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Feature Request | 7621 | No | Game Balance | Low | Unconfirmed | KiFunStuS | | Race Based Equipment restrictions | 09.12.2022 | | 1 |
Task Description
1. Avoid lore experts needing to tell people they are wearing something their race is not supposed too. 2. limit the level of power gaming
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Feature Request | 7630 | No | Bugtracker | Low | Unconfirmed | KiFunStuS | | going forward - test server | 28.12.2022 | | |
Task Description
When Migrate to unreal planeshift 9.0 or 1.0 or etc
start a testing server. gets a data base copy of current unreal stable. can test game critical changes to avoid roll backs or database compromises.
could also be used to experiment with balance or skill changes in the future.
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Feature Request | 7658 | No | Models and Maps | Low | Unconfirmed | ferret | | nolthrir village, and farm in emerald lake | 08.01.2023 | | |
Task Description
now that we have the lake populated with plants and some fishes. i am making a proposal for a kelp bed, seaweed bed, the long bladderwrack that we have in small amounts dotted around, and an area that has algae floating on the surface, with a surround to keep it in the one place. the kelp, and bladderwrack, should be harvestable for nolthrir trading to places that cook, or even to traders (both wandering and in cities)
also i propose a village within the area of the central island, that is on land as well as within the water. the design of the village should look like either a coral reef or large shells. close to the island, there should also be a cave system which i am working on a quest for, and some new monsters for that particular cave system. the caves should really be extensive so that navigation is not easy.
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Feature Request | 7696 | No | Inventory/Items | Low | Unconfirmed | TrippedOnReality/Enarel | | For stacks of items have slider counter remember previo... | 28.01.2023 | | |
Task Description
In PS Legacy, when selecting an amount from a stack of items, the slider would “remember” what the previous amount was. This would be useful in PS Unreal for subdividing stacks for crafting, especially since /equip /dequip are not currently ported to PS Unreal (which was the other common way of subdividing stacks for crafting).
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Bug Report | 7705 | No | GUI | Very Low | Unconfirmed | TrippedOnReality/Enarel | | Scroll Bar in Skills Window Doesn't Work on All Tabs | 29.01.2023 | | |
Task Description
In the skills window, the scroll bar doesn’t works with scroll button on mouse in all tabs. Works as expected in the Stats and Combat tabs. Does not work in the Magic, Jobs, Various, or Factions tab. The scroll bar needs to be manually grabbed and dragged to see the rest of the window.
The scroll bar also doesn’t scroll down far enough in the factions tab and in order to see the very bottom of the tab; the window has to be resized to see the bottom.
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Bug Report | 7707 | No | Misc | Low | Unconfirmed | TrippedOnReality/Enarel | | Loot window empty if standing too far away to loot | 02.02.2023 | | |
Task Description
When looting a monster, it’s possible to stand close enough to open the loot window but too far away to actually loot the monster. If you open the loot window while standing too far away, it will appear empty even if there are items there. If you move close enough to loot the monster and click “loot all”, you are able to loot the items even though they do not appear in the loot window. If you close the loot window, move closer, and reopen the loot window, the items appear.
Talad’s Note: move the open window from win_interactUI to the PlayerController receiveloot message, so it opens only if there is loot.
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Bug Report | 7710 | No | Inventory/Items | Very Low | Unconfirmed | Volki | | Dragging glyph from sack into Spell Research slot tempo... | 01.02.2023 | | |
Task Description
Dragging a glyph from an inventory container (e.g. sack or glyph sack) into any slot in Spell Research window causes the glyph to disappear from the container until window is re-opened.
Steps:
- Open Spell Research window from “spellbook”.
- Open glyph sack and drag glyph into any slot in Spell Research window. (Try to use Research or Way slots. Purify Glyph slot only reproducible if right hand has item equipped.)
- Glyph seems to have disappeared from container, but will reappear if window is refreshed.
Additional info: Dragging glyph from glyph sack on the ground to Spell Research slots puts it into inventory. Moving a glyph from inventory into Purify Glyph slot equips the glyph in right hand but does not begin purification. (Not sure if these features are conflicting with spell research.)
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Bug Report | 7713 | No | Misc | Low | Unconfirmed | TrippedOnReality/Enarel | | AOE spells spam system messages | 02.02.2023 | | |
Task Description
Several area of effect spells (Healing rain, dazzling light, icy ground, tire, probably others) send multiple system messages based on the number of targets affected. For example, with healing rain “You call forth healing rain” is sent 4 times if 4 targets are affected, 8 times if 8 targets are affected.
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Feature Request | 7721 | No | User Interface | Low | Unconfirmed | Volki | | Center & hide cursor during camera movement | 04.02.2023 | | |
Task Description
In Legacy, moving the camera with the mouse centers the cursor and hides its visibility until the camera movement button is released.
In Unreal, moving the camera with the mouse allows the cursor to visibly move around the screen and stray off the PS window. Fullscreen is not capturing the mouse during non-combat camera movement, so moving camera too far can result in clicking on windows of other applications on another monitor.
Feature request:
Moving camera with mouse buttons to set position of cursor to center of PS window and toggle cursor invisible until mouse button is released.
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Bug Report | 7723 | No | GUI | Very Low | Unconfirmed | TrippedOnReality/Enarel | | Font size for NPC Text can't be changed | 05.02.2023 | | |
Task Description
Font size in settings for “Speak with NPC Text” or “NPC Response Text” cannot be changed.
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Bug Report | 7727 | No | Models and Maps | Low | Unconfirmed | ferret | | too steep a climb to get out of hole in desert behind o... | 09.02.2023 | | |
Task Description
having tested one fix, i decided to check if i am able to climb out of the hole on the other side of the road into the desert at the rear of oja. i managed to get to /pos 566110.25 -393981.34 10081.11 where it then becomes too steep to continue the climb out.
version 0.7.30, not the 29 as listed
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Bug Report | 7728 | No | Bugtracker | Low | Unconfirmed | Damola | | Jumping when on mount is delayed | 09.02.2023 | | 1 |
Task Description
When mounted after pressing the space bar it takes about half an second or so before the jump actually happens.
When not mounted the jump is immediate.
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Bug Report | 7730 | No | Models and Maps | Low | Unconfirmed | ferret | | derghir sign post floating in oja road 1 | 10.02.2023 | | |
Task Description
the signpost that is supposed to point to the derghir village is floating in the air in ojaroad 1
/pos 343155.47 -335075.34 8986.41
it is also not pointing in the correct direction.
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Bug Report | 7731 | No | Models and Maps | Low | Unconfirmed | ferret | | floating signs in ojaroad 1 pt2 | 10.02.2023 | | |
Task Description
there are a couple of sign posts that stand together and are floating high enough to crawl under them at
/pos 294108.56 -339394.34 10933.02
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Bug Report | 7736 | No | NPC Paths/movement | Low | Unconfirmed | ferret | | velnishi stuck in wall of cave | 11.02.2023 | | |
Task Description
in ojaroad 2 i decided to check the cave and on going into it i found part way to the left in the cave a velnishi tail movinf with the rest of it within the wall.
coords are ojaroadcave01 /pos -356053.56 279411.28 6022.86
the tail actually comes out and back into the wall.
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Bug Report | 7737 | No | NPC Paths/movement | Low | Unconfirmed | ferret | | serpent gobbles not moving | 11.02.2023 | | |
Task Description
serpent gobbles are supposed to patrole the river irfon on both banks with a sleeping area and fishing area close to /pos 400650.50 -327828.62 7508.37. at present they simply stay in one place unless you attack them. they then move and attack back. in legacy, they would attack regardless of your strength against them.
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Bug Report | 7739 | No | NPC Paths/movement | Low | Unconfirmed | ferret | | npc pathways broken | 11.02.2023 | | |
Task Description
tavern de kadel has 3 npc’s stuck in the doorway to the kitchen, on the inside. pathing needs adapting so they leave to go where they are supposed to be
/pos 188805.91 -322772.31 13170.30
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Bug Report | 7742 | No | Models and Maps | Very Low | Unconfirmed | TrippedOnReality/Enarel | | River on Cup of Laanx map has collision enabled | 11.02.2023 | | |
Task Description
you can walk on water at this river: cup_of_laanx 717636.88 -659357.94 10930.61
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Feature Request | 7744 | No | GUI | Very Low | Unconfirmed | Stalfos | | No time shown on the stats bar | 11.02.2023 | | |
Task Description
Can’t tell what time it is in Yliakum
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Bug Report | 7745 | No | Graphical Glitch | Very Low | Unconfirmed | TrippedOnReality/Enarel | | Leaves on tree not affected by water filter | 11.02.2023 | | |
Task Description
When swimming underwater and looking through the water to things above water, everything has a water blur effect except for the leaves on the tree located here: ojaroad1 322214.06 -357065.16 15257.09
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Bug Report | 7746 | No | Bugtracker | Low | Unconfirmed | Damola | | Using /me chat command in group tab posts to main tab | 11.02.2023 | | |
Task Description
In Crystalspace based PlaneShift it posted to group chat.
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Bug Report | 7750 | No | Characters Animation | Medium | Unconfirmed | Carbo Boek | | Rivnak stutters | 11.02.2023 | | |
Task Description
When you ride around on a rivnak, you get these weird stutters. They’re not frame stutters, but the character skips forward. This was tested in Amdenier on roofs and the road.
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Feature Request | 7753 | No | Bugtracker | Medium | Unconfirmed | Rykia | | Missing character armor/weapons/jewelry identification ... | 12.02.2023 | | |
Task Description
Missing slot identification text in inventory window when mousing over the icons surrounding character avatars. Some icons cannot be seen well enough to know what can be slotted.
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Bug Report | 7757 | No | GUI | Low | Unconfirmed | Volki | | Some GUI labels are named inconsistently | 13.02.2023 | | |
Task Description
Throughout the GUI, some options are referred to by multiple or misleading names, which can be confusing and make communicating about them difficult.
On the toolbar → ‘Others’ the shortcut bar is labeled “shortcuts”, but editing the shortcuts shows a widget labeled “Macro Editor”. To reach the shortcuts in Settings menu → Controls, you must scroll down to a section labeled “quickbar”. There are a list of 10 shortcuts below, but “quickbar” is not used as a label anywhere else in the game. It would not be evident to a new player that these are related.
Toolbar → ‘Others’ → ‘options’ opens Settings menu. This is less confusing but may confuse some players when trying to navigate GUI. (My suggestion would be to change “Settings” label to “Options” as we also say “settings” to refer to lore, quests, NPCs, etc.)
Toolbar → ‘Character’ → ‘character’ opens the inventory window.
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Bug Report | 7759 | No | User Interface | Low | Unconfirmed | Volki | | Emote messages make up first names for NPCs | 13.02.2023 | | |
Task Description
Emote messages in chatbox from or targeting NPCs displays their names as if they have a first name if there is a space in the name. The word before the space becomes the only part of the name displayed.
“>Sarras blows a kiss at Flayed.” (Flayed Velnishi)
“>Sarras grabs hold of Dlayo and begins to dance.” (Dlayo Gladiator)
“>Poison yells for Sarras to flee!” (Poison Carkarass)
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Bug Report | 7760 | No | Graphical Glitch | Low | Unconfirmed | Volki | | Character turns blue in a dark alley in Hydlaa | 13.02.2023 | | |
Task Description
Position: hydlaa_plaza 192446.88 -324823.94 11634.67
You turn blue.
Could be coming from blue sewer lights?
https://youtu.be/2yWdYPL8Wk0
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Bug Report | 7761 | No | Items Characteristics | Low | Unconfirmed | ferret | | adorned crates in ojaveda continually spawning | 13.02.2023 | | |
Task Description
i have been checking this spawn point for chests for a while. when last update was completed i cleared the adorned crates from the area, which numbered 3 in the stack. today after a check i find another 3 stacked neatly with no offline looking chest suggesting a player moved them. i believe these chests are spawning too high and thus we get a repeat spawning until they appear at the spawn point.
/pos 533371.69 -366812.44 15751.50
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Bug Report | 7762 | No | Graphical Glitch | Low | Unconfirmed | Eon | | Floating Map Parts: DIRGHIR SIGNPOST | 13.02.2023 | | |
Task Description
The Dirghir signpost, hpmhutt (floating plate) X 3, Lintel (floating stone staircase) are all out of place on the map. They are all floating in the sky.
Current position: ojaroad1 340671.34 - 335667.88 8981.53, instance:0
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Bug Report | 7763 | No | Characters Animation | Low | Unconfirmed | Eon | | Character Foot Bent On Steep Hills: Any Character | 13.02.2023 | | |
Task Description
After a player has made a character; anywhere they walk on a steep hill; the foot is bent. Character Creation (skeletal System) glitch.
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Bug Report | 7764 | No | Client start-up | Very Low | Unconfirmed | Stalfos | | Tiny text in Main on startup | 14.02.2023 | | |
Task Description
There is tiny unreadable text in the Main tab of the chat, if you have font size 0 for Chat Text. Any chat that comes after it is fine, and it becomes readable if you change Chat Text Size, even if you change it back to 0 again.
It is the “<Player> just joined PlaneShift” text
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Bug Report | 7771 | No | Magic System | Low | Unconfirmed | ferret | | enchanting gems does not give magic XP | 15.02.2023 | | |
Task Description
i have looked at the enchanting gems mechanic, and there is an issue with experience not being recorded for the use of magic when enchanting gems. i am fully up as a blue way mage, so i was using crystal way for the enchanting. it gives basic xp but nothing in relation to magic xp, nor noes it state how many points are needed to gain the next level. my crystal way level is 60/63(with buffs).
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Bug Report | 7772 | No | Bugtracker | Low | Unconfirmed | Thosor | | used to click on green buddy list to whisper now have t... | 16.02.2023 | | 2 |
Task Description
windows and Linux, can’t just click on a green buddy to whisper.
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Bug Report | 7774 | No | Bugtracker | Low | Unconfirmed | Mohonin Ditin | | Wrong Number indication in System and Inventory | 16.02.2023 | | |
Task Description
While crafting enchanted ‘Ynnwn Longbow’, after the final bow is made, it shows two different quality in two different places. That is in system message, if it shows quality ‘X’, it shows quality ‘Y’ in smith table inventory box, where Y=X-1. And this is from Master Bow maker, maxed up in Bow making skill. Sorry, but other bows i haven’t checked this out. Does not happen always but happens most of the time. And Does not happen with Q300 bows
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Bug Report | 7776 | No | User Interface | Low | Unconfirmed | Gonger | | Output of /who is not sorted alphabetically | 16.02.2023 | | |
Task Description
Output of /who is not sorted alphabetically
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Bug Report | 7777 | No | Bugtracker | Low | Unconfirmed | Gonger | | Trading does not open your inventory | 16.02.2023 | | 2 |
Task Description
When a trade request is accepted, the inventory should open at the same time, but it does not. Opening it yourself is not a big deal, of course, but it would be nice to have.
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Feature Request | 7782 | No | User Interface | Low | Unconfirmed | Eatuck | | Allow More Rows of Shortcuts and Shortcuts Per Row | 19.02.2023 | | 2 |
Task Description
Please allow additional rows for the shortcuts as well as more shortcuts per row. I utilized shortcuts quite a bit in the legacy game and I liked the ability to have small icons with a ton of shortcuts. This will probably need to be a setting to input the total number of rows and the number of shortcuts per row. The icons would need to scale to fit. Thank you for your consideration.
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Bug Report | 7785 | No | Bugtracker | Low | Unconfirmed | Eatuck | | Character Animations while Mounted and Other | 19.02.2023 | | |
Task Description
My characters race is Kran and I have noticed that my character does the neck stretch animation while mounted.I recommend to have some kind of check while mounted so the idle/standing animations aren’t triggered. Maybe only when the character is standing and idle for a certain amount of time. In addition, I have noticed my character and npcs randomly doing the treading water animation.I am not sure if it is planned but it seems out of place.
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Bug Report | 7787 | No | Models and Maps | Low | Unconfirmed | Baxus | | Barracade Contaners floating | 20.02.2023 | | |
Task Description
There are many containers floating near the Coliseum. POS - hydlaa_plaza 162155.22 -294561.75 10322.76 //drive.google.com/file/d/1XPxOkuBlJ75aoq0OWJ0GnDCj0co0jwrW/view
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Bug Report | 7788 | No | Items Characteristics | Low | Unconfirmed | ferret | | night mushrooms stacking | 20.02.2023 | | |
Task Description
found some night mushrooms that are stacking at /pos 181562.80 -349987.28 12869.13. one other issue is that closing in to get a closer /pos, seems to crash the game.
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Bug Report | 7793 | No | Quests | Low | Unconfirmed | Rykia | | Completing the lava cave isn't recognized by Raithen. | 26.02.2023 | | 1 |
Task Description
Quest: The Arrivals Entering and completing the lava cave isn’t recognized by Raithen. I’ve been there twice, but only used the exit once after crossing the magic stones.
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Bug Report | 7797 | No | Combat | Low | Unconfirmed | Gonger | | In "upper" Hydlaa you get kill messages from the Sewers | 02.03.2023 | | |
Task Description
I was near the Smithy when I received messages like the following: (22:15:02) [chat] >Fordanot Helsun has been killed by X Y! (22:15:38) [chat] >Diseased Rat has been killed by X Y!
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Bug Report | 7804 | No | Inventory/Items | Low | Unconfirmed | ferret | | yliacum map piece at eagle bronze doors is missing. | 06.03.2023 | | |
Task Description
having looked for a map piece in eagle bronze doors, it is clear that the map piece is missing. the last time it was there is was in the hands of the dwarf taimian yangnk.i have failed to find it on anyone there
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Bug Report | 7806 | No | Bugtracker | Low | Unconfirmed | Uadjet | | Problems with /morph | 07.03.2023 | | |
Task Description
I’ve been doing some testing with the /morph command, and have not yet found a way to get it to work properly. I used my event character and every time I tried to morph into another race gender I had issues with the default Enkidukai texture remaining on the head. There were also other issues, like klyros wings being missing, and the fact that after the tests my enkidukai character now seem to have lemur textures on her hands permanently.
These are the results I got starting with a female enkidukai character, closing the game and loading fresh after each morph:
Dermorian M - Wrong texture, no back of head. Changing hair trait doesn’t help. Dermorian F - Wrong texture, no back of head. Changing hair trait doesn’t help. Diaboli M - Wrong texture, no back of head. Changing hair trait doesn’t help. Setting trait first doesn’t help. Diaboli F - Wrong texture, no back of head. Changing hair trait doesn’t help. Enkidukai M - Bad face texture, even from female enki Enkidukai F - Klyros M - Entirely wrong texture, no wings, back missing Klyros F - Nothing visible. Helmet and held items show on ground Kran N - Wrong texture except for hands, oddly. Lemur M - Wrong texture except hands, no hair. Hand texture remains after relog Lemur F - Wrong texture except hands, no hair. Hand texture remains after relog Nolthrir M - Wrong texture except for hands. No top/back of head Nolthrir F - Wrong texture except for hands. No top/back of head Stonehammer M - Wrong texture except for hands. No top/back of head or beard section of face. Stonehammer F - Wrong texture except for hands. No top/back of head Ylian M - Wrong texture except for hands. No top/back of head Ylian F - Wrong texture except for hands. No top/back of head
I few quick tests with a female dermorian character were better, but the head texture was always wrong.
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Feature Request | 7826 | No | Characters | Low | Unconfirmed | Gonger | | No colour highlighting of floating names | 09.04.2023 | | |
Task Description
In Legacy the floating names have different colours depending on Group or Guild, for example. This is not the case in PSU.
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Bug Report | 7828 | No | Quests | High | Unconfirmed | chronicler | | Harnqust's Regular Advertising cry is replacing quest d... | 15.04.2023 | | |
Task Description
Issue: Harnquist regularly calls “Blades, shields, repair kits! Get them here!”. If you are collecting a quest from Harnquist, his regular cry can replace a page of his dialog providing the quest information and there’s no way to get back to the page of dialog that was replaced.
His regular cry should be supressed whenever a player is talking to him, so the player can read all the information he is providing.
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Bug Report | 7840 | No | Bugtracker | Low | Unconfirmed | Damola | | global chat not marked specially in chat log | 07.05.2023 | | |
Task Description
This is with PSUnreal 0.7.35!
Yay for the new Global chat!
I prefer to have all chats in one big chat log. However global chat is not marked as global inside the log file. Like this:
(some time) [chat] Damola: This is global chat!
Would be nice to have “[global]” or some other marker like this in there.
Same goes for NPC chatter and so on. Currently all messages are marked with “[chat]” which is not all that helpful for searching around in the file.
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Bug Report | 7842 | No | Bugtracker | Low | Unconfirmed | Gonger | | Bad results for Platinum mining | 10.05.2023 | | |
Task Description
Platinum Mining is pretty much how it was in Legacy - at Mining 200, I succeed less than 40% of the time, and Q is between 80 and 115 only. With optimal mining gear this will not go above Q 130 or Q 140. It was planned to be made in such a way that there is at least a chance to get Q 200 for Platinum. The success % is less disturbing - some things SHOULD be more difficult than others!
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Bug Report | 7843 | No | Bugtracker | Low | Unconfirmed | Gonger | | Store screen: Purified feature not showing for glyphs | 14.05.2023 | | |
Task Description
In the Glyphs tab of the Store screen of Legacy, glyphs were shown as purified or not. This is not the case in PSU.
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Bug Report | 7844 | No | Bugtracker | Low | Unconfirmed | Damola | | /me in group chat goes to main tab | 20.05.2023 | | |
Task Description
As subject says: /me in group chat goes to main tab. In Crystalspace based PS it went to group tab.
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Bug Report | 7849 | No | Bugtracker | Low | Unconfirmed | Tutharel | | Forest Arangmas, and some other monsters, don't attack ... | 28.05.2023 | | |
Task Description
When I fight Forest Arangmas they don’t attack back. Sometimes they do but most of the time they just sit there.
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