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IDSeverity[[state]]OpenedOpened byAssigned ToSummary[[changedby]]Last EditedPrivate
8020Very Low24.03.2024TrippedOnReality/EnarelHarvest/Fishing "cannot fish/harvest from the same plac...04.05.2024No Task Description

If you are in a location that has both fishing and harvesting available, if you successfully harvest an item and do not move, but switch to fishing you get a warning saying “You cannot fish in the same place twice” even though you have not fished at this location.

If you successfully catch a fish and do not move, but switch to harvesting you get a warning saying “You cannot harvest in the same place twice” even though you have not harvested at this location.



This is probably true of mining if there are area overlaps, but I have no idea if this actually exists anywhere.

example location for fishing/harvesting: /pos 109482 -757679 20767

 8019 High24.03.2024TrippedOnReality/Enarel Using "E" to loot Rogues Crashes the Server 24.03.2024No1 Task Description

Using “E” to loot rogues causes the server to crash. It does not seem to have the same issue with kikiri/tefus/trepor/ulbers/gobbles.

8013Low21.01.2024TrippedOnReality/EnarelAdd Loot window to "E" key when standing in range of a ...24.03.2024No1 Task Description

Sometimes targeting certain npcs after they’ve died can be trick/frustrating (particularly rogues/cutthroats etc after die animation). It would be nice if you’re in range of a dead npc and you press the “E” key, that it would either open the loot window automatically (instead of opening the dialogue window or doing nothing, depending on npc type) or open the context menu with the loot option (which already exists, it’s just on right click only which is slightly annoying because I frequently lose target on the dead npc when right clicking or navigating to the NPC’s body if I’m farther away).

 8012 Low21.01.2024TrippedOnReality/Enarel Prepare button doesn't disappear when picking a new tra ...24.03.2024No1 Task Description

The prepare button doesn’t disappear when you select a different transformation. It also doesn’t disappear if you run out of ingredients for the current transformation.

After you’ve pressed the “prepare” button in the new crafting system, it doesn’t disappear if you don’t refresh the crafting window by clicking “check prerequisites” or closing and reopening the window. This is fine if you have the ingredients you need in your inventory and are working on the same transformation and is probably good so you’re not forced to push check prerequisites every time if you’re making a bunch of the same thing (at least until an amount selector/max quantity selector is added). The problem is if you are missing ingredients, you can still click the prepare button, and the crafting system will try to do what you asked even though you don’t have what you need.

It might make sense to automatically re-run the prerequisite check for the selected transform after the prepare button is clicked and ingredients are removed from the players inventory (rather than hiding it by default after it’s pressed and forcing the user to manually check prerequisites between). That way, if you run out of an required ingredient, you’ll know you’re missing something and won’t be able to “prepare” anymore. The prepare button should be hidden by default if a different transformation is selected.

8011Very Low21.01.2024TrippedOnReality/EnarelAmdeneir gaps in map04.05.2024No5 Task Description

There are gaps along the road or at the base of buildings at these locations in Amdeneir:

Amdeneir -348976 -595451 18804

Amdeneir -347532 -596049 18814

Amdeneir -346446 -593819 18821

Amdeneir -346293 -592665 18807

 8010 Very Low21.01.2024TrippedOnReality/Enarel Typo in signpost description 09.03.2024No Task Description

There is a typo in the signpost located here:
/pos large_west -38222 -323556 1125

There is an extra A in the word “at”

 8007 Very Low14.01.2024TrippedOnReality/Enarel When feeding mount stack of food, energy replenished by ...24.03.2024No Task Description

to reproduce:

Feed mount an apple - recharges energy by 5
Feed mount 2 apples in a stack - recharges energy by 5
Feed mount 2 apples individually - recharges energy by 10.

 8006 Low14.01.2024TrippedOnReality/Enarel Several Cooking Books with Broken Recipes 24.03.2024No2 Task Description

Related to bug FS#7996

This appears to affect all dishes in “Dishes with Fishes” that require a “mixing” or “bake” transform and a couple of other recipes in other cooking books.

I currently have level 30 in baking, and I’m still showing missing baking skills on several items that are below my skill level. I’ve trying to craft some of the items that show missing baking skills by manually following the steps, but it doesn’t work as intended.

List of potential issues:

Dishes with Fishes Book:

“Baked Roltok” - Baking: Missing 0
“Terevan Wine Sauce” [part of Octarchs Delight] - Baking: Missing 15
“Octarchs Delight” - Baking: Missing 15
“Baked Ide” [part of Ynnwn Fish Platter] - Baking: Missing 0
“Oven Baked Bream” - Baking: Missing 30
“Baked Orfe With Night Mushrooms” - Baking: Missing 40 [may be correct, is above my current baking skill level]
“Lionfish Souffle” - Baking: Missing 70 [may be correct, is above my current baking level]
“Uncooked Lionfish Souffle” [part of Lionfish Souffle] - Baking: Missing 20
“Mixed Pungent Tuber Mash” [part of Lionfish Souffle] - Baking: Missing 20
“Uncooked Crayfish and Kartoffel Soup [part of Crayfish and Kartoffel Soup] - Baking: Missing 10
“Thickening Sauce” [part of Crayfish and Kartoffel Soup] - Baking: Missing 10
“Spicy Pan-fried Coppernose” - Baking: Missing 0
“Eel Pie” - Baking: Missing 50 [may be correct, is above my current baking level]

The Pastry Chef Book: “Cram” - Baking: Missing 10

The Art of Baking Book: “Ball of Honey Nut Dough” [part of Honey Nut Bread & Frying Honey Nut Dough] - Baking: Missing 0

7999Low07.01.2024TrippedOnReality/EnarelAllow placing multiple items in a container with availa...16.01.2024No1 Task Description

For crafting where the container automatically starts working when an item is placed in it (stock casting tank, forges, furnace, skillets etc), allow the “prepare” button to place multiple items in at once either through selecting a quantity at the prepare stage as a stack and/or adding a “fill container” option for things to be placed until all the container slots are full/the player runs out of the required materials.

ex. When casting stocks, after clicking prepare, it moves the first set of sludges into the stock casting container, but then if I click prepare again while the item is still in the container, it won’t let me place another item until it’s removed even though I can move another stack of sludges in manually. it would be nice to be able to automate that as it will remove a lot of clicks and reduce the time needed to process materials.

 7998 Low07.01.2024TrippedOnReality/Enarel Items that are equipped to a hand for a transformation  ...27.01.2024No Task Description

For things like making shield parts or blacksmithing where the player is using a riveter or an anvil and the transformed item is held in the hand, when pressing the “prepare” button, the correct tool is equipped, but the items needed are not equipped to the player’s off hand, so you still have to manually move them to the hand.

 7997 Very Low07.01.2024TrippedOnReality/Enarel Scoop for cooking held incorrectly by female stonebreak ...24.03.2024No Task Description

When the scoop is equipped by the female stonebreaker, the scoop orientation is incorrect. I don’t know if this is an issue for other races.

 7966 Very Low06.12.2023TrippedOnReality/Enarel Rock with graphical glitch 07.01.2024No Task Description

One of the rocks at this location is either missing a texture on a couple faces or the faces are inverted.

/pos ojaroad2 460148 -372624 5332

 7963 Very Low04.12.2023TrippedOnReality/Enarel Ulbernaut/Vilenaut/Maulbernaut have a claw between thei ...24.03.2024No1 Task Description

The 3D models for the ulbernaut, vilenaut, and maulbenaut all have a claw on the ground between their feet

/pos ojaroad 2 423566 -338476 10147

7962Very Low04.12.2023TrippedOnReality/EnarelFemale Stonehammer Fishing Animation and Fishing pole m...05.12.2023No2 Task Description

The fishing animation for the female stonehammer reels in the rod with the right hand, but the reel on the rod is for reeling with the left hand. This may affect other character models as well.

7961Very Low04.12.2023TrippedOnReality/EnarelDeath Animations Play Inconsistently 04.12.2023No Task Description

Death animations play inconsistently for several NPCs. ex. Rogues in Oja and Cutthroats on Ojaroad, forest aragama on the road between the magic shop and Hydlaa.

Sometimes the animations will play, but most of the time they do not.

 7960 Very Low04.12.2023TrippedOnReality/Enarel Floating Crafting Stations/Structures - Oja Road 06.12.2023No Task Description

Crafting stations/structures are all floating. /pos ojaroad2 432583 -344249 5115

 7959 Low04.12.2023TrippedOnReality/Enarel /loot command doesn't work 25.03.2024No2 Task Description

When trying to use /loot command the loot window doesn’t open. This doesn’t work if you manually type it in the chat bar or if you save it to a shortcut. System messages are still received if the NPC has no money or no items to be looted.

7954Medium02.12.2023TrippedOnReality/EnarelWorking with Stock and Working with Rare Stock Books Mi...04.12.2023No1 Task Description

Working with Stock and Working with Rare Stock books are missing the recipes for heating ingots/stocks in the forge in 0.7.39.

 7856 Medium04.06.2023TrippedOnReality/Enarel Strength Buffs - can still move when overburdened 08.06.2023No1 Task Description

With any buffs that affect strength, if the buff is removed (either spell expired or weapon/armor/jewelry item with buff is removed) the player can still move around. Previous game would force the player to sit until they were no longer overburdened. Logging out and then logging back in does not seem to fix the issue and the player is still able to move around despite being overburdened. Other activities are prohibited if the player is overburdened, so the server knows the player is overburdened.

Additionally, the inventory window does not update your weight carrying capacity after casting strength related spells or when strength related spells wear off until an item is moved in inventory to force a server update (works as expected with buff items that are equipped/dequipped).

First reported by Maui, and I was able to confirm.

 7779 High18.02.2023TrippedOnReality/Enarel Unable to Harvest many items that aren't wood 04.12.2023No4 Task Description

It’s currently not possible to harvest many items in the areas where they spawn (I checked several spots on Ojaroad2 [clackerweed, threestem fruit, kingsfoil, dandelion). You just get the message “you don’t see a good place to harvest”. I tried looking around outside the spawn areas, but couldn’t find anywhere to harvest. You can harvest wood in the correct locations, but non-wood items appear to be broken. I’m not sure if the spawn areas are just mismatched with harvest area or if the harvest areas just don’t exist.

Bug  FS#7773  is potentially related to the above issue.

7752Very Low12.02.2023TrippedOnReality/EnarelTuathanachInvisible wall/object near Arena18.02.2023No Task Description

/pos hydlaa_plaza 179911.09 -295941.69 10545.03

7745Very Low11.02.2023TrippedOnReality/EnarelLeaves on tree not affected by water filter11.02.2023No Task Description

When swimming underwater and looking through the water to things above water, everything has a water blur effect except for the leaves on the tree located here: ojaroad1 322214.06 -357065.16 15257.09

7742Very Low11.02.2023TrippedOnReality/EnarelRiver on Cup of Laanx map has collision enabled11.02.2023No Task Description

you can walk on water at this river: cup_of_laanx 717636.88 -659357.94 10930.61

 7741 Very Low11.02.2023TrippedOnReality/EnarelTuathanach Hole in mesh  09.03.2024No Task Description

hole in the mesh here: raurim_area 545065.00 -381138.38 14225.45

7740Low11.02.2023TrippedOnReality/EnarelNo fall damage while mounted09.04.2023No1 Task Description

If you fall from a height, fall damage and body development is not calculated while on a mount.

7738Low11.02.2023TrippedOnReality/EnarelTuathanachMissing textures25.02.2023No Task Description

There appear to be some missing textures (or they are backwards as there appear to be some invisible walls around the entire structure) here:
large_west -58518.71 -312790.81 16869.62

 7735 Very Low11.02.2023TrippedOnReality/EnarelTuathanach Inescapable hole - large west 09.03.2024No5 Task Description

There’s a giant hole here: large_west -721841.50 -329071.12 11089.95

 7734 Low11.02.2023TrippedOnReality/EnarelTuathanach Floor missing texture in gugrontid 29.03.2023No1 Task Description

The floor appears to be missing the texture here: gugrontid 58910.77 -444298.91 16518.14

7733Very Low11.02.2023TrippedOnReality/EnarelTuathanachFloating Building in Amdeneir11.02.2023No Task Description

floating building located here: -335500.28 -590858.44 18368.43

7723Very Low05.02.2023TrippedOnReality/EnarelFont size for NPC Text can't be changed05.02.2023No Task Description

Font size in settings for “Speak with NPC Text” or “NPC Response Text” cannot be changed.

7722Low05.02.2023TrippedOnReality/EnarelCutthroats Oja Road 2 - Not attacking back, Teleporting...10.02.2023No1 Task Description

Cutthroats on Oja Road 2 pathing seems problematic. They do not attack back when attacked and repeatedly teleport to this location even while standing here and do not appear to be able to move from this location: ojaroad2 469297.69 -333307.041 5554.62

 7718 Very Low03.02.2023TrippedOnReality/Enarel Inventory Money Amount not updating correctly when loot ...12.02.2023No Task Description

When looting money, your inventory amount does not update correctly unless you take something from the loot window.

To reproduce:
1) check inventory money amount
2) kill mob that has money
3) open loot window
4) check system message (”you have looted <money>”)
5) check inventory money amount (will be same as before)
6) loot one item or all items
7) check inventory money amount (will be updated).

If you don’t actually loot any items, your money will not be updated. If you relog or loot another mob, money amount is updated correctly.

7713Low02.02.2023TrippedOnReality/EnarelAOE spells spam system messages02.02.2023No Task Description

Several area of effect spells (Healing rain, dazzling light, icy ground, tire, probably others) send multiple system messages based on the number of targets affected. For example, with healing rain “You call forth healing rain” is sent 4 times if 4 targets are affected, 8 times if 8 targets are affected.

7707Low30.01.2023TrippedOnReality/EnarelLoot window empty if standing too far away to loot02.02.2023No Task Description

When looting a monster, it’s possible to stand close enough to open the loot window but too far away to actually loot the monster. If you open the loot window while standing too far away, it will appear empty even if there are items there. If you move close enough to loot the monster and click “loot all”, you are able to loot the items even though they do not appear in the loot window. If you close the loot window, move closer, and reopen the loot window, the items appear.

Talad’s Note: move the open window from win_interactUI to the PlayerController receiveloot message, so it opens only if there is loot.

7706Very Low30.01.2023TrippedOnReality/EnarelSystem messages for looting money incorrect01.02.2023No1 Task Description

When looting a monster, there is a system message in main chat saying “<mob> has no money to be looted” when you click “loot all” even if the monster does have money to be looted instead of the correct system message which should tell you how much money you looted (the amount of money looted could also be added to the loot window as a quality of life improvement).

If the monster doesn’t have any money, then there are two system messages in main chat saying “<mob> has no money to be looted”. One appears when you open the loot window, and once when you click “loot all”.

7705Very Low29.01.2023TrippedOnReality/EnarelScroll Bar in Skills Window Doesn't Work on All Tabs29.01.2023No Task Description

In the skills window, the scroll bar doesn’t works with scroll button on mouse in all tabs. Works as expected in the Stats and Combat tabs. Does not work in the Magic, Jobs, Various, or Factions tab. The scroll bar needs to be manually grabbed and dragged to see the rest of the window.

The scroll bar also doesn’t scroll down far enough in the factions tab and in order to see the very bottom of the tab; the window has to be resized to see the bottom.

 7704 Low29.01.2023TrippedOnReality/Enarel Plants don't appear to respawn 12.02.2023No1 Task Description

Plants don’t appear to respawn. I checked in a few locations (night mushrooms at the magic shop, charm flowers at the ruins).

 7703 Low29.01.2023TrippedOnReality/Enarel Spamming System Messages "you are carrying too much and ...02.02.2023No Task Description

When becoming overburdened, multiple system messages of “You are carrying too much and move slower” are sent:

- x3 when equipping “of seduction” item that raise your strength enough that you are no longer overburdened.
- x15 when dequpping “of seduction” item that lowers your strength capacity so that you go from not overburdened to overburdened (possibly related to the number of slots that can be equipped??? Not sure if it’s doing a check of each equipment slot and then sending a message for each slot since there are 15 equipment slots)
- x18 when dequipping “of seduction” item that lowers your strength capacity and you were previously overburdened and are still overburdened
- x20 when equipping “of seduction” item that increases your strength capacity while you were previously overburdened and are still overburdened because the “of seduction” item didn’t raise the strength capacity enough
- x17 when dequipping “of seduction” item that lowers your strength capacity so that you go from not overburdened to overburdened when you have casted a strength spell to increase your strength
-x2 when picking up items while overburdened

I’m not sure if this affects other weapon/ring modifiers that affect strength, but I would guess it probably does.

 7702 Low29.01.2023TrippedOnReality/Enarel Kikiri in Oja are not attackable 08.01.2024No1 Task Description

You can’t currently attack the Kikiri in Oja, but in legacy you can attack them. Some Kikiri loot items are needed for crafting.

7696Low28.01.2023TrippedOnReality/EnarelFor stacks of items have slider counter remember previo...28.01.2023No Task Description

In PS Legacy, when selecting an amount from a stack of items, the slider would “remember” what the previous amount was. This would be useful in PS Unreal for subdividing stacks for crafting, especially since /equip /dequip are not currently ported to PS Unreal (which was the other common way of subdividing stacks for crafting).

 7695 High28.01.2023TrippedOnReality/Enarel Not Receiving Practice Points - Cannot increase Skill L ...02.02.2023No Task Description

While crafting, mining, or casting magic, no practice points are being received so skills are not progressing (no system message about practice points, just experience and progress points, and progress bars in the skills window are not increasing). I’ve tested this with armor crafting, blacksmith, mining, and magic. Appears to be a global issue.

 7597 Low05.12.2022TrippedOnReality/Enarel Setting Gems into Armor Doesn't Work if Gem is in left  ...03.02.2023No3 Task Description

If the gem is in your left hand when you try to set it into a socketed armor set, the gem is not set and you just create the normal version of that armor. The gem is not consumed in the process, but you waste the socket that was added to the armor set. Would suggest checking to make sure the gem is in the correct hand, and if not, warn the user, or remove the handedness requirement (though make sure it doesn’t have the same issue as jewelry where the gem isn’t consumed if it’s in the wrong hand  FS#7579 ).

 7596 Low05.12.2022TrippedOnReality/Enarel Casting with hotkeys automatically targets yourself 25.03.2024No1 Task Description

When using a hotkey to cast a spell on your shortcut bar, it automatically targets the player casting rather than the target.

Steps to reproduce:
1) set an attack spell to a shortcut (should be automatically set to number keys)
2) select an attackable npc
3) charge spell by holding down key
4) cast spell

result: system message of “you cannot attack yourself”

If you try to heal a friendly, the healing spell automatically targets you instead as well.

expected results: cast spell on the selected target.

Casting from the spellbook works, but you cannot charge the spell from there. Casting from the shortcut by clicking it also works, but you cannot charge/set spell power there either.

 7595 Low05.12.2022TrippedOnReality/Enarel Shortcut Macros Missing letters 06.01.2023No1 Task Description

If a shortcut macro was previously saved and you edit it, the first two letters are removed from the macro ex. “/cast energy arrow” becomes “ast energy arrow”. the first shortcut slot on each page will lose 2 additional letters at the beginning if other shortcuts are edited and then you return to edit the first short cut on a page.

Spells/abilities will sometimes work with the shortcut even with the macro cut off at the beginning, but /loot all doesn’t. instead you say “oot all” in main.

 7590 Low04.12.2022TrippedOnReality/Enarel Sent to Dryken Plane after attacking/being attacked by  ...09.01.2023No1 Task Description

I attacked a Blackroot on BDroad1 with an Energy Arrow 1 time and the Blackroot attacked back with normal stance 1 time and I was sent to Dryken Plane.

7589Medium04.12.2022TrippedOnReality/EnarelInterface option settings reset at relog17.10.2023No4 Task Description

In the interface tab of the options/settings menu, some options don’t seem to save at relog.

Items affected:
- menu bar size
- visible shortcut rows
- chat tabs
- time stamps
- max history

 7574 Low25.11.2022TrippedOnReality/Enarel Several Shields with the wrong 2D Icon 04.12.2022No Task Description

The following shields have the wrong 2D icon:

Shadow Shield
Stinger Shield
Valiant Shield
Warrior Shield
Wheel Shield
Protector Shield
Golden Shield
Enforcer Shield
Crown Shield
Bulls Eye Shield

 7573 Low25.11.2022TrippedOnReality/EnarelTuathanach Map Gaps in the Winch 04.02.2023No7 Task Description

It looks like the vertical faces on the curbs are backwards here:
/pos hydlaa_winch 214789.80 -291289.25 8037.28

Gap here:
/pos hydlaa_winch 214282.73 -288482.78, 8021.86

Gap Here:
/pos hydlaa_winch 219056.44 -290555.06 8048.60

7572Low25.11.2022TrippedOnReality/EnarelMouse pointer overlaps hover tooltip when in windowed m...25.11.2022No2 Task Description

When playing in windowed mode, if you shrink the game window, everything scales smaller except the mouse pointer. This causes the tooltip to be hidden behind the mouse pointer if you shrink the window smaller making it unreadable. I’m not sure if it’s possible to either have the mouse pointer scale with everything else, if the tooltip can be further offset, or if the tooltip can be on top of the pointer.

This is the biggest problem on the toolbar with options, skills, character etc, spells/active magic toolbar, and on the shortcut toolbar. The inventory tooltips seem ~okay. They do overlap slightly, but the overlap is in a place without text.

7552Very Low20.11.2022TrippedOnReality/EnarelItems in the mail window weight/quality/size are all 0/...20.11.2022No Task Description

items inside the mail window have no weight/quality/size.

Steps to reproduce:
1. go to a fast travel npc and click on mail
2. click on write mail tab
3. place item(s)/coin(s) in the mail window
4. hover over items

persists in received and sent tabs as well. You can send mail to yourself to test.

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