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8005 | Very Low | | 10.01.2024 | Daevaorn | | "Denglish" in Reffitia Thamals standard greeting | | 09.03.2024 | No |
Task Description
It seems a German native speaker created that bit of text that Reffitia utters regularly without prompt:
Good day to you, tabei. Do you have interest to buy some of my choice meals, or perhaps an apple?
There is a mistakenly literal translation in there and it should read correctly:
Good day to you, tabei. Are you interested in buying some of my choice meals[,] or, perhaps, an apple?
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8004 | Low | | 10.01.2024 | Daevaorn | | Numbers mixed up in Octarch's Delight recipe | | 04.05.2024 | No |
Task Description
Many recipes try to achieve one end product from one main ingredient and if crafting transformations yield several intermediary products they often are used collectively in the same amount to process further. That observation leads me to believe there was is a mistake in the recipe for Octarch’s Delight.
A fish is cleaned and cut into 2 Filleted fish
I would assume the final product therefore to make use of 2 Filleted Fish together with 1 each of the rest of the ingredients to combine into one Unmixed Octarch’s Delight.
instead
I find only 1 Filleted Fish goes into the mix but 2 sauce items do. This does not make a lot of sense and so I am suspecting a mix up in the item quantities with this crafting step (Combine … into Unmixed Octarchs Delight).
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8002 | Medium | | 09.01.2024 | Daevaorn | | Auto-prepare picking impossible container | | 11.01.2024 | No |
Task Description
While preparing Terevan Berry Wine Saauce (as part of Octarch’s Delight) The “Prepare” button picks either mortar and pestle as the container to be used or the wooden bowl, depending on where my character is standing (in Reffitia’s Kitchen).
Both are too small to hold all items that are needed to combine “Unmixed Terevan Berry Wine Sauce”. Maybe container size should be a criterion more than distance.
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8001 | Low | | 09.01.2024 | Daevaorn | | My drifter is a heavy alcoholic | | 11.03.2024 | No |
Task Description
My drifter just ate a stack of Terevan Wine Bottles that I planned to temporarily put on the ground in order to mount.
This seems inappropriate (not to mention a costly habit)!
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8000 | Medium | | 09.01.2024 | Daevaorn | | Purple Orchid Stems not harvestable (and others?) | | 11.03.2024 | No |
Task Description
On the Road to Ojaveda there used to be a spot for harvesting the herbal/alchemical ingredient Blackbus Stem, which is now called Purple Orchid Stem.
Immediately above the position at ojaroad1 340718.63 -353685.9 10483.5 there is a single such item hovering in the air, which is close to the place the old harvesting spot was located in. But neither can I harvest there, nor can I pick up the item (too far away).
Is it possible that the (only available) spot for harvesting this plant is thus broken?
Similarly and not too far off in the direction of the Derghir one used to be able to harvest Sicklepod Flowers. I can’t find them anymore.
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7996 | Low | | 07.01.2024 | Daevaorn | | Mixing "Terevan Wine Sauce" and "Mixed Pungent Tuber Ma... | | 14.01.2024 | No |
Task Description
For a while I have been trying and failed ot make Octarch’s delight and Lionfish Souflee.
In both cases the mixing in a wooden bowl didn’t work.
The new crafting interface now shows that there is baking skill required in both cases which doesn’t make sense given the tool set or the recipe book involved .
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7995 | Low | | 07.01.2024 | Daevaorn | | New crafting: Two stacks stay separate when added to co... | | 07.01.2024 | No |
Task Description
The version affected is 0.7.40, unavailable as an option in the FlySpray configuration.
If you have the right amount of raw materials for a crafting process, but they are not in the same stack (for example because you almost used up one stack with other crafting before and you have another full one) the right amount of items gets transferred into the container, but in two separate stacks, the crafting process accordingly fails with the message that there isn’t the right amount of items and ultimately if you don’t notice the message you are wasting the correctly attributed raw material.
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7993 | Medium | | 07.01.2024 | Daevaorn | | Dialog option broken in "Repentance" / Keen Edge chain ... | | 11.03.2024 | No |
Task Description
The quest option advised by Sharven (”[…] HE has decided […]”) is correctly presented by the interaction menu,
but on selection it is not recognised by Roniston (”[…] You could ask me to tell you about something, perhaps?”)
Quest progression is thereby blocked the Keen Edge chain broken again (after yesterday’s fix of “Slimy Doubt”).
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7990 | Low | | 02.01.2024 | Daevaorn | | Missing/Wrongly displayed CHR buff on Shiny-enchanted j... | | 05.01.2024 | No |
Task Description
The item description of a “Shiny Major Gold Diamond Necklace” states that the item has a (base-?) buff of +3 CHR.
It hasn’t when equipped.
Either the description of the buff effects need a fix.
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7989 | Medium | | 02.01.2024 | Daevaorn | | Extremely unrealistic drop in crafting quality (Jewelry... | | 02.01.2024 | No |
Task Description
With
- a skill level of 218 (i.e. 186 natively)7 - an unpolished speciment of Q300 to work on
I created a final result for an enchanted gold necklace of Q126
This is an extremly unrealistic random outcome.
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7979 | Low | | 27.12.2023 | Daevaorn | Tuathanach | Gugrontid forge missing interaction buttons | | 31.12.2023 | No |
Task Description
The forge at Gardr’s smithy does not offer the usual interaction button when opening the container window. There are simply no buttons.
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7978 | High | | 24.12.2023 | Daevaorn | | Port /unstick as a means to solve critical bugs on play... | | 24.12.2023 | No |
Task Description
It has happened to me a dozen times over since joining UR after it has replaced legacy, I relogged inside a guildhouse/law map and I am eternally falling for having spawned slightly beneath floor level.
In several instances I had to wait hours for a /tp back to the map, and so it is happening again today.
Please make a quick fix of this enabling players to teleport themselves back to the map in such a case. It’s a real downer to have to wait for a long time in such a case, particularly given the fact that you probably have to stay online for a GM to /tp and fix this. Huge waste of energy with the constant 3D animation.
This could also be of help if players are trapped in map geometry, inescapable pits, rifts and so on.
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7977 | Low | | 22.12.2023 | Daevaorn | | Onyx Dagger members in the Hydlaa Sewers' column hall n... | | 18.03.2024 | No |
Task Description
The four Onyx Dagger members who share the hall with two Grendols do not respawn once killed.
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7976 | Low | | 17.12.2023 | Daevaorn | | NPC structures cannot be attacked magically. | | 01.01.2024 | No |
Task Description
(16:59:00) [chat] >You cannot cast Fist of the Volcano on Eagle Gobble Hut. You can only cast it on living enemies.
If you can destroy the hut, it should also be possible to apply destructive magic. A living body should be the greater obstacle for magic to overcome when compared to inanimate objects.
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7974 | Medium | | 16.12.2023 | Daevaorn | | Repeatable quest awarding faction points for the wrong ... | | 16.12.2023 | No |
Task Description
(17:38:51) [chat] Daevaorn: Here is the armour that you asked for. Plate mail pants and chain mail pants. (17:38:51) [chat] >You gained 13600 experience points and 68 progression points! (17:38:51) [chat] >You received 51 circle, 4 octa, 0 hexa and 8 tria. (17:38:51) [chat] >Your Armor Making skill has increased by 1 point! (17:38:51) [chat] >Your faction with Weavers Tree has worsened. (17:38:51) [chat] >You unlocked a new achievement: Achieve Velvet Glove in Weavers Tree (17:38:51) [chat] >Quest Completed! (17:38:51) [chat] >You have completed the A Measure of Protection quest! (17:38:51) [chat] Kethzun Guthazik: You’re done already? (17:38:51) [chat] >Trade complete
At first I was wondering about points being deducted until I got the information that this is regular procedure when hitting the cap value.
However I was surprised to see that - a smith awards faction points for the Weavers’ Tree - there are faction points awarded at all for one of the skill quests that can be done (at least theoretically) up to
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7965 | Very Low | | 05.12.2023 | Daevaorn | | Surplus blank in /me and /my | | 09.03.2024 | No |
Task Description
After the engine generated name or possessive printed in the chat on using /me or /my
there is an extra space character added before the parameter message is echoed.
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7957 | Low | | 03.12.2023 | Daevaorn | | Some player characters do not display the standard summ... | | 12.03.2024 | No |
Task Description
When inspecting player characters (via right-click and eye-icon) the paragraph at the end of the description tab that comes with the standard stats and weapons/mnagic skills estimate is missing for SOME characters.
An example being “Duergar Melayk”.
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7956 | Medium | | 02.12.2023 | Daevaorn | | Amdeneir needs scaling up by 20-30% | | 02.12.2023 | No |
Task Description
It might make sense that an Ynnwn has to crouch in order to get through a Klyros built door, but when Klyros are struggling to pass many doors in their own city, that doesn’t make any sense.
Many doors are too narrow for my Klyros character to pass through. Same holds for some of the decoration, like the kiosks in the market hall with an awning that is too low to look at the wares on the table.
I think 20-30% larger scale would be sufficient to remedy the major trouble spots.
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7946 | Very Low | | 20.11.2023 | Daevaorn | | Mistake in "of Stone" effect description | | 27.11.2023 | No |
Task Description
The description mentions endurance being increased by 10 and endurance [sic!] and will being reduced by 10%.
When wearing the item I get +10 STR instead and my INT and WIL levels are 390 instead of 400 which is -10 or -2,5%
I only had a closer look at the stats because of the double mentioning of END, plus and minus. There might be more items where the actual effect deviates from the descriptions.
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7945 | Low | | 19.11.2023 | Daevaorn | | Hard to leave the winch, portal too small to find | | 12.03.2024 | No |
Task Description
If inside the Winch quarter in Hydlaa it is difficult to leave towards Plaza.
The right-clickable portal area on the gate encompasses only a small part of the door around knee height. This used to be as big as the entire door and should be again.
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7943 | Low | | 14.11.2023 | Daevaorn | | Tips/MotD database needs adaption to UR client | | 09.03.2024 | No |
Task Description
The hints being displayed at the bottom of the loadscreen need an overhaul in order to adapt them to the UR client.
Example: I just got the message to “Press <M> to change camera view.” which is legagy configuration-related.
Apart from that the loadscreen is seen much more rarely than before and on a quick machine like mine it is not displayed long enough to actually read the longer messages.
Maybe a doubling of the tips in the main chat on login would make sense.
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7941 | Low | | 14.11.2023 | Daevaorn | | Placing item onto stone block with basin in "guildlaw" ... | | 14.11.2023 | No |
Task Description
I have been trying to place decoration and a book onto the stone block in the entrance area of the guildlaw map (our guildhouse instance of it) A weapon as well as the book have disappeared inside the map geometry instead of on the surface.
Without command line support for targetting comparable to what we used to have in legacy (/target next item) I don’t see any way of retrieving an item lost this way.
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7940 | Very Low | | 14.11.2023 | Daevaorn | | Grass patches floating between shelves in the library | | 14.11.2023 | No |
Task Description
There’s a minor map glitch in Jayose library. On the ground floor there’s a patch of grass blades floating between the shelves in mid air.
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7939 | Critical | | 14.11.2023 | Daevaorn | | Items keep randomly disappearing form containers in gui... | | 22.12.2023 | No |
Task Description
When I learned about the new transformation mode I took it upon myself to clean up our guildhouse.
In the process I removed many old items from the map and stored them in containers instead.
While I did this occasional crashes happened, which on returning seem to have deleted items stored in these containers. I have lost roughly 70% of player generated/crafted items, some of historical value this way, as well as many player crafted weapons and armours of highest quality.
A very alarming issue.
If my asumption is correct the server automatically deletes any item that it suspects to be involved in crashes. While this maybe desired behaviour in terms of the technical side of things, in terms of a persistent game world this is REALLY, REALLY bad, if true.
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7938 | Low | | 13.11.2023 | Daevaorn | | Tutorial lacking game music after initial piece | | 12.03.2024 | No |
Task Description
As reported to me by a new player today, the new tutorial map only plays game music once for about two minutes. After that it goes silent with only ambience sounds.
The player described the atmosphere as creepy and unnvering because of this.
Maybe we could add one or two upbeat pieces of our all time Yliakum favourites playlist and loop that?
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7936 | High | | 12.11.2023 | Daevaorn | | Cannot target players sitting on a mount | | 04.12.2023 | No |
Task Description
A player that is mounted on a Rivnak or Drifter cannot be targeted, for actions such as trade, or even emotes.#
It doesn’t make a difference whether you click player geometry or the mount’s, you always end up selecting the mount over the player.
Even if one could argue for trading that it might be inteded (which I don’t think is overly realistic, since you can hand someone on a mount a loaf of bread), itt would be very strange to greet someone’s pet instead of the owner, when passing on the street, wouldn’t it?
(Selecting high priority since this seriously hampers RP supported with game-mechanics such as emotes)
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7935 | High | | 12.11.2023 | Daevaorn | | Trapped in the Dwarven Fortress | | 17.03.2024 | No |
Task Description
I am now trapped in the entrance area of the Dwarven Fortress for the second time in 24 hours. The door of the cell that gives access to the lower levels closed on its own while I was inside and there seems to be no way of opening it from the inside.
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7934 | Medium | | 10.11.2023 | Daevaorn | | Old plant name in "Kaiman Jilatt Needs Plant Supplies" | | 09.03.2024 | No |
Task Description
One branch of the above mentioned quest requires you to harvest Devil’s Claw which used to be the name for Nicinela. The latter is also accepted by the quest scripts as the required item. Thus only the quest conversation needs fixing/adaption to the new name.
Players without access to the old naming have no chance solving this, (That’s why I chose medium severity.)
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7933 | Low | | 08.11.2023 | Daevaorn | | Dark Rogue hideout hard to access; broken door inside | | 12.03.2024 | No |
Task Description
Entering the doorway to the Dark Rogue hideout in the Abandoned Mine is nigh impossible. I had to crouch-roll several times to go past the doorway. (The other direction, out, works smoothly)
The wooden door to the little chamber behind the hideout is no longer clickable. /ability detect secrets didn’t do anything obvious either.
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7932 | Medium | | 06.11.2023 | Daevaorn | | /takestackall stacking on item in hand of same quality | | 06.11.2023 | No |
Task Description
If you remove one or more items with a given quality X from a container, with the command /takestackall or the respective button while holding another item of quality X in your hand, the stacking occurs in your hand-slot, even while you are working on the item in that slot. Thus work done is being interrupted.
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7931 | Medium | | 05.11.2023 | Daevaorn | | Morphing spells no longer change PC's visual appearance | | 05.11.2023 | No |
Task Description
Spells that are meant to visually change the player’s appearance (read mesh) don’t work anymore. (i.e. Gorwealform, Polymorph)
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7930 | Low | | 05.11.2023 | Daevaorn | | Summon tree has RW icon | | 27.11.2023 | No |
Task Description
The spell Summon Tree has a Red Way Icon, showing a flaming sword.
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7929 | Very Low | | 05.11.2023 | Daevaorn | | Phanejor Mikana offering the same item twice | | 27.11.2023 | No |
Task Description
In Phanejor’s Buy>Containers list of offers there are two identical entries for
65× Wooden Crate – 300 Tria
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7928 | High | | 05.11.2023 | Daevaorn | | PCs can get locked into the Ash Brotherhood Lair | | 17.03.2024 | No |
Task Description
A server crash happened while I was inside the Ash Brotherhood Lair.
On restart the stone in the doorway had been reset in its closed position, and I was effectively trapped inside, without a way of triggering the mechanism to re-open the passageway.
There should be a second trigger/gear/switch on the iside.
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7927 | Critical | | 04.11.2023 | Daevaorn | | Trap detection crashes the server | | 24.12.2023 | No |
Task Description
Using the /ability detect/remove traps (as a chat command, not having focused an item, next to a previously triggered Necromantic trap, just outside the first/main chamber of the Ash Brotherhood lair) crashes the server immediately.
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7923 | Low | | 02.11.2023 | Daevaorn | | War pick lacking icon | | 09.03.2024 | No |
Task Description
There is no 2d art / icon to represent a “War Pick” in game. Inventory cells containing one are not discernable from empty slots.
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7922 | High | | 01.11.2023 | Daevaorn | | Trying to cast an attack spell via keyboard shortcut no ... | | 25.03.2024 | No |
Task Description
It is impossible to use keyboard shortcuts for magic attacks.
Steps to reproduce: Define a shortcut with an attack spell i.e. Stone Fist, assign a key to that shortcut, i.e. “Period” [.]
Trying to cast this way brings up a strange colourful, triangular progress bar, and the system returns “You cannot attack yourself” although an enemy has got a target focus.
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7914 | High | | 29.10.2023 | Daevaorn | | Dropping an item in an occupied container slot doesn't ... | | 07.12.2023 | No |
Task Description
affected version: 0.7.38 (couldn’t be set yet as the version)
When trying to drop an item on an occupied container slot, the item remains “in limbo”, i.e. nothing happens.
This affects crafting severly: Shift-clicking a stack placed into a container, you have always been able to “fan out” stacks of items in containers for crafting processes that would individually change quality (thereby averaging the random factor of the process). This is no longer possible.
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7907 | Very Low | | 25.10.2023 | Daevaorn | | Enchanting gems rendered as digging animation | | 14.01.2024 | No |
Task Description
When using an enchanter my character is digging or lunging.
This should be the same animation as spell casting IMO.
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7906 | Low | | 23.10.2023 | Daevaorn | | Quest-triggered skill rank-up displyed as buff for clie ... | | 31.10.2023 | No |
Task Description
If I rank up in a skill by completing a quest, the skills window displays the gained rank as a buff (green + number below the actual skill rank)
Only if I rank up in (any other) skill regularly (e.g. by crafting) after that the skills window is updated properly and previous quest rank-ups are incorporated correctly. (A restart of the game client obviously has the same effect.)
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7905 | Low | | 22.10.2023 | Daevaorn | | Excessive Metal Chest spawning in Lava cave | | 27.10.2023 | No |
Task Description
There was a stack of 15 or 16 such chests when I got there today, and they were overlapping resulting in weird flickering graphics.
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7904 | Very Low | | 22.10.2023 | Daevaorn | | Ornate Small Battle Axe has wrong icon | | 29.10.2023 | No |
Task Description
The ornate battle axe has the icon of a falchion.
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7903 | Low | | 19.10.2023 | Daevaorn | | Spellweave item not providing max mana buff | | 29.10.2023 | No |
Task Description
My spellweave LS claims to add “max mana +100” in its description, but doesn’t.
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7902 | Medium | | 19.10.2023 | Daevaorn | | Active effects countdown reset with every additional ef ... | | 29.10.2023 | No |
Task Description
I noticed a discrepancy between my Dakkru’s curse timer and the time elapsed. The effect disappeared as intended after 30 mins, but the countdown was still showing several hundred seconds when it was removed.
So I experimented a little with shorter effect durations (like Relaxing Sleep) and found that whenever an effect is added, the countdown display (in numbers on hover as well as growing “background bar”) of all the others is reset to their original duration.
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7901 | Low | | 18.10.2023 | Daevaorn | | Target health bar not updating with damage over time | | 29.10.2023 | No |
Task Description
When fighting an opponent with magic, the health bar does not reflect any damage over time effect, e.g. magic/poison damage, caused to the target.
In order to get a visual update on the target’s actual HP you need to unfocus and target them again.
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7899 | Very Low | | 17.10.2023 | Daevaorn | | Trees in the riverbed near Raurim | | 17.10.2023 | No |
Task Description
Similar but not identical to FS#7871
Four trees growing in the center of the riverbed at /pos raurim_area 632871.68 -471483.83 9353.26
Although not impossible to have them grow in the water, it’s highly unlikely they’d grow at the center of the stream.
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7898 | Medium | | 17.10.2023 | Daevaorn | | Mixing in wooden bowl broken | | 23.10.2023 | No |
Task Description
I have failed to create two recipes at the same stage where I have an “Unmixed [sauce]” and need to “Mix Unmixed … using Wooden Bowl with a Wooden Spoon.”
The process starts normally but takes unusually long time and creates Slimy Goo in the end.
Steps to reproduce 1) Put either “Unmixed Terevan Berry Wine Sauce” or “Unmixed Pungent Tuber Sauce” into a wooden bowl. 2) Hold a wooden spoon and press the use-button. 3) Wait for the goo.
Since I encountered this in two different recipes with two different intermediary products, I’m assuming that it is a general problem with the mixing process / wooden bowl / wooden spoon.
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7897 | Low | | 17.10.2023 | Daevaorn | | Feature request: NPC Interaction window/view severly la... | | 17.10.2023 | No |
Task Description
The NPC interaction window can only be controlled via mouse clicks, which is extremely cumbersome – particularly giving the full screen scale – bordering the unintuitive for some parts,.
Going back and forth between the menu entries and the dialogue window to click the progression arrow is cumbersone as well as leaving the view (and here we are extremely unintuitive) with a mouse click in the corner, instead of supporting the Escape key.
My proposals (ranked by importance, most important first):
1) allow for exiting the view by assigning the ESC key to the leave button 2) allow for dialogue progression by hitting the space bar (having your character jump in this view is really an expendable “feature”) or at least have the arrow key right assigned to that right pointing arrow appearing under the lefthand dialogue section. 3) selecting conversation options on the right-hand side via numbers 1-9 (range should suffice for 99% of the present cases).
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7896 | Low | | 17.10.2023 | Daevaorn | | Amdeneir tavern kitchen lacking a (hotspot for a) prepa... | | 17.10.2023 | No |
Task Description
While the tavern’s kitchen in Amdeneir has all the smaller pieces of equipment, the tables and stove they are standing on don’t offer any interaction to open an oven, a grill or a preparation table respectively.
I’d expect there to be at least a preparation table accessible.
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7895 | Low | | 17.10.2023 | Daevaorn | | Nightvision ability not working inside dark buildings | | 23.10.2023 | No |
Task Description
The nightvision effect (cool stuff BTW) does not actually improve sight when inside a very dark buildinig, e.g. the Amdeneir tavern.
(One can of course argue in terms of realism, that nightvision needs residual light to work, but I counter that with the fact that any publicly accessible building should have more than enough residual light. – It should have enough light not to require that ability in the first place!)
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