PlaneShift

Task TypeIDPrivateCategorySeverityStatusOpened byAssigned ToSummaryLast Edited[[changedby]]  desc
Bug Report7970NoTraining & SkillsMediumUnconfirmedStalfosShield Handling untrainable08.12.2023 Task Description

Since you can now only wield Shields left-handed due to what I mentioned in bug 7867, only the right hand trains one handed weapons, and two handed weapons give half the training in either hand.

Bug Report7971NoCraftingVery LowUnconfirmedStalfosEnchanting q300 gives no practice08.12.2023 Task Description

Certainly happens with Sapphires, making q300 Enchanted Sapphires gives no practice in a way.

Bug Report7986NoQuestsMediumUnconfirmedUadjetQuest Timers are invisible, leading to confusion01.01.2024 Task Description

In some quests there is a delay before you can talk to an NPC again. One example of this is Its Gone Bad. In Legacy the players got a message like “You have to wait for 10 minutes before you can continue this quest.” so that they knew what was going on, but in PSU they don’t get the message.

Admittedly, the message is very OOC, but without it there’s no way for a player to know why they cannot proceed with the quest. If the messages cannot be restored, maybe a line of dialog from an NPC saying that they’ll have more to say later?

Bug Report7989NoCrafting TransformationsMediumUnconfirmedDaevaornExtremely unrealistic drop in crafting quality (Jewelry...02.01.2024 Task Description

With

- a skill level of 218 (i.e. 186 natively)7
- an unpolished speciment of Q300 to work on

I created a final result for an enchanted gold necklace of Q126

This is an extremly unrealistic random outcome.

Bug Report7992NoBugtrackerLowUnconfirmedTutharelMax stamina decreases when I run around the map02.01.2024 Task Description

when I run around the world, my max stamina decreases as the same rate as my actual stamina. It really isn’t a crazy issue as everything works normally but when looking at my stamina as it decreases, it seems to be full the entire time until it finally just disappears and I’m suddenly unable to move.

When crafting, the stamina bar works as intended with the max stamina never changing and only my actual stamina decreasing.

Bug Report7995NoCraftingLowUnconfirmedDaevaornNew crafting: Two stacks stay separate when added to co...07.01.2024 Task Description

The version affected is 0.7.40, unavailable as an option in the FlySpray configuration.

If you have the right amount of raw materials for a crafting process, but they are not in the same stack (for example because you almost used up one stack with other crafting before and you have another full one) the right amount of items gets transferred into the container, but in two separate stacks, the crafting process accordingly fails with the message that there isn’t the right amount of items and ultimately if you don’t notice the message you are wasting the correctly attributed raw material.

Bug Report8002NoCraftingMediumReady to testDaevaornAuto-prepare picking impossible container11.01.2024 Task Description

While preparing Terevan Berry Wine Saauce (as part of Octarch’s Delight) The “Prepare” button picks either mortar and pestle as the container to be used or the wooden bowl, depending on where my character is standing (in Reffitia’s Kitchen).

Both are too small to hold all items that are needed to combine “Unmixed Terevan Berry Wine Sauce”. Maybe container size should be a criterion more than distance.

Bug Report8009NoCrafting TransformationsMediumUnconfirmedMalunga Leeboo"Prepare" button does not appear for an existing combin...04.05.2024 Task Description

Once you creating alchemy components which assume various combinations, like Air Essence (cerating Frost Arangma Essence Mix OR rectifying Mix of corroded Riverling Bones) AND you have a “Riverling” set of ingredients in your inventory, the “Check Prerequisites” button displays “Frost Arangma Essence Mix: Missing 1” and “Prepare” button does not appear. Because it is listed first and no further check is happening.
My suggestion is to add checkboxes or radio-buttons to recipes like these in order to help “Check Prerequisites” button detect existing set correctly.

Feature Request8020NoCraftingVery LowUnconfirmedTrippedOnReality/EnarelHarvest/Fishing "cannot fish/harvest from the same plac...04.05.2024 Task Description

If you are in a location that has both fishing and harvesting available, if you successfully harvest an item and do not move, but switch to fishing you get a warning saying “You cannot fish in the same place twice” even though you have not fished at this location.

If you successfully catch a fish and do not move, but switch to harvesting you get a warning saying “You cannot harvest in the same place twice” even though you have not harvested at this location.



This is probably true of mining if there are area overlaps, but I have no idea if this actually exists anywhere.

example location for fishing/harvesting: /pos 109482 -757679 20767

Bug Report8022NoItems CharacteristicsLowReady to testJokoDisplay Error quality shown by mouse over is one lower ...12.05.2024 Task Description

The quality of items shown during mouse over is one lower then the actual quality shown in info box after right click.

https://media.discordapp.net/attachments/1237535495794331678/1238899389456715866/image.png?ex=6640f678&is=663fa4f8&hm=d7f1b3022cf4c8409a9c985616191c0364b54b2fd2b13e15c8f283659a7f9c5b&=&format=webp&quality=lossless

Bug Report8023NoGraphical GlitchLowUnconfirmedJokoKlyros male back transparent when riding11.05.2024 Task Description

When riding on a Rivnak the left back of male Klyros model becomes transparent.

Bug Report8025NoBugtrackerLowUnconfirmedUadjetOrder of the Keen Edge faction not correctly imported11.05.2024 Task Description

Players who have done the Order of the Keen Edge quests do not seem to have their faction points calculated correctly. Players who have done the quests seem to have their faction listed as 0 (Ignored). I checked the quests, and no faction points are awarded by the quests, even though my logs show that faction points were given. Currently, the quests only give faction_level.

Bug Report8026NoBugtrackerHighUnconfirmedThosorLoss of mouse control during combat13.05.2024 Task Description

When shooting at live target, tab, get red reticle, seems fine. When target dies, or you miss, you get split white circle.

   You cannot click anywhere on screen, quit or chat. If you are windowed, or alt/tab to another window, you can X out the window. This was proven during the 240511 event with other players, me on Linux, another user on Mac.

I have had this problem since PSU, thought it was me, and previously on another Windows machine.

   Could not reproduce on dummies in arena, It did happen on dummies in event.
   This is new draft, will complete soon.
Feature Request5705NoWebtoolsMediumUnconfirmedAndyMyPlane HTTPS22.07.20121 Task Description

Any way to get MyPlane running on HTTPS? I am thinking before someone has a problem. Not positive on the category on this one, thanks.

Feature Request5714NoItems CharacteristicsMediumUnconfirmedAndyNamed variety of crystals27.07.20121 Task Description

The random weapons naming system is one of the excellent features of PlaneShift, and crystals have always been iconic to PlaneShift. Different varieties of mineral crystals produced at the mine sites. Some descriptors that would indicate quality on the crystals, like: Smoky, cloudy, occulted, clear, milky, flecked, fractured, et cetera. Smoky sapphire, occulted Ruby, et cetera. These could indicate grades of quality. Perhaps there should be a chance to pull extremely unique crystals of magical quality with two or more modifiers. I would not be surprised if this was already thought of, but I wanted to put it up here while it was in my mind.

Feature Request5906NoGUIMediumUnconfirmedRoman YagodinDisable display quantity for a slots with only one item25.02.20131 Task Description

I think, slots in all windows should not have quantity labels displayed then there is only one item.
It concerns inventory window (including equipment slots), a hotbar, container, exchange (could be), etc.

Feature Request5914NoQuestsMediumUnconfirmedErodare LenizusSkill Requirements and Time Locks28.02.20131 Task Description

Most quests start with an intro and a confirmation for the player to accept the quest. For those that have skill requirements and/or time locks, instead of hiding the quest completely, perhaps it would be better to expose such quests when the character is otherwise qualified (e.g completed other quests in the chain) and do the skill / time check in the intro steps and have the NPC inform the character that they need to practice more before they can continue, or say something along the lines of "too busy right now, come back tomorrow". This way the player will know the quest is there, and get a hint of what they need to do. Going around and touching all the NPC's and finding nothing just feels like a bug when one knows there should be quests out there someplace.

Feature Request5957NoUser InterfaceMediumUnconfirmedLusserallSome Shortcut/Options window features LShift/RShift++03.04.20131 Task Description

Not all shortcuts from shortcuts window are in "Options→Controls→Shortcuts"
If you set/change a key in shortcuts window the key does not get set/changed in options window until you relog.

The following is not really a bug but more feature request
If you set a key you can set
LShift - RShift
LCtrl - RCtrl
LAlt - RAlt

But if you make key combos it will just turn to
Shift+key
Ctrl+key
Alt+key

Would it be possible to set
LShift+key
LCtrl+key
LAlt+key
RShift+key
RCtrl+key
RAlt+key

That will open up allot more possible key combinations.

Feature Request5985NoMiscMediumUnconfirmedJThompsonMusic - Numbered Measures, Ability to play part of a pi...16.04.20131 Task Description

It would be helpful if measures were numbered.
It would be extremely helpful for writing music to be able to just play the last measures added. It would be useful for RP purposes, too, since that is how one often practices a piece… working on one section at a time, or you might want to share part of something you had written.

Bug Report6240NoEngineMediumUnconfirmedRoman YagodinBook use commands mess21.11.20131 Task Description

For crafting book /use command equips book in mind slot - and it’s OK, I think.
But how to open crafting book for reading, as of RMB click in inventory?

Then dragging a book from inventory to shortcut window, /use command is created.
But /use command for common book just results in a book, equiped in righthand slot (in case it’s empty).
Book isn’t opened for reading nor writing, so where is no result of using it. So no /use…

After equipping a common book in a hand slot, /use [slot-name] command just kills the psclient… This one really unexpected :(

/write [item-name] command syntax not working on a writable book, resulting message is: “You cannot write on this item” -
but this syntax described in a Help window! And /write [slot-name] syntax works as expected.

I think it’s clear that /read command for a books must exist to make complete set. Some use cases:

* want to read any book - use /read [item-name] or /read [slot-name]
* want to write to a writable book - use /write [item-name] or /write [slot-name]
* want to equip / dequip any book - use /equip and /dequip commands

Sane default results for /use command:

* Crafting book - equip in a mind slot.

It's a reference book, to take a look from time to time in a crafting process, after all.

* Common book and writable book - open book reading window. Using a book in a real world means “read it”.

Other "uses" (as a blunt weapon, fuel, press-papier, etc.) are less common.
Bug Report6269NoEngineMediumUnconfirmedErodare LenizusForward Non-Chat Keys To Shortcuts29.11.20131 Task Description

In the current state, if you have focus in the text box of the chat, none of your shortcut hotkeys work, even if they’re mapped to keys that do nothing in the chatbox, such as F1-12, Ctrl, Alt, Tab, Pause, etc.

I’m filing this as a bug report, because either this should be “fixed” so we can map shortcuts to such keys so they will still work while chatting, or the team can decide this is “not a bug” and close it.

The “fix” therefore, is to trap only those keys that chatbox can deal with, and forward anything else to the shortcut processor, so while typing in chat W A S D would be trapped in chat, and F3 would fire the shortcut it’s mapped to.

Feature Request6278NoUser InterfaceMediumUnconfirmedAndrew DraskoyUse object equiped in sword hand if no object is focuss...05.12.20131 Task Description

A UI improvement: This would make things much more convenient for spells like Dweomer Detection, but generally in cases where an action is performed on an object such as repairing weapons and armor. It would be great if the object of the action was (first choice) an external object that you have in focus. If there is no such object, use the one in the sword hand.

Right now, there is a mix of both of these things implemented. This would make it consistent and convenient. Right now it's quite awkward to have to drop an item, and then focus on it before casting a spell on it.

Bug Report6323NoMagic SystemMediumUnconfirmedDaevaornMounted shape-shifting results in wrong speed13.01.20141 Task Description

When you use a shape-shifting spell like Gorwealform (assuming the same holds for Polymorph) while mounted, the speed is not set correctly and you can reach no more than walking speed afterwards.

Bug Report6378No2D ArtMediumUnconfirmedJonMap shows Irifon River between Gugrontid and Bronze Doo...04.04.20141 Task Description

The map that shows up when you take a pterosaur flight shows a river identified as the Irifon River between Gugrontid and the Bronze Doors. However, there’s no river there and the Irifon is actually located between Hydlaa and Ojaveda.

Bug Report6472NoUser InterfaceMediumUnconfirmedRoman YagodinNPC dialog shows NPC's public phrases20.05.20141 Task Description

Often then I'm trying to speak with NPC using "new" NPC dialog, on activate it shows NPC's reply bubble with a common public phrase (instead of [private] quest choices).

Think that NPC speech bubble should be displayed only for NPC's replies on quest choices / answers. Rule is simple: no quest choices made in dialog session = no need to show NPC reply bubble. All other NPC talk should be directed to the chat.

Bug Report6528NoInventory/ItemsMediumNewVenalanRalph CampbellBoth Hand item flag16.07.20141 Task Description

When you equip an item with “BOTH HANDS” flag an icon appears in only the left or right hand inventory slot, whichever you dropped it in.

As the weapon takes up both ‘LEFT’ and ‘RIGHT’ hands it would be clearer if the same icon appeared in both hands to make it clear that both hands are taken up by one item.

It should also be possible to deequip it from the icon in either hand.

Bug Report6529NoCharacters AnimationMediumUnconfirmedVenalanBoth Hand item attack/equip animation16.07.20141 Task Description

At the moment two handed items appear in a single hand and use the animations for single hand weapons. There needs to be a new set of equip and attack animations for each race for two hand weapons.

Feature Request6617NoRulesVery LowNewLisaTuathanachPotions for skill boost03.10.20141 Task Description

We have potions that improve stats, we have potions that improve magic skill, how about potions that improve combat skills and job skills? make alchemists have a little more value :)

Feature Request6650NoInventory/ItemsLowNewTuathanachEasier way to see quality of items in inventory17.10.20141 Task Description

From Post by apyj13 inhttp://www.hydlaaplaza.com/smf/index.php?topic=41889.msg473672#msg473672 “would it be possible to add a quality “tooltip” on hover so you don’t have to right click on an item when it’s in your inventory to see what quality it is, or perhaps a small number in the corner (similar to what is done with the quantity)?”

Also is it possible to make the numbers for quantity/quality in item slots customisable from skin xmls.

Bug Report6696NoSoundMediumUnconfirmedJoshuaInstrument Music Doesn't Stop22.11.20141 Task Description

When you are playing a song on an instrument, if you close out of the sheet rather than clicking the stop button, the music will continue to play. This seems to continue until you relog, and opening and using the sheet again doesn’t fix it, it will only make you play two songs at once.

I am not sure if other players hear this or just the player.

In my opinion, X’ing out of the music sheet should work just like the stop button.

Bug Report6707NoEffectsMediumUnconfirmedJoshuaFog Whitens Texture Transparency03.12.20141 Task Description

When there is foggy weather in the game, some 2D textures will have white boxes around them. The most well-known instance where this happens is with the target effect under an NPC’s feet. I think this also affects 2D grass textures like at the magic shop forest. Basically, the fog makes transparency in certain textures visible by making them white.

Feature Request6715NoInventory/ItemsMediumUnconfirmednobody specialVary current quality of loot items23.12.20141 Task Description

I think it would be more realistic and quite useful for looted items to have a random current quality. Finding enough damaged equipment to practice repair is always tough, this idea would go a long way to making it a more usable skill.

This idea, if properly implemented, could also balance out the values of looted items. A sub-routine could be devised to cause the highest value items suffer the greatest pre-loot damage. So a standard unmodified item could have a flat chance of being anywhere from 1 to 50 out of 50 quality. A one modifier item could roll 2 50-sided dice taking the lower result or average, and so on for 2 modifier and three modifier items. Specific implementation could be subject to testing to determine appropriate rates.

This would result in less of a lottery effect.

Feature Request6735NoEngineMediumUnconfirmedDaevaornMake /ignore target music output as well as chat28.12.20141 Task Description

I would like to have a specific means of muting certain people’s “music”. It’s a shame if you have to turn off all musical instruments to be rid of the “Listen to me practise my same song for any amount of hours if you want to craft here” people.

So it would be very nice if /ignore commands would also affect audio output triggered by the ignored person. Not sure how feasible that is technically, though.

Bug Report6776NoItems CharacteristicsMediumUnconfirmedSajut FogilTuathanachBow Prices20.01.20151 Task Description

I crafted two bows, the NPC-Price for the Enkidukai Shortbow (needs lvl 20 in bow making and more material) seems to low.
Enkidukai Hunting Bow, Q170; 1588 Tria
Enkidukai Shortbow, Q193; 1531 Tria

Feature Request7532NoInventory/ItemsLowUnconfirmedDamolaLoad and save book contents into a file04.11.20221 Task Description

Would be nice to be able to save the contents of an editable book into a local file on the client computer like it was possible in Crystalspace based PSUnreal.

Low priority as it is also possible to cut&paste contents. However for longer books it would still be nice to be able to edit them in a local text editor and then load them again into PSUnreal.

Feature Request7621NoGame BalanceLowUnconfirmedKiFunStuSRace Based Equipment restrictions09.12.20221 Task Description

1. Avoid lore experts needing to tell people they are wearing something their race is not supposed too.
2. limit the level of power gaming

Bug Report7728NoBugtrackerLowUnconfirmedDamolaJumping when on mount is delayed09.02.20231 Task Description

When mounted after pressing the space bar it takes about half an second or so before the jump actually happens.

When not mounted the jump is immediate.

Bug Report7793NoQuestsLowUnconfirmedRykiaCompleting the lava cave isn't recognized by Raithen.26.02.20231 Task Description

Quest: The Arrivals
Entering and completing the lava cave isn’t recognized by Raithen. I’ve been there twice, but only used the exit once after crossing the magic stones.

Feature Request7810NoGuilds/GroupsLowNewHaviland TenouriTarget user from group list11.03.20231 Task Description

It would be nice if I could target a player with clicking his name in the group list

Bug Report7977NoNPCLowReady to testDaevaornOnyx Dagger members in the Hydlaa Sewers' column hall n...18.03.20241 Task Description

The four Onyx Dagger members who share the hall with two Grendols do not respawn once killed.

Bug Report7978NoUser InterfaceHighUnconfirmedDaevaornPort /unstick as a means to solve critical bugs on play...24.12.20231 Task Description

It has happened to me a dozen times over since joining UR after it has replaced legacy, I relogged inside a guildhouse/law map and I am eternally falling for having spawned slightly beneath floor level.

In several instances I had to wait hours for a /tp back to the map, and so it is happening again today.

Please make a quick fix of this enabling players to teleport themselves back to the map in such a case. It’s a real downer to have to wait for a long time in such a case, particularly given the fact that you probably have to stay online for a GM to /tp and fix this. Huge waste of energy with the constant 3D animation.

This could also be of help if players are trapped in map geometry, inescapable pits, rifts and so on.

Bug Report7991NoQuestsMediumUnconfirmedTutharelwhen completing a quest with a "choose your reward" sec...05.01.20241 Task Description

when completing a quest with a “choose your reward” section at the end, if you don’t select a reward before clicking “Select a reward” it doesn’t stop you before continuing or give you a default reward, it just completes without giving you any of the possible rewards.

When a friend completed the “Levrus Rat Eyes” quest, she forgot to select a reward before clicking “Select a reward” and received none of the options given.

Feature Request5485NoInventory/ItemsMediumUnconfirmedFiribanMake a hat item where you can throw money in26.12.20112 Task Description

it would be nice for bards if they had hats where passers-by could throw some tria in. The hat item would serve as a money container as well as a piece of clothing. The advantages to just throwing tria on the ground are that people can’t just steal the money and it would look nicer.

Feature Request5984NoMiscMediumUnconfirmedJThompsonNaturals in music16.04.20132 Task Description

Since you can set the sharps and flats for the overall piece of music, you should be able to insert naturals. Otherwise, if you need to cancel one of the sharps/flats for the key you are using anywhere in the music, your only alternative is to write in all the sharps and flats throughout by hand.

Feature Request6440NoEngineMediumUnconfirmednobody speciallog file for quest chat12.05.20142 Task Description

It would be extremely useful to have a dedicated file for all quest chat that you could enable.

Bug Report6477NoEngineMediumUnconfirmedGonger"/target next" skips over targets23.05.20142 Task Description

During the last Dev Meeting, there was a good discussion about looting problems, especially after killing multiple opponents.
Aliasing with “/target next” does not solve the problem, because several players confirmed that this command tends to skip corpses.

Therefore Eredin asked for this ticket as a reminder to check the command.

Feature Request6774NoUser InterfaceMediumUnconfirmedMario RohkrämerDirect access to the help dialog explaining a command18.01.20152 Task Description

You can show the Help dialog (menu button or /show help); but to read the verbose explanation about a specific command, you have to search for it in the tree of categories, which may be a little time consuming.

It may be helpful for more experienced users to have a command which opens the Help dialog and navigates to the topic about the command if it exists.

I could imagine e.g. a command like /about command to call the verbose help for the topic /command.

Feature Request6782NoEngineMediumUnconfirmedTrippedOnReality/EnarelAdd current weather to the Information Window08.02.20152 Task Description

For folks who have older computer systems, sometimes the only way to get PS to work is to have setting on lowest and have weather turned off. But weather is a good RP point so it would be nice to be able to tell what weather is happening even if you can’t see it. It would be nice to have that information next to the time in the information window, or if that isn’t possible, perhaps a command query /weather that will return the current weather of the sector you are in.

Bug Report7772NoBugtrackerLowUnconfirmedThosorused to click on green buddy list to whisper now have t...16.02.20232 Task Description

windows and Linux, can’t just click on a green buddy to whisper.

Bug Report7777NoBugtrackerLowUnconfirmedGongerTrading does not open your inventory16.02.20232 Task Description

When a trade request is accepted, the inventory should open at the same time, but it does not.
Opening it yourself is not a big deal, of course, but it would be nice to have.

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