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 5307 Medium29.06.2011Pascal Detrait Impossible to launch psclient 0.5.7 12.05.2012No2 Task Description

Hi,

impossible to launch psclient 0.5.7 after update from 0.5.6, or after download and install of PlaneShift-v0.5.7-x86.run.
After update : the psclient disappears during first download
After download and install : the psclient appears and disappears quickly, notime to access configurations/options

Configuration system tested :

  Memory : 2.0 Go
  Processor : Intel Core 2 CPU 6700 @ 2.66 GHz
  Graphic card : Nvidia GeForce 7600 GS
  Debian Lenny 5.0
  Linux Kernel 2.6.26
  Gnome
  Graphic card driver : NVIDIA-Linux-x86
  Debian Squeeze 6.0.2
  Linux Kernel 2.6.32-5-686
  Gnome 2.30.2
  Graphic card driver : xorg-server 2:1.7.7-13 (default driver that supports Nvidia GeForce 7600 GS)

PS 0.5.6 always well functions with both configuration system.

Message when launched 0.5.7 in Xterm :

pascal@bureau:/games/PlaneShift$ ./pslaunch
Opening GLX2D
Couldn’t open xml file ‘/this/updateservers.xml’!
Unable to get root node!
Checking for updates to the updater: Using mirror http://updater.sajut.de/update/ for updaterinfo.xml
Creating Context
Video driver GL/X version (direct renderer)
Visual ID: 0×00000021, 24bit TrueColor
R8:G8:B8:A8,
level 0, double buffered
NOTIFY: OpenGL renderer: Software Rasterizer (vendor: Mesa Project) version 2.1 Mesa 7.7.1
NOTIFY: Using windowed mode at resolution 1024×768.
NOTIFY: Pixel format: Color: 24 Alpha: 8 Depth: 24 Stencil: 8 AccumColor: 0 AccumAlpha: 0 MultiSamples: 0
NOTIFY: Multisample: disabled
NOTIFY: Using VBO with 64 MB of VBO memory
Mounting skin: /planeshift/art/pslaunch.zip
Texture Manager parsing /paws/launcher/imagelist.xml
Wed Jun 29 14:02:16 2011, <src/common/paws/pawsimagedrawable.cpp:69 PreparePixmap SEVERE>
Wed Jun 29 14:02:16 2011, Could not open image: >/paws/base/maps/leather/top_left_1.png<
Wed Jun 29 14:02:16 2011, <src/common/paws/pawsimagedrawable.cpp:69 PreparePixmap SEVERE>
Wed Jun 29 14:02:16 2011, Could not open image: >/paws/base/maps/leather/top_right_1.png<
Wed Jun 29 14:02:16 2011, <src/common/paws/pawsimagedrawable.cpp:69 PreparePixmap SEVERE>
Wed Jun 29 14:02:16 2011, Could not open image: >/paws/base/maps/leather/bottom_left_1.png<
Wed Jun 29 14:02:16 2011, <src/common/paws/pawsimagedrawable.cpp:69 PreparePixmap SEVERE>
Wed Jun 29 14:02:16 2011, Could not open image: >/paws/base/maps/leather/bottom_right_1.png<
Wed Jun 29 14:02:16 2011, <src/common/paws/pawsimagedrawable.cpp:69 PreparePixmap SEVERE>
Wed Jun 29 14:02:16 2011, Could not open image: >/paws/base/maps/leather/left_1.png<
Wed Jun 29 14:02:16 2011, <src/common/paws/pawsimagedrawable.cpp:69 PreparePixmap SEVERE>
Wed Jun 29 14:02:16 2011, Could not open image: >/paws/base/maps/leather/right_1.png<
Wed Jun 29 14:02:16 2011, <src/common/paws/pawsimagedrawable.cpp:69 PreparePixmap SEVERE>
Wed Jun 29 14:02:16 2011, Could not open image: >/paws/base/maps/leather/top_1.png<
Wed Jun 29 14:02:16 2011, <src/common/paws/pawsimagedrawable.cpp:69 PreparePixmap SEVERE>
Wed Jun 29 14:02:16 2011, Could not open image: >/paws/base/maps/leather/bottom_1.png<
Wed Jun 29 14:02:16 2011, <src/common/sound/system.cpp:37 Initialize SEVERE>
Wed Jun 29 14:02:16 2011, Failed to locate Sound renderer!
Wed Jun 29 14:02:16 2011, <src/common/paws/pawsimagedrawable.cpp:69 PreparePixmap SEVERE>
Wed Jun 29 14:02:16 2011, Could not open image: >Scaling Field Background<
Wed Jun 29 14:02:16 2011, Wed Jun 29 14:02:16 2011, ART ERROR: PawsTextureManager wasn’t able to load the requested image: Scaling Field Background
Wed Jun 29 14:02:16 2011, <src/common/paws/pawsimagedrawable.cpp:69 PreparePixmap SEVERE>
Wed Jun 29 14:02:16 2011, Could not open image: >Scaling Field Background<
Wed Jun 29 14:02:16 2011, Wed Jun 29 14:02:16 2011, ART ERROR: PawsTextureManager wasn’t able to load the requested image: Scaling Field Background
Wed Jun 29 14:02:16 2011, <src/common/paws/pawsimagedrawable.cpp:69 PreparePixmap SEVERE>
Wed Jun 29 14:02:16 2011, Could not open image: >Scaling Field Background<
Wed Jun 29 14:02:16 2011, Wed Jun 29 14:02:16 2011, ART ERROR: PawsTextureManager wasn’t able to load the requested image: Scaling Field Background
Wed Jun 29 14:02:16 2011, <src/common/paws/pawsimagedrawable.cpp:69 PreparePixmap SEVERE>
Wed Jun 29 14:02:16 2011, Could not open image: >Scaling Field Background<
Wed Jun 29 14:02:16 2011, Wed Jun 29 14:02:16 2011, ART ERROR: PawsTextureManager wasn’t able to load the requested image: Scaling Field Background
Wed Jun 29 14:02:16 2011, <src/common/paws/pawsimagedrawable.cpp:69 PreparePixmap SEVERE>
Wed Jun 29 14:02:16 2011, Could not open image: >Scaling Field Background<
Wed Jun 29 14:02:16 2011, Wed Jun 29 14:02:16 2011, ART ERROR: PawsTextureManager wasn’t able to load the requested image: Scaling Field Background
Wed Jun 29 14:02:16 2011, <src/common/paws/pawsimagedrawable.cpp:69 PreparePixmap SEVERE>
Wed Jun 29 14:02:16 2011, Could not open image: >Scaling Field Background<
Wed Jun 29 14:02:16 2011, Wed Jun 29 14:02:16 2011, ART ERROR: PawsTextureManager wasn’t able to load the requested image: Scaling Field Background
Wed Jun 29 14:02:16 2011, <src/common/paws/pawsimagedrawable.cpp:69 PreparePixmap SEVERE>
Wed Jun 29 14:02:16 2011, Could not open image: >Scaling Field Background<
Wed Jun 29 14:02:16 2011, Wed Jun 29 14:02:16 2011, ART ERROR: PawsTextureManager wasn’t able to load the requested image: Scaling Field Background
Wed Jun 29 14:02:16 2011, <src/common/paws/pawsimagedrawable.cpp:69 PreparePixmap SEVERE>
Wed Jun 29 14:02:16 2011, Could not open image: >Scaling Field Background<
Wed Jun 29 14:02:16 2011, Wed Jun 29 14:02:16 2011, ART ERROR: PawsTextureManager wasn’t able to load the requested image: Scaling Field Background
Wed Jun 29 14:02:16 2011, <src/common/paws/pawsimagedrawable.cpp:69 PreparePixmap SEVERE>
Wed Jun 29 14:02:16 2011, Could not open image: >Scaling Field Background<
Wed Jun 29 14:02:16 2011, Wed Jun 29 14:02:16 2011, ART ERROR: PawsTextureManager wasn’t able to load the requested image: Scaling Field Background
Wed Jun 29 14:02:16 2011, <src/common/paws/pawsimagedrawable.cpp:69 PreparePixmap SEVERE>
Wed Jun 29 14:02:16 2011, Could not open image: >Scaling Field Background<
Wed Jun 29 14:02:16 2011, Wed Jun 29 14:02:16 2011, ART ERROR: PawsTextureManager wasn’t able to load the requested image: Scaling Field Background
Wed Jun 29 14:02:16 2011, <src/common/paws/pawsimagedrawable.cpp:69 PreparePixmap SEVERE>
Wed Jun 29 14:02:16 2011, Could not open image: >Scaling Field Background<
Wed Jun 29 14:02:16 2011, Wed Jun 29 14:02:16 2011, ART ERROR: PawsTextureManager wasn’t able to load the requested image: Scaling Field Background
Wed Jun 29 14:02:16 2011, <src/common/paws/pawsimagedrawable.cpp:69 PreparePixmap SEVERE>
Wed Jun 29 14:02:16 2011, Could not open image: >Scaling Field Background<
Wed Jun 29 14:02:16 2011, Wed Jun 29 14:02:16 2011, ART ERROR: PawsTextureManager wasn’t able to load the requested image: Scaling Field Background
Wed Jun 29 14:02:16 2011, <src/common/paws/pawsimagedrawable.cpp:69 PreparePixmap SEVERE>
Wed Jun 29 14:02:16 2011, Could not open image: >Scaling Field Background<
Wed Jun 29 14:02:16 2011, Wed Jun 29 14:02:16 2011, ART ERROR: PawsTextureManager wasn’t able to load the requested image: Scaling Field Background
Erreur de segmentation

 5280 Medium19.06.2011Pascal Detrait psclient doesn't launch after update 12.05.2012No Task Description

Hello,

after the update to the version 0.5.7, my psclient didn't launch at all. It seemed to be a problem with the package libc.so.6 (version GLIBC_2.11) not found by pslaunch.bin. This package is only available in RPM but not in DEB.

Solution : reinstall the PS version 0.5.6 and not accept the update.

Regards

 5233 Medium20.05.2011Pascal DetraitAnders Reggestad Client crash by selecting a spell in the spell book 10.04.2013No3 Task Description

Hello

my client always crashes when I try to select a spell in my spell book.
For information, I had a spell into. The first crash was when this spell staid after the sold of the glyph.

Regards

Pascal Detrait

 5232 Medium19.05.2011Pascal Detrait Impossible to load an xml file in a map (generic or not ...04.06.2020No2 Task Description

Hello,

since few days, it’s impossible to load an xml file in a map.
I tried with big xml file (containing about 200 elements) and small xml file.
I tried with xml files I ever loaded before and with new xml file.

Regards

Pascal Detrait

 5231 Medium19.05.2011Pascal Detrait Impossible to kill Ubernaut and Tefusang 20.05.2011No2 Task Description

Hello,
I stay about 1 years without playing.
Before, I was able to kill Ulbernaut and Tefusang with weapons (sword, dagger …) and without big difficulties.
Today, I’m not able anymore. Those beasts are indicated not quite as strong as me, and my attacks make no damage at all (with news weapons).
Are those beasts stronger than before ?
My skills seem to be still the same than before but maybe the reinstallation of the game made me lose them into the server. is it possible ?

Regards

Pascal Detrait

3553Medium05.12.2009Pascal DetraitIdea proposition for Drawing skill16.02.2010No2 Task Description

Hi,

the Drawing skill is not yet available.
I propose the following idea for developpers :

   Each save could rise the skill experience
   Each new created sketch could rise the skill experience, significatively more than the save function
   Each rank could rise the number of allowed element in the sketch
   Each "special" rank (defined by developpers) reached could allow new elements (ie. curves defined by 3 points, new icons, symbols, legend, several pages in the same map ...)

Best regards

Pascal Detrait

 3477 Medium28.11.2009Pascal Detrait Plants not visible on map 22.07.2013No7 Task Description

Hi,

in BDRoad2, there are two locations with plants.
The first place is just to the right of the lake from BDRoad1, the second one is farther than this previous place in the same direction.
On the map, those second place plants are not visible, about the chosen visualization mode.
And it’s not possible to see just their name if the visualization mode is “first person”.

In Derghir Village in OjaRoad1, some plants in the corner are not visible too.
To the right of the Irifon River in OjaRoad2 from Hydlaa, some plants are not visible too.

Maybe it could exist others plants in the game that nobody saw because they are not visible too.

Best regards

Pascal Detrait

 3339 Medium22.11.2009Pascal Detrait Bad information about armors at purchase 27.11.2009No1 Task Description

Hi,
before to buy an armor part (for example a plate mail pants armor to Taemian Yangnk in Bronze Doors), the Examine window gives bad information about weight, and sometimes about other characteristics for others items.
For the plate mail pants, weight=520 before to purchase, weight=8 in the inventory.
Bests regards
Pascal Detrait

 3323 Low19.11.2009Pascal Detrait Dropped maps look like mugs 23.11.2009No2 Task Description

Hi,

the representation of a dropped generic map (empty or written and saved) is a mug.
There's an exception for Common Hydlaa Map (from Jayose) for which the representation is a rolled paper.

I propose simply to replace the mug by the rolled paper for droped maps representation.

Best regards

 3261 Medium18.10.2009Pascal Detrait Serial crashes in Arena 19.10.2009No Task Description

There are more often crashes in Arena than in others places.
The reason seems to be several objects at the same node that would be free normaly (as indicated in the following extracts).


#BY FIGHTING WITH A TEFUSANG
DistributeLeafObjects failed: !leaf_replaced

This node contains the following objects:
  0: 'Arena_Base01' (-76.1812,0.000106812,-76.1812)-(76.1812,65.069,76.1812)
  1: '_sky_domeinner' (-820,-112.797,-820)-(820,347.597,820)
  2: '_g_innerTower01_02' (70.4972,-0.00329971,-39.7045)-(82.9439,63.6093,-24.0563)
  3: '_g_IntWallBase01_26' (64.5651,7.62939e-05,-42.9105)-(75.8956,15.8072,-31.5801)
  4: '_g_innerTower01_05' (-83.0158,-0.00329971,-39.5306)-(-70.5691,63.6093,-23.8824)
  5: '_g_IntWallBase01_31' (-75.983,7.67708e-05,-42.8231)-(-64.6526,15.8072,-31.4926)
  6: 'tefusang' (-28.693,-0.0138856,-36.1293)-(-25.131,3.0286,-32.4671)
  7: 'tefusang' (-20.7781,-0.0138456,-38.594)-(-17.5702,3.02815,-35.5469)
  8: 'trepor' (64.2762,-0.0546432,-36.7939)-(67.9565,2.69127,-33.2008)
  9: 'effect_quad_55' (-28.1772,0.0201068,-35.7079)-(-26.4305,0.0201068,-33.9612)
  10: 'effect_quad_51' (-27.4695,0.0201068,-35.7079)-(-25.7228,0.0201068,-33.9612)
  11: 'effect_label_23' (-27.2344,3.69921,-35.7149)-(-26.4886,4.54132,-32.9428)
  12: 'effect_label_3' (-19.4044,3.69921,-38.4549)-(-18.6586,4.54132,-35.6828)
  13: 'effect_label_176' (66.519,3.59301,-36.2119)-(67.415,4.89651,-33.0026)
  14: 'effect_label_98' (nan,3.5644,-38.8284)-(nan,4.86789,-35.6191)
  15: 'enkim' (-29.0835,-0.0304681,-36.2913)-(-27.1781,1.73017,-33.8239)

—————————-
# BY STANDING AT THE ENTRANCE OF THE TREPOR’S ARENA
DistributeLeafObjects failed: !leaf_replaced

This node contains the following objects:
  0: 'trepor' (29.9373,nan,nan)-(33.5068,nan,nan)

—————————-
DistributeLeafObjects failed: !leaf_replaced

This node contains the following objects:
  0: 'effect_anchor_basic_68' (-1,-1,-1)-(1,1,1)
  1: 'effect_anchor_basic_82' (-1,-1,-1)-(1,1,1)
  2: 'effect_anchor_basic_83' (-1,-1,-1)-(1,1,1)
  3: 'effect_label_24' (nan,3.7016,-13.5162)-(nan,4.54851,-13.3331)
  4: 'tefusang' (nan,-0.0528484,-15.2928)-(nan,3.00183,-11.7973)

—————————-
#BY RUNNING IN THE TUNNEL ALONG THE ARENAS
DistributeLeafObjects failed: !leaf_replaced

This node contains the following objects:
  0: 'clacker' (nan,-17.893,-38.3021)-(nan,-17.2076,-36.2832)

—————————-
#BY TELLING WITH GREGORI STEVALD
DistributeLeafObjects failed: !leaf_replaced

This node contains the following objects:
  0: 'effect_anchor_basic_1007' (-1,-1,-1)-(1,1,1)
  1: 'effect_anchor_basic_607' (-1,-1,-1)-(1,1,1)
  2: 'effect_anchor_basic_608' (-1,-1,-1)-(1,1,1)
  3: 'effect_anchor_basic_1011' (-1,-1,-1)-(1,1,1)
  4: 'effect_anchor_basic_1012' (-1,-1,-1)-(1,1,1)
  5: 'effect_label_321' (nan,1.62141,-37.3553)-(nan,1.84449,-36.5777)
  6: 'stonebm' (nan,-0.0269915,-37.7191)-(nan,1.37141,-36.3738)
  7: 'helms#helm02_stonebm' (nan,-0.177955,-37.4835)-(nan,0.37817,-36.5252)
  8: 'effect_anchor_basic_962' (-1,-1,-1)-(1,1,1)
  9: 'effect_anchor_basic_963' (-1,-1,-1)-(1,1,1)

—————————-
#BY TELLING WITH GREGORI STEVALD
DistributeLeafObjects failed: !leaf_replaced

This node contains the following objects:
  0: 'stonebm' (nan,-0.0269915,25.2846)-(nan,1.37141,26.6838)
  1: 'weapons#doubleaxe02a' (nan,-0.125125,25.8681)-(nan,0.5607,26.0724)
  2: 'helms#helm02_stonebm' (nan,-0.177955,25.5258)-(nan,0.37817,26.5314)
  3: 'weapons#doubleaxe02a' (nan,-0.125125,25.8681)-(nan,0.5607,26.0724)

—————————-
#BY TELLING WITH GREGORI STEVALD
DistributeLeafObjects failed: !leaf_replaced

This node contains the following objects:
  0: 'rat' (-55.6438,-10.0336,-6.79378)-(-54.3555,-9.41705,-4.17799)
  1: 'effect_anchor_basic_9' (-1,-1,-1)-(1,1,1)
  2: 'effect_anchor_basic_267' (-1,-1,-1)-(1,1,1)
  3: 'effect_decal_140' (-55.4064,-10.5083,-5.46327)-(-54.3307,-9.43255,-4.38755)
  4: 'effect_label_2' (nan,-7.91158,-7.03464)-(nan,-4.34708,-2.34009)
 3260 Medium18.10.2009Pascal Detrait Bug at dungeon exit 19.10.2009No Task Description

Big bug between the exit gate of dungeon map and the gate of Hydlaa map.
The character needs to manage to jump when passing the gate to exit the dungeon map. Else the character falls during a while, and appears suddenly on the plaza by losing a big part of his health.

 3252 Medium18.10.2009Pascal Detrait Bug at dungeon exit 18.10.2009No Task Description

There's a big bug at the jonction between the exit gate of Dungeon map and the gate of Hydlaa map.
Each time the character tries to exit, it falls and appears after a while at the middle of the plaza and loss a big part of health.

 3140 Medium29.08.2009Pascal Detrait Small animals impossible to kill 29.08.2009No Task Description

Since the attack action is came back (2009/08/29), small animals (rat, kikiriki …) and Rogues are impossible to kill.
Players can hit but not damage with very few rarely exeption, all hits are bloqued. Those animals can hit and damage.
It’s a problem because they follow and damage players everywhere they go.
Problem meet at Ojaveda but not between Hydlaa and Ojaveda.

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