All Projects


IDSeverity[[state]]OpenedOpened byAssigned ToSummary[[changedby]]Last EditedPrivate
705Low05.12.2007Caarriemore options with /morph03.03.2009No6 Task Description

feature request to have more options to morph to. GMs are not able to change face when they morph or any other option in character creation.

skin
hair
face
etc

 695 Low03.12.2007CaarrieStacyFrank Barton incorrect statement in "deadly claws for kelicha" quest 20.12.2007No4 Task Description

Petition:
At the end of the Deadly Claws for Kelicha quest he talks about a gold mine at Levrus’s shop which is no longer there.

confirmed this

 687 Low01.12.2007CaarrieAresilek Besolez detail window stat/skill catagory names dont match skil ...28.04.2008No4 Task Description

in the detail window the skills and stats catagories dont match the names from the stats window.

various catagory is named MI for misc skills could be named Va instead
Jobs catagory is named Cr for crafting and could be named Jb instead

[can be easily changed in detailwindow.xml]

 686 Low01.12.2007CaarrieRoland SchulzBoite detail window update issue 26.06.2008No6 Task Description

if you view a different section of stats in the detail window then close it, when you reopen it [tested on myself] the *flag* will still be on the last catagory you looked at bug you will see the default description.

 685 High01.12.2007CaarrieKaerli Stronwylle description stats dont seem to show debuffs/buffs 13.06.2008No9 Task Description

after being hit with the dr penalty i checked my stats in the description and noticed not a single stat showed the debuff from the penalty. If gms are looking for people that have used potions or other ways to increase stats they cant now as we cant see the buffs/debuffs.

 659 High24.11.2007Caarrie ps client does not build 24.11.2007No Task Description

Kemedes last edited this file, so i guess this is a bug for him

src/client/gui/shortcutwindow.cpp: In member function ‘virtual bool pawsShortcutWindow::OnButtonPressed(int, int, pawsWidget*)’:
src/client/gui/shortcutwindow.cpp:327: error: expected primary-expression before ‘«’ token
src/client/gui/shortcutwindow.cpp:327: error: expected primary-expression before ‘«’ token
src/client/gui/shortcutwindow.cpp:327: error: expected primary-expression before ‘«’ token
src/client/gui/shortcutwindow.cpp:327: error: expected primary-expression before ‘<’ token
src/client/gui/shortcutwindow.cpp:327: error: expected primary-expression before ‘.’ token
src/client/gui/shortcutwindow.cpp:328: error: expected `;' before ‘if’
src/client/gui/shortcutwindow.cpp:334: error: expected primary-expression before ‘else’
src/client/gui/shortcutwindow.cpp:334: error: expected `;' before ‘else’
src/client/gui/shortcutwindow.cpp:362: error: expected primary-expression before ‘else’
src/client/gui/shortcutwindow.cpp:362: error: expected `;' before ‘else’
src/client/gui/shortcutwindow.cpp:364: error: expected primary-expression before ‘else’
src/client/gui/shortcutwindow.cpp:364: error: expected `;' before ‘else’
src/client/gui/shortcutwindow.cpp:366: error: expected primary-expression before ‘else’
src/client/gui/shortcutwindow.cpp:366: error: expected `;' before ‘else’

  g++ -c -o ./out/linuxx86/debug/src/client/gui/shortcutwindow.o -I. -I./include -I./src/client -I./src/server -I./src/common -I./src/tools/wordnet -I. -pipe -march=i686 -mtune=generic -fvisibility-inlines-hidden -fvisibility=hidden -Wall -g3 -O2 -DCS_DEBUG -g3 -fPIC -I/home/caarrie/development/cs/include -I/home/caarrie/development/cel/include  src/client/gui/shortcutwindow.cpp

…failed C++ ./out/linuxx86/debug/src/client/gui/shortcutwindow.o …

this works fine on mac osX 10.5.1 but fails here on linux kubuntu 7.04

 652 Low23.11.2007CaarrieTalad odd npcroom/oja bug 24.07.2009No12 Task Description

If you go and load oja and teleport back to npcroom [without maps loaded] you will see one of the ramps from oja on one of the crates in the npcroom.

 651 Low23.11.2007CaarrieAndrew CraigStacyFrank Barton Yonda's delayed delivery items has wrong weight 09.12.2007No9 Task Description

Petition : I was doing the Yonda’s Delayed Delivery quest and when Taemian Yangnk asks me if I can hold a 25kg sack of fungus stems and I do have room in my inventory so she accepts it, the inventory weight shoots way up pass what it should have been for 25 extra weight, leading my character to fall under the weight of her inventory.. She can’t give the sack back either. Thank you. Please let me know if I can be of help in this matter.

In the quest it says this item weights 50 units and it weighs 100 so either the item or the quest line has to be changed [i would assume the quest would be easier]

[i did confirm this]

 645 Low20.11.2007CaarrieMike GistSteven Schwartfeger mana decrease 22.11.2007No5 Task Description

why if gms can have stamina not go down, do we have to have mana go down when casting spells? if they [spells] are used in events or testing odd bugs we have to wait for mana to regerate before we continue.

[feature request marking new]

 644 Very Low20.11.2007Caarrie pawseditor no longer used 21.11.2007No2 Task Description

as you can see here there is no longer pawseditor http://planeshift.svn.sourceforge.net/viewvc/planeshift/trunk/src/tools/ but in the tracker here we still have a catagory for it.

 643 Medium20.11.2007CaarrieAndrew Craig camera position should be closer to the ground [eedit] 16.01.2008No5 Task Description

I think the default camera position in eedit should be closer to where the target and pos is. right now everytime i have to load it i have to manually change the camera position [does not save either] to a position that i can see the target and pos

[feature request setting as new]

 642 Low20.11.2007CaarrieMike Gist a and d keys dont work to change camera potition [eedit ...24.11.2007No7 Task Description

if you wish to use a and d keys in addition to the s and w keys to move the camera in eedit they dont work. to fix this open /data/eedit/keys_def.xml

and make it look like this
<keys>

  <KeySet>
      <Keys key="w" value="forward1"/>
      <Keys key="s" value="backward1"/>
      <Keys key="Up" value="forward2"/>
      <Keys key="Down" value="backward2"/>
      <Keys key="Left" value="rotateleft"/>
      <Keys key="Right" value="rotateright"/>
<Keys key="a" value="rotateleft2"/>
<Keys key="d" value="rotateright2"/>
      <Keys key="PgUp" value="lookup"/>
      <Keys key="PgDn" value="lookdown"/>
  </KeySet>

</keys>

adding the a and d key lines makes those keys now work in eedit

you also need to add lines 50 and 51 to econtrolmanager.cpp

  {"rotateleft2",      eControlManager::HandleRotateLeft},
  {"rotateright2",     eControlManager::HandleRotateRight},
 641 Medium20.11.2007CaarrieMike GistRoland Schulz gui movement does not save [eedit] 02.12.2007No9 Task Description

when moving parts of the gui in eedit, the now position does not get saved when you reopen the app.

This can be fixed by editing the xml files in data/eedit
<widget name=”LoadEffectToolbox” factory=”EEditLoadEffectToolbox”

      visible="yes" savepositions="yes" movable="yes" resizable="no" resizetoscreen="no" >

make sure savepositions=”yes” is there for all xml’s this will make the app save the change on exit in eedit.cfg

since this is an easy fix and very annoying increasing severity and priority

 623 Low17.11.2007Caarrie problem with sewers map 18.11.2007No1 Task Description

received petition:
Dear GM’s… Go Please to this position and look There what is Wrong -177.16,0.53,19.06 in sector: swr-pink, instance: I can’t tell it you in Words that must you see ^^

confirmed problem at that location
http://img206.imageshack.us/img206/3043/shot28zn7.jpg the cogs there are rotating on the wrong axis

 619 Medium16.11.2007CaarrieStacy bug in tutorial chat 02.12.2007No3 Task Description

petition:
Abelia Aruine is missing a you in the last part she tells you just before one is send to the dwarf. She will be your next teacher and you will find her if <> go exploring off to my right If I better stop naming such things, jsut tell me. I just thought you might need those info

confirmed
http://hydlaa.com/smf/index.php?topic=30436.msg348817#msg348817

 608 High14.11.2007Caarrie Dweomer Transfusion has no effect on target 22.04.2009No7 Task Description

see  bug 601  i believe the poster ment that the spell has no effect as it does nothing, rather then has no visable effect. marking this new as we have that bug and i see that the spell does nothing other then require a target to be cast. This spell can be used to power lvl this way as it does not have a cool down period as it does not work.

Bugs were confused. This one now is about there being no effect of the spell on the target (and can hopefully be closed soon). For the easy practice/powerlevel part, that is a duplicate of  bug 2300 , which I will change into a more general one.

 596 Low11.11.2007CaarrieMike GistArianna art branch of svn missing from build guide 01.12.2007No3 Task Description

I noticed that the build guide says nothing about this branch of svn, since the guide does not list it and for now the updater is disabled, the only option people that want to just look at the source have to get the art is to download the whole client if they dont see there is an art branch to download. [without that little bit of art you cant even load the client or have a map to load in the server]

 575 Low05.11.2007CaarrieDon Mac double mouse pointers 20.04.2009No13 Task Description

on osx if you tab out of the game and back in the ingame mouse gets doubled with the system mouse and the ingame mouse.

 574 Low05.11.2007CaarrieAndrew Dai enter key does not work on log in screen 24.03.2008No4 Task Description

In linux you can use the enter key to press the ok button on the login screen, in mac osx it does nothing.

 567 Low04.11.2007CaarrieTrymmAndrew Dai enter key does not toggle into the chat box 25.03.2008No10 Task Description

on osx 10.5 the chat box can not be entered by pressing enter [works on linux and windoze just not mac]

 548 Low29.10.2007Caarrie Hair on top of head for male races does not change colo ...31.10.2007No2 Task Description

in character creation you pick any race that has hair on his head and a beard his head hair will look black and if you change hair color only the beard color changes not the hair on the top of the head. [this may be related to the new ability to remove hair on the head and not beards when equiping helms]

happens with stonebm ylian

 542 Critical28.10.2007CaarrieKenneth Graunke cant kill rat with freeze at low levels of blue way 26.04.2009No26 Task Description

Petition: if you freeze a rat freeze a rat it’s life grows real fast if you dont hit hit hard eough to kill in one hit you can keep hitting it with out killing

If you have low levels of blue way you cant use it to kill a simple rat with the freeze spell he will regain hp much faster then you can kill him

 535 Low26.10.2007CaarrieArianna build guide does not say to loadmap podium 01.12.2007No3 Task Description

Borgrel on irc has been working on building his client and server for several days. and ran into a problem with the server. the guide does not say to loadmap podium and without this one map you get an error on action location 11 that needs the map room. i confirmed this problem with my own server.

all that needs to happen is either the action location to change to another sector or add loadmap podium to the build guide

 531 Medium25.10.2007Caarrie Recovery can kill you 24.03.2009No11 Task Description

if you cast recovery many times to the point that it reduces your hp to 0 you will die even if you had 100% physical stamina when you were casting it.

it should stop you from casting at 100% physical stamina and not let you kill yourself if you hit 0 hp [or stop you before you get to that point ]

 527 Low24.10.2007CaarrieKenneth Graunke flaming weapon spell does not work 22.04.2009No9 Task Description

the spell flaming weapon has no system message once cast and can be cast on you and no target where the description says “burning any enemy on impact.”

you should not be able to cast it on yourself and should only be able to cast on a target

 504 Critical22.10.2007CaarrieKenneth GraunkeMichael CummingspeegSteven SchwartfegerPS_bugtracker Spell invigoration bugged 18.08.2008No18 Task Description

i got this petition
“Invogoration spell : After the recent server downtime it apears that the invigoration spell has reverted to its previous buggy state where the spell stacks. Basically allowing players to have unlimited HP. Sorry this isn’t posted on BT, i just don’t have the time today.”

confirmed that if you cast this spell many times over you can increase your hp and it does not decrease till you log out.

 493 High21.10.2007CaarrieAndrew CraigCaarrie /banname and /unbanname does not work on laanx 21.10.2007No2 Task Description

the command /unbanname and /banname dont seem to be reconginzed on laanx they work fine on cvs but no gm is able to use them [confirmed by serveral gms on laanx]

 484 Low20.10.2007Caarrie krans have wrong leg texture after changing zones 28.04.2008No7 Task Description

teleport to npcroom walk to npcroom2 and come back the legs on the krans will all be blue [they are not all blue krans] [tested on laanx]

 395 Critical12.10.2007Caarrie unable to view stats or skills in description 12.10.2007No Task Description

no gm is able to view stats or skills other then HP now on cvs not on an npc or player. all we see is HP:<value> MaxHP:<value> we dont even see the list of stats we had before. this should be fixed imo before release or reverted to what we had before till this can be fixed so that gms can spot people that could be boosting stats.

 362 Critical05.10.2007Caarrie cant load world 06.10.2007No1 Task Description

after magodra did some changes to effects the client can not load world

crystalspace.maploader.parse.texture:

Could not load texture 'star_example', using checkerboard instead
[node: library,textures,texture(name=star_example)]
 14607 <src/client/psengine.cpp:1822 FatalError>
 14607 Failed to load effects!
 14608 <src/client/psengine.cpp:1822 FatalError>
 14608 Your client has disconnected. If you are seeing this message a connection error has likely occurred.

psEngine destroyed.
* glibc detected * ./psclient: free(): invalid pointer: 0x08554a90 ***

 353 Critical04.10.2007CaarrieCaarrieMike Gist arial fonts found 06.10.2007No6 Task Description

Xordan has removed arial.ttf from cvs

in psclient.cfg there is this line
Fontplex.Fonts.Default.*Fallback = /this/data/ttf/arial.ttf [line 72]

also several files that deal with partview have it as well as eedit.cfg

also in psupdater.cfg Fontplex.Fonts.Default.*Fallback = /this/data/ttf/arial.ttf [line 10]
these should be changed to verdana or some other font.

 344 Low03.10.2007CaarrieTalad Content - OjaRoad1: possible to walk out of bounds 05.07.2009No4 Task Description

on ojaroad1 you can walk past the korgan passage on the side and right off the map.
639.01 47.71 303.83 map ojaroad1

confirming as it was a petition

 341 Low02.10.2007CaarrieMike Gist full name on drop to match pickup system message 08.10.2007No5 Task Description

when you drop an item it says
Lady dropped a Gold Ore

when you pickup the item it says
Lady Aren picked up item a Gold Ore

it would be nice to drop the word item from the pickup message and 2 for the drop message to be consistant with the pickup one.

 338 Medium02.10.2007CaarrieTalad checkerboard textures in maps 04.08.2009No21 Task Description

[this first part is from loading the arena]

crystalspace.maploader.parse.image:

Could not open image file 'bamboo01.dds' on VFS!

crystalspace.maploader.parse.texture:

Could not load texture 'bamboo01.dds', using checkerboard instead
[node: world,textures,texture(name=bamboo01.dds)]

crystalspace.maploader.parse.image:

Could not open image file 'Oja_Details01.dds' on VFS!

crystalspace.maploader.parse.texture:

Could not load texture 'Oja_Details01.dds', using checkerboard instead
[node: world,textures,texture(name=Oja_Details01.dds)]

crystalspace.maploader.parse.image:

Could not open image file 'bb_shute01.dds' on VFS!

crystalspace.maploader.parse.texture:

Could not load texture 'bb_shute01.dds', using checkerboard instead
[node: world,textures,texture(name=bb_shute01.dds)]

crystalspace.maploader.parse.image:

Could not open image file 'sandstone02.dds' on VFS!

crystalspace.maploader.parse.texture:

Could not load texture 'sandstone02.dds', using checkerboard instead
[node: world,textures,texture(name=sandstone02.dds)]

104627 <src/client/modehandler.cpp:605 CreatePortalWeather>

104627 CreatePortalWeather received invalid sector!
104627 <src/client/psclientdr.cpp:224 HandleDeadReckon>
104627 Sector crossed from hycorr2 to bdroad2 after received DR.
104627
104720 <src/client/zonehandler.cpp:174 HandleMessage>
104720 Still loading maps, ignoring crossing to sector SectorWhereWeKeepEntitiesResidingInUnloadedMaps.

Map terr_common loaded successfully in 257ms

104720 Still loading maps, ignoring crossing to sector SectorWhereWeKeepEntitiesResidingInUnloadedMaps.
Map terr_common loaded successfully in 257ms

crystalspace.maploader.parse.image:

Could not open image file 'stone03.dds' on VFS!

crystalspace.maploader.parse.texture:

Could not load texture 'stone03.dds', using checkerboard instead
[node: world,textures,texture(name=stone03.dds)]

crystalspace.maploader.parse.image:

Could not open image file 'stone02.dds' on VFS!

crystalspace.maploader.parse.texture:

Could not load texture 'stone02.dds', using checkerboard instead
[node: world,textures,texture(name=stone02.dds)]

crystalspace.maploader.parse.image:

Could not open image file 'well_brick02.dds' on VFS!

crystalspace.maploader.parse.texture:

Could not load texture 'well_brick02.dds', using checkerboard instead
[node: world,textures,texture(name=well_brick02.dds)]

crystalspace.maploader.parse.image:

Could not open image file 'well_top01.dds' on VFS!

crystalspace.maploader.parse.texture:

Could not load texture 'well_top01.dds', using checkerboard instead
[node: world,textures,texture(name=well_top01.dds)]

crystalspace.maploader.parse.image:

Could not open image file 'stone_cleft01.dds' on VFS!

crystalspace.maploader.parse.texture:

Could not load texture 'stone_cleft01.dds', using checkerboard instead
[node: world,textures,texture(name=stone_cleft01.dds)]

crystalspace.maploader.parse.image:

Could not open image file 'stone-carving02.dds' on VFS!

crystalspace.maploader.parse.texture:

Could not load texture 'stone-carving02.dds', using checkerboard instead
[node: world,textures,texture(name=stone-carving02.dds)]

crystalspace.maploader.parse.image:

Could not open image file 'roof_mossy01.dds' on VFS!

crystalspace.maploader.parse.texture:

Could not load texture 'roof_mossy01.dds', using checkerboard instead
[node: world,textures,texture(name=roof_mossy01.dds)]

crystalspace.maploader.parse.image:

Could not open image file 'wood_mossy01.dds' on VFS!

crystalspace.maploader.parse.texture:

Could not load texture 'wood_mossy01.dds', using checkerboard instead
[node: world,textures,texture(name=wood_mossy01.dds)]

crystalspace.maploader.parse.image:

Could not open image file 'materialnotdefined' on VFS!

crystalspace.maploader.parse.texture:

Could not load texture 'materialnotdefined', using checkerboard instead
[node: world,textures,texture(name=materialnotdefined)]

crystalspace.maploader.parse.image:

Could not open image file 'ruinwindow01.dds' on VFS!

crystalspace.maploader.parse.texture:

Could not load texture 'ruinwindow01.dds', using checkerboard instead
[node: world,textures,texture(name=ruinwindow01.dds)]
 333 Critical01.10.2007CaarrieAndrew Dai fall damage and running does not work correctly 01.11.2009No6 Task Description

Schaesius petitioned
i don’t die if I fall and hit the ground running. Jumped from the eagle’s head in BD, all the way down and pushed R in mid air - landed safely

I have confirmed this so marking it new at the same time

confirmed on laanx and cvs

 326 Medium30.09.2007CaarrieMike Gist skin loading errors with updated CS 05.03.2008No8 Task Description

after the bump of CS today i see more errors in the skins

even with these errors the sketches load correctly, I have not been able to figure out where these errors come from as they are not called in the elves images.xml file.

Mounting skin: /this/art/skins/elves.zip

   382 <src/common/paws/pawsimagedrawable.cpp:56 PreparePixmap>
   383 Could not open image: >/this/art/gui/border/topleft.png<
   383 <src/common/paws/pawsimagedrawable.cpp:56 PreparePixmap>
   383 Could not open image: >/this/art/gui/border/topright.png<
   383 <src/common/paws/pawsimagedrawable.cpp:56 PreparePixmap>
   383 Could not open image: >/this/art/gui/border/bottomleft.png<
   383 <src/common/paws/pawsimagedrawable.cpp:56 PreparePixmap>
   383 Could not open image: >/this/art/gui/border/bottomright.png<
   383 <src/common/paws/pawsimagedrawable.cpp:56 PreparePixmap>
   383 Could not open image: >/this/art/gui/border/leftmiddle.png<
   384 <src/common/paws/pawsimagedrawable.cpp:56 PreparePixmap>
   384 Could not open image: >/this/art/gui/border/rightmiddle.png<
   384 <src/common/paws/pawsimagedrawable.cpp:56 PreparePixmap>
   384 Could not open image: >/this/art/gui/border/topmiddle.png<
   384 <src/common/paws/pawsimagedrawable.cpp:56 PreparePixmap>
   384 Could not open image: >/this/art/gui/border/bottommiddle.png<
   384 <src/common/paws/pawsimagedrawable.cpp:56 PreparePixmap>
   384 Could not open image: >/paws/base/maps/leather/top_left_1.png<
   384 <src/common/paws/pawsimagedrawable.cpp:56 PreparePixmap>
   384 Could not open image: >/paws/base/maps/leather/top_right_1.png<
   384 <src/common/paws/pawsimagedrawable.cpp:56 PreparePixmap>
   385 Could not open image: >/paws/base/maps/leather/bottom_left_1.png<
   385 <src/common/paws/pawsimagedrawable.cpp:56 PreparePixmap>
   385 Could not open image: >/paws/base/maps/leather/bottom_right_1.png<
   385 <src/common/paws/pawsimagedrawable.cpp:56 PreparePixmap>
   385 Could not open image: >/paws/base/maps/leather/left_1.png<
   385 <src/common/paws/pawsimagedrawable.cpp:56 PreparePixmap>
   385 Could not open image: >/paws/base/maps/leather/right_1.png<
   385 <src/common/paws/pawsimagedrawable.cpp:56 PreparePixmap>
   385 Could not open image: >/paws/base/maps/leather/top_1.png<
   385 <src/common/paws/pawsimagedrawable.cpp:56 PreparePixmap>
   385 Could not open image: >/paws/base/maps/leather/bottom_1.png<
 310 Low28.09.2007CaarrieCaarrieKenneth GraunkeEnar Väikene autorun does not work correctly 08.10.2007No11 Task Description

When autorunning if you go and start to type in the chat window your character moves to autowalk instead of autorunning.when you are done typing or get out of the chat box you are still autowalking not RUNNING.

 305 Low26.09.2007CaarrieVille Rantapuska background for group window not correct 25.10.2007No6 Task Description

the image for <bgimage resource="Group Member" alpha="0" /> in the group window is not correct in the elves skin. http://img230.imageshack.us/img230/5779/shot1103yq2.jpg

idealy this should be corrected before release

 289 High22.09.2007CaarrieAndrew CraigCaarrie items dont equip correctly when morphed 08.10.2007No12 Task Description

1. equip any item in hand
2. morph to another race
3. go walk a little or attack someone [if weapon]

the item in your HAND does not move at all and not equiped in your characters hand.

this works fine in normal races that have not been morphed

This will be very annoying for gms that use morph in events so this needs to be fixed before release, that is if you want good gm events.

 271 Low20.09.2007Caarrieweltall ability for GMs to use the old death duel system 17.03.2009No12 Task Description

For GM events when we are morphed to npcs it would be nice for the players to be able to just kill us like normal npcs without the new dueling system interfearing with that [so we die and no confirm on it]

 258 Low15.09.2007Caarrie morph enkif does not work 16.09.2007No Task Description

after the fix applied morph enkif does not work for me on cvs with the binary art

this is with -debug_load

 251 Very Low14.09.2007CaarrieCaarrie movemaster2 description 14.09.2007No2 Task Description

his description has a spelling mistake in it "used to test meovement" should be movement instead.

This is a problem for other Movemasters as well[3 and 4]

[while you are in the characters table it would be nice if winchbeast1, winchmover1, and movemaster4 did not share the same position]

 238 Low11.09.2007Caarrie shortcut edit box is faded out 12.09.2007No Task Description

in shortcutwindow.xml
change
<widget name="ShortcutEdit" factory="pawsWidget" visible="no" savepositions="yes" movable="yes"

      resizable="yes">
      <frame x="30" y="30" width="330" height="320" border="yes" />
      <title resource="Blue Title" text="Edit Shortcut..." align="left" />
      <bgimage resource="Blue Background" alpha="200" />

to
<widget name="ShortcutEdit" factory="pawsWidget" visible="no" savepositions="yes" movable="yes"

      resizable="yes">
      <frame x="30" y="30" width="330" height="320" border="yes" />
      <title resource="Blue Title" text="Edit Shortcut..." align="left" />
      <bgimage resource="Blue Background" />

you can now see the background like you could in the .019 client

 232 Critical10.09.2007CaarrieCaarrieKenneth GraunkeSteven Schwartfeger server crash when attacking npc 11.09.2007No1 Task Description

when running psserver with npcclient i attacked fighter4 and got this bt after he got killed I used the info window when attacking [not sure if that is part of this or not]

http://pastebin.ca/690115

[confirming this as vornne told me about it before he went to bed]

Kemedes or Kayden can you look at this?

this is Vornne’s bt http://rafb.net/p/tAEZV187.html

 222 Low09.09.2007Caarrie pawseditor does not load [npcroom bug again] 10.09.2007No3 Task Description

open /data/pawseditor/pebackground.xml
find

  <!-- preview window -->
  <widget name="preview" factory="pawsGenericView">
      <frame x="0" y="30" width="800" height="570" border="no" />
      <map file="/planeshift/world/npcroom" sector="NPCroom" />
  </widget>

replace with

  <!-- preview window -->
  <widget name="preview" factory="pawsGenericView">
      <frame x="0" y="30" width="800" height="570" border="no" />
      <map file="/planeshift/world/npcroom1" sector="NPCroom" />
  </widget>
 219 Low08.09.2007CaarrieCaarrieKenneth Graunke eedit does not load with new npcroom zip 08.09.2007No1 Task Description

when loading eedit with the new npcroom zip in cvs you get the following error
crystalspace.maploader.parse.map[SEVERITY=1]: Could not open map file ‘world’ on VFS

 210 Very Low05.09.2007CaarrieDave Bentham save button in book writing does not close window 01.10.2007No6 Task Description

when you are done writing a book and click save the window does not close. more then a bug this can be annoying when you are done to have to save and then close the window after.

 196 Critical04.09.2007CaarrieKenneth GraunkeMike GistTalad server crash with binary char/npc zips 04.09.2007No6 Task Description

when starting the server if you use the char and npc zips from the bin the server will seg fault

adding people in assign so this can get looked at soon [i cant add people in the watch list so i am doing it this way]

The server worked fine yesterday but as of Tue Sep 4 06:32:12 EDT 2007 it does not.

 194 Low03.09.2007CaarrieAndrew CraigCaarrieEnar Väikene skin selector in setup is missing skin 06.10.2007No9 Task Description

when going into the skin selector in pssetup it is missing the skin you can see the buttons are blue with white letters but the rest is mostly black
[i saw this in .019 cvs and .020 cvs]

 186 Critical02.09.2007Caarrie No race selected, your creation choices are invalid 03.09.2007No3 Task Description

when trying to upload a new character i get an error “no race selected, your creation choices are invalid” this happened with both custom and quick creation. could be related to  bug 185 

making critical and flash as we dont want people to not be able to make characters when laanx gets updated

Showing tasks 151 - 200 of 222 Page 4 of 5 - 1 - 2 - 3 - 4 - 5 -

Available keyboard shortcuts

Tasklist

Task Details

Task Editing