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1243 | Low | | 15.03.2008 | Maanahr Ilde | weltall | New food items aren't edible. | | 02.08.2009 | No |
Task Description
The new food items that Jomed sells don’t seem to be actually edible. This affects Seared Fish, Applesauce, Slice of Bread, Savory Stew and Cooked Carrot.
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1216 | Low | | 10.03.2008 | Maanahr Ilde | | Raise complexity limits for sketches. | | 03.05.2020 | No |
Task Description
I'm running into the limit of 200 objects per sketch rather often… could this be doubled, at the very least?
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1195 | Low | | 06.03.2008 | Maanahr Ilde | | Lines in sketches are not always drawn correctly. | | 04.06.2020 | No |
Task Description
Lines in sketches, are sometimes, depending on the direction they run in, off by a pixel, as shown in http://i149.photobucket.com/albums/s55/Maanahr/sketches/wheel.png When drawing the wheel, remember to consistently put the starting line’s top left control-point in the center.
While this is a very tiny effect, it can be quite irritating when making sketches like http://i149.photobucket.com/albums/s55/Maanahr/sketches/MageStatue.png
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1143 | Low | | 02.03.2008 | Maanahr Ilde | | Mousemove doesn't stop after making a selection. | | 04.06.2020 | No |
Task Description
Mousemove doesn’t stop at the marker if you selected anyone while you were walking.
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1006 | Low | | 23.01.2008 | Maanahr Ilde | Talad | Mouserun has problems crossing some portals. | | 20.11.2013 | No |
Task Description
When crossing from sector hyoja2b to ojaroad1, the mousewalk target is moved far away, the moment you step through the portal. Seen through the portal, I clicked at about 485,0,145 of hyoja2b's coordinate system. I should have stopped at -631,30,422 in ojaroad. Instead I continued on to what I suspect would be 485,0,145 in ojaroad. The same applies to other portals where the coordinate system changes.
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1005 | Low | | 23.01.2008 | Maanahr Ilde | Talad | Generic Map contains some invisible objects | | 23.03.2008 | No |
Task Description
Jayose’s Generic Map can only hold 196 objects, while sketches which were previously wiped by bug FS#169 can hold 200. There’s probably some objects outside the sketch borders, as in FS#170 . Could these please be removed? Hanix had a look at it, but whatever he tried doesn’t seem to have worked.
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963 | Critical | | 20.01.2008 | Maanahr Ilde | ThomAndrew DaiSteven Schwartfeger | NPCs stop reacting after getting stuck. | | 06.09.2009 | No |
Task Description
If a player lures an NPC away and the NPC gets stuck, it will stop reacting, and no longer attacks or follows anyone. This continues even after the NPC has been killed and respawns. It can obviously be abused to easily kill tough monsters.
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415 | Low | | 14.10.2007 | Maanahr Ilde | CaarrieAriannaRoland Schulz | Mousewalk doesn't work if anything is selected. | | 03.11.2007 | No |
Task Description
Mousewalk doesn’t seem to do anything at all, if something such as a player or item is selected.
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233 | Low | | 10.09.2007 | Maanahr Ilde | Enar Väikene | No chat bubbles for NPC's. | | 30.09.2007 | No |
Task Description
In conversations with NPC’s, chat bubbles only show up for my own lines, not for anything the NPC says.
I turned on bubbles for every chat type chatbubbles.xml says exist; still no bubbles for the NPC.
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204 | High | | 05.09.2007 | Maanahr Ilde | TaladKeith | Please wipe all "Generic Map" items from player invento ... | | 15.01.2008 | No |
Task Description
Before sketches were personalized when you bought them, all edits were global. The sketches that were bought then *still* make global edits to all Generic Maps, which includes the one Jayose sells. No player is supposed to have one of these, they should really have been wiped when maps started working correctly.
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198 | Low | | 04.09.2007 | Maanahr Ilde | Andrew CraigEnar Väikene | Font-scaling affects sketches. | | 21.03.2008 | No |
Task Description
The text in sketches is affected by font-scaling. This can make positioning any text quite problematic. The font is also very large at anything besides 800×600, where is still seems readable to me at 80% font-scaling.
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184 | Very Low | | 02.09.2007 | Maanahr Ilde | CaarrieKenneth Graunke | Equipping beer heals you before you've drunk it. | | 08.09.2007 | No |
Task Description
Equipping a Beer Mug (the consumable kind) to your hand, already heals you before you actually drink it. When you drag it from your hand back to your inventory it’ll damage you, which neatly prevents exploits where the beer’s healing effect is applied every time you equip it, but it shouldn’t really have any effect until you actually drink it.
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170 | Low | | 29.08.2007 | Maanahr Ilde | Roland SchulzBoite | Undeletable lines in sketch. | | 26.06.2008 | No |
Task Description
If you stretch a sketch to it’s maximum width, and then drag a line to beyond the edge, it becomes impossible to select that line anymore, preventing you from moving it back into the sketch or deleting it.
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169 | High | | 29.08.2007 | Maanahr Ilde | Kenneth GraunkeMike GistKeithJorrit TybergheinSteven Schwartfeger | " in text field wipes sketch. | | 12.10.2007 | No |
Task Description
Using a " in a sketch’s text field wipes the entire sketch!
Presumably because special XML characters aren’t escaped properly. Using " in a textfield results in a normal " being displayed.
Special characters should either be encoded to either entities like " < > and so on, or even better, text fields should include their text in a <![CDATA[ ]]> section.
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