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IDSeverity[[state]]OpenedOpened byAssigned ToSummary[[changedby]]Last EditedPrivate
 1243 Low15.03.2008Maanahr Ildeweltall New food items aren't edible. 02.08.2009No7 Task Description

The new food items that Jomed sells don’t seem to be actually edible.
This affects Seared Fish, Applesauce, Slice of Bread, Savory Stew and Cooked Carrot.

 1216 Low10.03.2008Maanahr Ilde Raise complexity limits for sketches. 03.05.2020No4 Task Description

I'm running into the limit of 200 objects per sketch rather often… could this be doubled, at the very least?

 1195 Low06.03.2008Maanahr Ilde Lines in sketches are not always drawn correctly. 04.06.2020No3 Task Description

Lines in sketches, are sometimes, depending on the direction they run in, off by a pixel, as shown in http://i149.photobucket.com/albums/s55/Maanahr/sketches/wheel.png When drawing the wheel, remember to consistently put the starting line’s top left control-point in the center.

While this is a very tiny effect, it can be quite irritating when making sketches like http://i149.photobucket.com/albums/s55/Maanahr/sketches/MageStatue.png

 1143 Low02.03.2008Maanahr Ilde Mousemove doesn't stop after making a selection. 04.06.2020No7 Task Description

Mousemove doesn’t stop at the marker if you selected anyone while you were walking.

 1006 Low23.01.2008Maanahr IldeTalad Mouserun has problems crossing some portals. 20.11.2013No3 Task Description

When crossing from sector hyoja2b to ojaroad1, the mousewalk target is moved far away, the moment you step through the portal.
Seen through the portal, I clicked at about 485,0,145 of hyoja2b's coordinate system. I should have stopped at -631,30,422 in ojaroad. Instead I continued on to what I suspect would be 485,0,145 in ojaroad. The same applies to other portals where the coordinate system changes.

 1005 Low23.01.2008Maanahr IldeTalad Generic Map contains some invisible objects 23.03.2008No2 Task Description

Jayose’s Generic Map can only hold 196 objects, while sketches which were previously wiped by bug  FS#169  can hold 200. There’s probably some objects outside the sketch borders, as in  FS#170 .
Could these please be removed? Hanix had a look at it, but whatever he tried doesn’t seem to have worked.

 963 Critical20.01.2008Maanahr IldeThomAndrew DaiSteven Schwartfeger NPCs stop reacting after getting stuck. 06.09.2009No20 Task Description

If a player lures an NPC away and the NPC gets stuck, it will stop reacting, and no longer attacks or follows anyone. This continues even after the NPC has been killed and respawns. It can obviously be abused to easily kill tough monsters.

 415 Low14.10.2007Maanahr IldeCaarrieAriannaRoland Schulz Mousewalk doesn't work if anything is selected. 03.11.2007No10 Task Description

Mousewalk doesn’t seem to do anything at all, if something such as a player or item is selected.

 233 Low10.09.2007Maanahr IldeEnar Väikene No chat bubbles for NPC's. 30.09.2007No5 Task Description

In conversations with NPC’s, chat bubbles only show up for my own lines, not for anything the NPC says.

I turned on bubbles for every chat type chatbubbles.xml says exist; still no bubbles for the NPC.

 204 High05.09.2007Maanahr IldeTaladKeith Please wipe all "Generic Map" items from player invento ...15.01.2008No10 Task Description

Before sketches were personalized when you bought them, all edits were global. The sketches that were bought then *still* make global edits to all Generic Maps, which includes the one Jayose sells. No player is supposed to have one of these, they should really have been wiped when maps started working correctly.

 198 Low04.09.2007Maanahr IldeAndrew CraigEnar Väikene Font-scaling affects sketches. 21.03.2008No8 Task Description

The text in sketches is affected by font-scaling. This can make positioning any text quite problematic.
The font is also very large at anything besides 800×600, where is still seems readable to me at 80% font-scaling.

 184 Very Low02.09.2007Maanahr IldeCaarrieKenneth Graunke Equipping beer heals you before you've drunk it. 08.09.2007No5 Task Description

Equipping a Beer Mug (the consumable kind) to your hand, already heals you before you actually drink it.
When you drag it from your hand back to your inventory it’ll damage you, which neatly prevents exploits where the beer’s healing effect is applied every time you equip it, but it shouldn’t really have any effect until you actually drink it.

 170 Low29.08.2007Maanahr IldeRoland SchulzBoite Undeletable lines in sketch. 26.06.2008No9 Task Description

If you stretch a sketch to it’s maximum width, and then drag a line to beyond the edge, it becomes impossible to select that line anymore, preventing you from moving it back into the sketch or deleting it.

 169 High29.08.2007Maanahr IldeKenneth GraunkeMike GistKeithJorrit TybergheinSteven Schwartfeger " in text field wipes sketch. 12.10.2007No12 Task Description

Using a " in a sketch’s text field wipes the entire sketch!

Presumably because special XML characters aren’t escaped properly.
Using " in a textfield results in a normal " being displayed.

Special characters should either be encoded to either entities like " < > and so on,
or even better, text fields should include their text in a <![CDATA[ ]]> section.

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