in psEngine::HandleEvent (this=0x8879838, ev=@0x91885254)
    at src/client/psengine.cpp:753
        drawFrame = true
        __FUNCTION__ = "HandleEvent"
        count = 280
#7  0x08081b1b in psEngine::EventHandler::HandleEvent (this=0xafc98690,
    ev=@0x91885254) at src/client/psengine.h:224
No locals.
#8  0x081901f8 in csEventTree::Dispatch (this=0x896ced0, e=@0x91885254)
    at libs/csutil/cssubscription.cpp:576
        h = (iEventHandler *) 0x134488d4
        it = {handler_reg = {obj = 0xb7f7a9dc}, record = 0x8583c38,
  baseevent = 28, mode = csEventTree::SubscriberIterator::SI_LIST,
  qit = 0x14277af0}
#9  0x0814d0ad in csEventQueue::Dispatch (this=0xb7f7c620, e=@0x91885254)
    at libs/csutil/cseventq.cpp:315
        epoint = (class csEventTree *) 0x0
#10 0x0814da95 in csEventQueue::Process (this=0xb7f7c620)
    at libs/csutil/cseventq.cpp:286
No locals.
#11 0x0810d54c in csDefaultRunLoop (r=0xb7f7c52c)
    at libs/csutil/generic/runloop.cpp:91
---Type <return> to continue, or q <return> to quit---
No locals.
#12 0x0807c8a8 in main (argc=Cannot access memory at address 0x0
) at src/client/psengine.cpp:1922
        CSSetup = (psCSSetup *) 0x8548828
        object_reg = (class iObjectRegistry *) 0xb7f7c52c
        __FUNCTION__ = "main"
#13 0xb7c51050 in __libc_start_main () from /lib/tls/i686/cmov/libc.so.6
No symbol table info available.
#14 0x0804b8d1 in _start ()
No symbol table info available.
 135 Low24.08.2007CaarrieCaarrieElina Eganova  missing skin files for elves skin 28.08.2007No10 Task Description

When loading HEAD client i see this in console [i dont see this in my normal client]
Mounting skin: /this/art/skins/elves.zip

  2175 <src/common/paws/pawsimagedrawable.cpp:56 PreparePixmap>
  2176 Could not open image: >/paws/real_skin/backdrop/config.png<
  3332 <src/common/paws/pawsimagedrawable.cpp:56 PreparePixmap>
  3333 Could not open image: >/paws/real_skin/backdrop/options.png<
  3501 <src/common/paws/pawsimagedrawable.cpp:56 PreparePixmap>
  3502 Could not open image: >/paws/real_skin/gui/chatbox.png<
  3502 <src/common/paws/pawsimagedrawable.cpp:56 PreparePixmap>
  3502 Could not open image: >/paws/real_skin/gui/chatinput.png<
  3832 <src/common/paws/pawsimagedrawable.cpp:56 PreparePixmap>
  3832 Could not open image: >/paws/real_skin/gui/chest.png<
  3972 <src/common/paws/pawsimagedrawable.cpp:56 PreparePixmap>
  3973 Could not open image: >/paws/real_skin/buttons/stance/stopattack_active.png<

Mounting skin: /planeshift/art/skins/base/client_base.zip

  6512 <src/common/paws/pawsimagedrawable.cpp:56 PreparePixmap>
  6513 Could not open image: >/paws/base/backdrop/popup17.png<
  6584 <src/common/paws/pawsimagedrawable.cpp:56 PreparePixmap>
  6584 Could not open image: >/planeshift/dark_way/glyph_enthropy_icon.dds<
  6605 <src/common/paws/pawsimagedrawable.cpp:56 PreparePixmap>
  6605 Could not open image: >/planeshift/books/book05_icon.dds<
  6640 <src/common/paws/pawsimagedrawable.cpp:56 PreparePixmap>
  6640 Could not open image: >/planeshift/tools/chisel01_icon.dds<
  6641 <src/common/paws/pawsimagedrawable.cpp:56 PreparePixmap>
  6641 Could not open image: >/planeshift/tools/woodsaw01_icon.dds<
  6702 <src/common/paws/pawsimagedrawable.cpp:56 PreparePixmap>
  6703 Could not open image: >/paws/real_skin/gui/cleaver.png<
  6704 <src/common/paws/pawsimagedrawable.cpp:56 PreparePixmap>
  6704 Could not open image: >/paws/real_skin/gui/longsd.png<
  6744 <src/common/paws/pawsimagedrawable.cpp:56 PreparePixmap>
  6744 Could not open image: >/planeshift/models/knife02a_icon.dds<
psEngine initialized.
 140 Low24.08.2007CaarrieKeithRlyDontKnow casting time casting effect and spell effect timing 14.08.2010No10 Task Description

when you get a higher level in magic [any way] it decreases the time it takes to case the spell. But you also have a set time that it takes for the casting effect to be run, so you end up with the spell effect being cast when the casting effect is still shown. [tested with max 200 level to see how bad this can be]

would be nice to have the casting effect shortened depending on how high your level is so that the spell effect does not get cast when the casting effect is still present.

 567 Low04.11.2007CaarrieTrymmAndrew Dai enter key does not toggle into the chat box 25.03.2008No10 Task Description

on osx 10.5 the chat box can not be entered by pressing enter [works on linux and windoze just not mac]

 707 Low05.12.2007CaarriePaldorin Mugbreaker /giveitem /takeitem dont work with trias 28.07.2008No10 Task Description

many gms have reported that /giveitem and /takeitem dont work with trias so if we see a bot we have no way to remove trias as a way to punish them.

[very old bug just never report outside the gm team]

 685 High01.12.2007CaarrieKaerli Stronwylle description stats dont seem to show debuffs/buffs 13.06.2008No9 Task Description

after being hit with the dr penalty i checked my stats in the description and noticed not a single stat showed the debuff from the penalty. If gms are looking for people that have used potions or other ways to increase stats they cant now as we cant see the buffs/debuffs.

 641 Medium20.11.2007CaarrieMike GistRoland Schulz gui movement does not save [eedit] 02.12.2007No9 Task Description

when moving parts of the gui in eedit, the now position does not get saved when you reopen the app.

This can be fixed by editing the xml files in data/eedit
<widget name=”LoadEffectToolbox” factory=”EEditLoadEffectToolbox”

      visible="yes" savepositions="yes" movable="yes" resizable="no" resizetoscreen="no" >

make sure savepositions=”yes” is there for all xml’s this will make the app save the change on exit in eedit.cfg

since this is an easy fix and very annoying increasing severity and priority

 159 Low28.08.2007CaarrieVille Rantapuska tutorial icon pixilated 31.10.2007No9 Task Description

http://img524.imageshack.us/img524/2457/shot1102zy9.jpg

it is called to be size

  <frame x="0" y="0" width="45" height="60" />

but the image is only 52x117 so it gets stretched out

either we could get a larger tutorial.png or the tutorial.xml can get edited to change the size of this image.

I think it would be better to get a new image and keep the size the same

this is at 1440x900 res but i dont think that matters in this case

[i tested on cvs so i am putting it there but i assume this is the same on laanx]

 162 Low28.08.2007CaarrieMike GistVille Rantapuska not able to load image 15.10.2007No9 Task Description

6702 <src/common/paws/pawsimagedrawable.cpp:56 PreparePixmap>
6703 Could not open image: >/paws/real_skin/gui/cleaver.png<
6704 <src/common/paws/pawsimagedrawable.cpp:56 PreparePixmap>
6704 Could not open image: >/paws/real_skin/gui/longsd.png<

spliting this from  bug 135  and marking new as it was reported already

neither myself nor Karyuu has any idea as to what these are or why they are there.

 194 Low03.09.2007CaarrieAndrew CraigCaarrieEnar Väikene skin selector in setup is missing skin 06.10.2007No9 Task Description

when going into the skin selector in pssetup it is missing the skin you can see the buttons are blue with white letters but the rest is mostly black
[i saw this in .019 cvs and .020 cvs]

 527 Low24.10.2007CaarrieKenneth Graunke flaming weapon spell does not work 22.04.2009No9 Task Description

the spell flaming weapon has no system message once cast and can be cast on you and no target where the description says “burning any enemy on impact.”

you should not be able to cast it on yourself and should only be able to cast on a target

 651 Low23.11.2007CaarrieAndrew CraigStacyFrank Barton Yonda's delayed delivery items has wrong weight 09.12.2007No9 Task Description

Petition : I was doing the Yonda’s Delayed Delivery quest and when Taemian Yangnk asks me if I can hold a 25kg sack of fungus stems and I do have room in my inventory so she accepts it, the inventory weight shoots way up pass what it should have been for 25 extra weight, leading my character to fall under the weight of her inventory.. She can’t give the sack back either. Thank you. Please let me know if I can be of help in this matter.

In the quest it says this item weights 50 units and it weighs 100 so either the item or the quest line has to be changed [i would assume the quest would be easier]

[i did confirm this]

 721 Low05.12.2007Caarrie a command to list /warns done per account ingame 16.05.2008No9 Task Description

a /log (player|$target) command to list the warnings recorded on an account (not linked to a char as they are now allowing players to repeat offences on temp chars).

 722 Low05.12.2007CaarrieRlyDontKnow better command for awarding players 13.01.2011No9 Task Description

/award command that includes PP, money, items and factions

we have no command that can do all and it might be easier then seperate commands for each.

 723 Low05.12.2007CaarrieNobodyRoland Schulz ability for players to edit existing petitions 07.07.2008No9 Task Description

a command for players to edit their own petitions. This will prevent them making another petition just to correct the first.

at times we have gotten 2 or 3 petitions just to add info to a prior petition, it would be easier for us if players could just edit the petition instead of making more.

 888 Low01.01.2008CaarrieKenneth Graunke Doll view in stats window uses the wrong camera distanc ...04.01.2008No9 Task Description

The doll view in the stats window has a different camera distance and does not remain the same at different resolutions—at some it is too close, at others too far.

I believe that changing line 110 of skillwindow.xml to " <distance value=”2.5”/>” should fix the issue.

 845 Very Low23.12.2007CaarrieAresilek Besolez shortcutcommands.xml is not correct 05.05.2008No9 Task Description

in commit 418 shortcuts got changed to start with 1 not 0 so all shortcuts in shortcutcommands.xml on svn are not correct they just need to be renumbered.

I am not sure if this file is even used now that user files have moved to another local directory if this is even an issue worth looking at.

 2415 Very Low29.10.2008CaarrieFrank BartonShonRizinMelissa BartonAngela [char create] in the paths screen parents info and life ...15.07.2009No9 Task Description

In paths screen no matter which path you pick it says the same thing for parents and life. Assigning to settings to write something then we can work on editing it into the xml or the file directly.

 {
        // put something in parents
        label = (pawsMultiLineTextBox*) FindWidget("label_parents");
        label->SetText("Your parents were both peasants, but they had great hopes in you.");
    }
 
    {
        // put something in life
        label = (pawsMultiLineTextBox*) FindWidget("label_life");
        label->SetText("Your youth was spent learning and practing. Curious about everything, you learned all you could.");
    }

I am pretty sure that when they make the release they dont have files like this stored elsewhere that are used ;) so this should be fixed.

 2610 High16.12.2008CaarrieMike GistJorrit Tyberghein [eedit] does not work anymore, npcroom map fails to loa ...23.01.2010No8 Task Description

eedit does not show the map npcroom when loading the app, this renders the app useless. where the map should be is the default background in the app.

 326 Medium30.09.2007CaarrieMike Gist skin loading errors with updated CS 05.03.2008No8 Task Description

after the bump of CS today i see more errors in the skins

even with these errors the sketches load correctly, I have not been able to figure out where these errors come from as they are not called in the elves images.xml file.

Mounting skin: /this/art/skins/elves.zip

   382 <src/common/paws/pawsimagedrawable.cpp:56 PreparePixmap>
   383 Could not open image: >/this/art/gui/border/topleft.png<
   383 <src/common/paws/pawsimagedrawable.cpp:56 PreparePixmap>
   383 Could not open image: >/this/art/gui/border/topright.png<
   383 <src/common/paws/pawsimagedrawable.cpp:56 PreparePixmap>
   383 Could not open image: >/this/art/gui/border/bottomleft.png<
   383 <src/common/paws/pawsimagedrawable.cpp:56 PreparePixmap>
   383 Could not open image: >/this/art/gui/border/bottomright.png<
   383 <src/common/paws/pawsimagedrawable.cpp:56 PreparePixmap>
   383 Could not open image: >/this/art/gui/border/leftmiddle.png<
   384 <src/common/paws/pawsimagedrawable.cpp:56 PreparePixmap>
   384 Could not open image: >/this/art/gui/border/rightmiddle.png<
   384 <src/common/paws/pawsimagedrawable.cpp:56 PreparePixmap>
   384 Could not open image: >/this/art/gui/border/topmiddle.png<
   384 <src/common/paws/pawsimagedrawable.cpp:56 PreparePixmap>
   384 Could not open image: >/this/art/gui/border/bottommiddle.png<
   384 <src/common/paws/pawsimagedrawable.cpp:56 PreparePixmap>
   384 Could not open image: >/paws/base/maps/leather/top_left_1.png<
   384 <src/common/paws/pawsimagedrawable.cpp:56 PreparePixmap>
   384 Could not open image: >/paws/base/maps/leather/top_right_1.png<
   384 <src/common/paws/pawsimagedrawable.cpp:56 PreparePixmap>
   385 Could not open image: >/paws/base/maps/leather/bottom_left_1.png<
   385 <src/common/paws/pawsimagedrawable.cpp:56 PreparePixmap>
   385 Could not open image: >/paws/base/maps/leather/bottom_right_1.png<
   385 <src/common/paws/pawsimagedrawable.cpp:56 PreparePixmap>
   385 Could not open image: >/paws/base/maps/leather/left_1.png<
   385 <src/common/paws/pawsimagedrawable.cpp:56 PreparePixmap>
   385 Could not open image: >/paws/base/maps/leather/right_1.png<
   385 <src/common/paws/pawsimagedrawable.cpp:56 PreparePixmap>
   385 Could not open image: >/paws/base/maps/leather/top_1.png<
   385 <src/common/paws/pawsimagedrawable.cpp:56 PreparePixmap>
   385 Could not open image: >/paws/base/maps/leather/bottom_1.png<
 1514 Medium14.05.2008CaarrieDave Bentham /setitemname is bugged 22.08.2008No8 Task Description

It is possible to rename items with the gm command /setitemname to items that already exist. This is not a good thing as i have heard each item should have a unique name. Assinging a few devs so they can take a look at this.

 1524 Medium16.05.2008Caarrieaurelynt issues with chat bubbles 24.07.2009No8 Task Description

If you are in guild you can see chat bubbles in the direction of the person speaking, same for tells/group/auction/ ect. There should be a way to fix this and make it work that if you are not in "chat" distance you cant see the bubble.

 1929 Medium12.07.2008CaarrieTalad list of all map bugs reported and should someday be fix ...09.03.2010No8 Task Description

this bug will have a list of all bugs that should related to map issues.

 708 Low05.12.2007Caarrie a better way to impersonate npcs 23.09.2014No8 Task Description

/impersonate target, with a target selected, and then your /say and /shout and /me works with the target’s name

The gm team wishes for an easier way to impersonate npcs, perhaps take over the npc and be able to use normal chat commands and they come out as you are speaking as the npc without having to use target and target the npc.

 712 Low05.12.2007Caarrie make 400 max for gm skills 14.12.2007No8 Task Description

right now gms can setskill to max stats 400 and skills 200, they wish for events to be able to have skills up to 400 as well and not just stuck as 200.

400 max for all stats we can do with setskill but not skills

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