PlaneShift

Task Type  ascIDPrivateCategorySeverityStatusOpened byAssigned ToSummaryLast Edited[[changedby]]
Bug Report7689NoMiscLowNewHaviland TenouriLogfile opened under the name of my pet05.02.2023 Task Description

Sometimes PSU logs to the wrong logfile, taking my pets name for the logfile instead the name of my character. If I’m not mistaken, the logfile is opened when the first line to log is to be written. If I happen to sit on my pet at the time, the name of my pet is taken instead of the name of my character.

Bug Report7605NoCombatLowNewKiFunStuSOnyx Dagger03.02.20232 Task Description

attack onyx dagger

NPC chat tab spammed with Stares coldy at me
and
attacks me with defensive stance

it did manage to cast a spall that that says
Onyx Dagger drains your mental abilities

it has a residual magic effect on the ground that remained after it died
and still on the ground after it respawned

Bug Report7603NoCombatLowNewKiFunStuSThunder clacker03.02.20233 Task Description

Uses ranged sound attack

spams NPC chat tab with Attacks me using normal stance
and
emits A loud thundering noise

Does not actually attack me

Bug Report7601NoCombatLowNewKiFunStuSJade Clacker03.02.20235 Task Description

Attack Jade clacker
it follows you around but does not attack

Tested in Laanx Dungeon

Bug Report7715NoModels and MapsLowPostponedKiFunStuSpots out of place by stalag02.02.2023 Task Description

the pots are all out of place. wrong angles and height.

gugrontid 73779.85 -489821.34 10714.60

Can be delayed until after migration..

Bug Report7707NoMiscLowUnconfirmedTrippedOnReality/EnarelLoot window empty if standing too far away to loot02.02.2023 Task Description

When looting a monster, it’s possible to stand close enough to open the loot window but too far away to actually loot the monster. If you open the loot window while standing too far away, it will appear empty even if there are items there. If you move close enough to loot the monster and click “loot all”, you are able to loot the items even though they do not appear in the loot window. If you close the loot window, move closer, and reopen the loot window, the items appear.

Talad’s Note: move the open window from win_interactUI to the PlayerController receiveloot message, so it opens only if there is loot.

Bug Report7607NoModels and MapsLowAssignedKiFunStuSTuathanachLadders you have to jump to go up02.02.20235 Task Description

186500.38 -336082.84 -1019.9

and the ladder above it

work around * just keep jumping and mantling

Bug Report7713NoMiscLowUnconfirmedTrippedOnReality/EnarelAOE spells spam system messages02.02.2023 Task Description

Several area of effect spells (Healing rain, dazzling light, icy ground, tire, probably others) send multiple system messages based on the number of targets affected. For example, with healing rain “You call forth healing rain” is sent 4 times if 4 targets are affected, 8 times if 8 targets are affected.

Bug Report7710NoInventory/ItemsVery LowUnconfirmedVolkiDragging glyph from sack into Spell Research slot tempo...01.02.2023 Task Description

Dragging a glyph from an inventory container (e.g. sack or glyph sack) into any slot in Spell Research window causes the glyph to disappear from the container until window is re-opened.

Steps:

- Open Spell Research window from “spellbook”.

- Open glyph sack and drag glyph into any slot in Spell Research window. (Try to use Research or Way slots. Purify Glyph slot only reproducible if right hand has item equipped.)

- Glyph seems to have disappeared from container, but will reappear if window is refreshed.

Additional info:
Dragging glyph from glyph sack on the ground to Spell Research slots puts it into inventory.
Moving a glyph from inventory into Purify Glyph slot equips the glyph in right hand but does not begin purification.
(Not sure if these features are conflicting with spell research.)

Bug Report7709NoGraphical GlitchMediumUnconfirmedferretdelver has some very strange lighting01.02.20231 Task Description

no task description

Bug Report7507NoPetsLowUnconfirmedDamolaWhen mounting again after unmounting character is sitti...31.01.202361 Task Description

Every time I unmount and mount again it adds another about 90 degrees so that after four times the char sits on the mount in almost correct orientation again.

Tested on Rivnak and Drifter.

However after dismissing a pet and summoning it again once after logging in, the sitting position keeps locked. But only if the character mounted it once before dismissing the pet for the first time.

So or so there is something off with the sitting position of the char on a mount after the first unmount and mount again cycle.

# Expected result

Character always sits on the mount in correct orientation.

Bug Report7705NoGUIVery LowUnconfirmedTrippedOnReality/EnarelScroll Bar in Skills Window Doesn't Work on All Tabs29.01.2023 Task Description

In the skills window, the scroll bar doesn’t works with scroll button on mouse in all tabs. Works as expected in the Stats and Combat tabs. Does not work in the Magic, Jobs, Various, or Factions tab. The scroll bar needs to be manually grabbed and dragged to see the rest of the window.

The scroll bar also doesn’t scroll down far enough in the factions tab and in order to see the very bottom of the tab; the window has to be resized to see the bottom.

Bug Report7625NoModels and MapsLowCould not VerifyKiFunStuSGobo Root in the sky29.01.20233 Task Description

gugrontid 70530.35 -47897.44 10719.28

Bug Report7427NoModels and MapsLowNewTrippedOnReality/EnarelFloating plants ojaroad129.01.20232 Task Description

floating plants at: 274673.47, -364629.59, 10927.77

It’s spawned items, probably from a natural resource location.

Bug Report7426NoModels and MapsLowNewTrippedOnReality/EnarelEagle gobble huts inside hill/underwater ojaroad2 39684...24.01.20231 Task Description

no task description

Bug Report7684NoBugtrackerMediumNewHaviland TenouriEditing Guildpermissions and Points24.01.20231 Task Description

Giving a Guild level the permission to edit gild points is not honoured. The flag is shown, but if someone of ther permitted group tries to edit the points of himself or another member he gets “you don’t have the permission…”

Additionally, editing permissions is not propageted to other online members. Ie. they do not see any changes in guild privileges.

Bug Report7424NoBugtrackerLowUnconfirmedDamolaguild house: no collision detection inside guild house22.01.20231 Task Description

PSUnreal 0.7.23 (not yet in Reported Version)

In guild house one can run through chairs and beds and shelves.

Collision detected is disabled. Like for chairs and other items placed outside of the guild house.

Expected result

In guild house collisions are detected for items like beds, shelves, chairs and so on is enabled like in Crystal Space PS. So that these items are really solid for the char.

Ideally there would also be collision detection outside of guild house, together with a physics simulations, so that you cannot place 10 shelves onto one another easily, cause they would crumble down again. We did not have this in Crystal Space PS however, so for feature parity with CS PS collision detection inside guild houses is enough.

Bug Report7687NoMovementLowUnconfirmedGongerProblems with Mount Movements19.01.20231 Task Description

Narrow gateways that were easily passable for mounts in Legacy are now hard or even impossible to get through. One example is the first stairs going down in the Welcome Area. It takes several tries with jumping to get through. And speaking of jumps, they are much lower than in Legacy, so fences in Hydlaa have become unsurmountable.

Bug Report7445NoCraftingLowUnconfirmedGongerNo free ores / gems17.01.20233 Task Description

In PS Legacy there are low Q ores / gems near mines, which is good for newbies. In PSU there do not seem to be any.
I chose Crafting Category, since you need ores, for example, for crafting weapons.

Bug Report7566NoCombatLowCould not VerifyKiFunStuSPVP casting errors14.01.20232 Task Description

I am not entirely sure on how this bug is best described.
as the duel system is not releasing the duel flag currently.

But I think while the main duel is active you cannot charge cast a spell using the hotkeys against your opponent while in the default navigation mode.

but you can cast charged spells using the hot keys after pressing TAB and entering combat mode.

I will retest this bug after the duel flag bug has been resolved.

Bug Report7571NoMagic SystemLowNewKiFunStuSPrayer14.01.20232 Task Description

when I casted Prayer.

it reapeats the following for each target affected
you sing a prayer,healing everyone who can hear you for 176 points

the spell blessed litany lists all the players affected
you sing a litany, healing %player for XX points and XX stamina

This happens also in Legacy.

Bug Report7604NoCombatLowNewKiFunStuSHP bar not diminishing when using Damage over time14.01.202311 Task Description

Cast poisonous hail storm.
health bar does not decrease even after creature has died

Bug Report7656NoBugtrackerLowNewferretfloating book on ojaroad114.01.2023 Task Description

a floating book, that claims to be a dead bird, is floating and inaccessible as it has no collision and thus not allowed to be picked up. position of the book is found by going to /teleport me map hydlaa_plaza 337145.72 -345854.81 10980.61 on teleport you are directly where the book is situated and on a rivnak, a nolthrir has it head high.

Bug Report7661NoQuestsLowCould not Verifyferretquest from krestal dhusho does not complete14.01.20231 Task Description

quest deliver a letter, from krestal dhusho does not complete. delivery to mr yasoj completes without words. but the letter to kora windstone is rejected. she does not accept the letter at all and krestal dhusho is unable to complete the quest without that delivery being accepted.

krestal is in hydlaa plaza . pos 207830.66 -335409.66 10595.37

mr yasoj is in fact benack yasoj . pos akk central 538320.75 -370447.25 15354.24

kora windstone is in the wilds of bronze doors 2 road

Bug Report7512NoBugtrackerLowNewHaviland Tenourican not attack without a weapon14.01.20232 Task Description

When trying to attack it says “You have no weapons equipped!”

Bug Report7539NoBugtrackerLowCould not VerifyDamolaClears chat line on entering ]14.01.20237 Task Description

# How to reproduce

Enter some text followed by “]”

# Actual result

PSUnreal clears the chat line

# Expected result

“]” appears on chat line.

# Use case

Use [] for OOC comments in /tell or (rarely) in main.

Bug Report7446NoBugtrackerVery LowNewGongerGuards! Guards!13.01.20232 Task Description

Two problems with guards:
They do not complain about characters with wielded weapons.
They do not let creatures enter the city! ;-)

Bug Report7644NoGUILowNewKiFunStuSpets Window13.01.20231 Task Description

window resizing has no effect on the displayed information.

or that is as indented, and there should be no resize for it.

Bug Report7654NoModels and MapsLowNewKiFunStuSWeather not synced06.01.20231 Task Description

when snowing for 1 player, it is not snowing for another

Bug Report7602NoCombatLowUnconfirmedKiFunStuSDebuff breaks Monster Combat02.01.20231 Task Description

Cast a Debuff like Frozen net or dazzling light

After debuff expires, NPC creature will follow you but not attack

Bug Report7479NoBugtrackerLowNewDamolaMoving an item inside around inside container gives "it...30.12.20226 Task Description

I have a container (a sack) with tools. In there, I have a rock pick. Its capacity is 18.85/20. I can move the rock pick from container to inventory and back nicely.

However when I move the rock pick to a different slot in the container, I get:

“Item cannot be added to that container because item is too large to fit.”

I bet what happens is that PSUnreal first tries to add the rock pick to the new slot in the container and only then removes it from the old slot. This is of cause the safe way to do it, however it does lead to above error, as the rock pick has a size of 1.5 and that does not fit in 20-18.85 anymore.

That seems to be the case, cause moving a potion around in a container with capacity 7.90/20 works nicely.

I believe Crystal Space PS had the same “bug”.

Bug Report7611NoUser InterfaceLowCould not VerifyZomPassword Save Error19.12.20221 Task Description

When you click remember Password the password looks like it is being duplicated then saved and then will not work.

Bug Report7575NoEngineLowNewTaladcommand /setskill me all 100 disconnected the client26.11.2022 Task Description

If you use:
/setskill me all 100

the server is trying to send all skills multiple times and we get a disconnection on the client

Seems that AdminManager::AwardToTarget() is sending back the WHOLE set of skills instead of the one modified. So the result is 68 skills sent 68 times.

Bug Report7572NoGUILowUnconfirmedTrippedOnReality/EnarelMouse pointer overlaps hover tooltip when in windowed m...25.11.20222 Task Description

When playing in windowed mode, if you shrink the game window, everything scales smaller except the mouse pointer. This causes the tooltip to be hidden behind the mouse pointer if you shrink the window smaller making it unreadable. I’m not sure if it’s possible to either have the mouse pointer scale with everything else, if the tooltip can be further offset, or if the tooltip can be on top of the pointer.

This is the biggest problem on the toolbar with options, skills, character etc, spells/active magic toolbar, and on the shortcut toolbar. The inventory tooltips seem ~okay. They do overlap slightly, but the overlap is in a place without text.

Bug Report7258NoBugtrackerLowUnconfirmedHaviland Tenourisegmentation fault in hydlaa VK_ERROR_DEVICE_LOST24.11.20223 Task Description

Not sure what causes the client to crash. But it seems reproducible when I turn around.

System is Linux 5.8.0-59
Ubuntu bullseye
mesa 20.2.6-0
NVidia GeForce GTX 970
Driver Version: 460.91.03
CUDA Version: 11.2

[2021.07.31-21.33.40:344][840]LogRHI: Timed out while waiting for GPU to catch up on occlusion results. (0.5 s)
[2021.07.31-21.33.40:420][840]LogVulkanRHI: Error: Result failed, VkResult=-4
at /home/planeshift/UnrealEngine/Engine/Source/Runtime/VulkanRHI/Private/VulkanMemory.cpp:4742
with error VK_ERROR_DEVICE_LOST
Fatal error: [File:/home/planeshift/UnrealEngine/Engine/Source/Runtime/VulkanRHI/Private/VulkanUtil.cpp] [Line: 803]
Result failed, VkResult=-4
at /home/planeshift/UnrealEngine/Engine/Source/Runtime/VulkanRHI/Private/VulkanMemory.cpp:4742
with error VK_ERROR_DEVICE_LOST
Signal 11 caught.
Malloc Size=65538 LargeMemoryPoolOffset=65554
CommonUnixCrashHandler: Signal=11
[2021.07.31-21.33.40:480][840]LogCore:

Critical error:

Unhandled Exception: SIGSEGV: invalid attempt to write memory at address 0×0000000000000003

[2021.07.31-21.33.40:480][840]LogCore: Fatal error: [File:/home/planeshift/UnrealEngine/Engine/Source/Runtime/VulkanRHI/Private/VulkanUtil.cpp] [Line: 803]
Result failed, VkResult=-4
at /home/planeshift/UnrealEngine/Engine/Source/Runtime/VulkanRHI/Private/VulkanMemory.cpp:4742
with error VK_ERROR_DEVICE_LOST
0x0000000004445d9b PSUnrealClient!VulkanRHI::VerifyVulkanResult(VkResult, char const*, char const*, unsigned int) [/home/planeshift/UnrealEngine/Engine/Source/Runtime/VulkanRHI/Private/VulkanUtil.cpp:802]
0×0000000004422322 PSUnrealClient!VulkanRHI::FFenceManager::WaitForFence(VulkanRHI::FFence*, unsigned long long) [/home/planeshift/UnrealEngine/Engine/Source/Runtime/VulkanRHI/Private/VulkanMemory.cpp:4742]
0x00000000043fe84d PSUnrealClient!FVulkanCommandBufferManager::WaitForCmdBuffer(FVulkanCmdBuffer*, float) [/home/planeshift/UnrealEngine/Engine/Source/Runtime/VulkanRHI/Private/VulkanCommandBuffer.cpp:457]
0x000000000446288e PSUnrealClient!FVulkanViewport::WaitForFrameEventCompletion() [/home/planeshift/UnrealEngine/Engine/Source/Runtime/VulkanRHI/Private/VulkanViewport.cpp:296]
0x000000000444795c PSUnrealClient!FVulkanViewport::Present(FVulkanCommandListContext*, FVulkanCmdBuffer*, FVulkanQueue*, FVulkanQueue*, bool) [/home/planeshift/UnrealEngine/Engine/Source/Runtime/VulkanRHI/Private/VulkanViewport.cpp:939]
0×0000000004447098 PSUnrealClient!FVulkanCommandListContext::RHIEndDrawingViewport(FRHIViewport*, bool, bool) [/home/planeshift/UnrealEngine/Engine/Source/Runtime/VulkanRHI/Private/VulkanRHI.cpp:889]
0x000000000450fcd0 PSUnrealClient!FRHICommandListExecutor::ExecuteInner_DoExecute(FRHICommandListBase&) [/home/planeshift/UnrealEngine/Engine/Source/Runtime/RHI/Private/RHICommandList.cpp:373]
0x0000000004526d97 PSUnrealClient!FExecuteRHIThreadTask::DoTask(ENamedThreads::Type, TRefCountPtr<FGraphEvent> const&) [/home/planeshift/UnrealEngine/Engine/Source/Runtime/RHI/Private/RHICommandList.cpp:428]
0x0000000004526bb5 PSUnrealClient!TGraphTask<FExecuteRHIThreadTask>::ExecuteTask(TArray<FBaseGraphTask*, TSizedDefaultAllocator<32> >&, ENamedThreads::Type) [/home/planeshift/UnrealEngine/Engine/Source/Runtime/Core/Public/Async/TaskGraphInterfaces.h:886]
0x0000000002e8b1f6 PSUnrealClient!FNamedTaskThread::ProcessTasksNamedThread(int, bool) [/home/planeshift/UnrealEngine/Engine/Source/Runtime/Core/Private/Async/TaskGraph.cpp:709]
0x0000000002e8ad9e PSUnrealClient!FNamedTaskThread::ProcessTasksUntilQuit(int) [/home/planeshift/UnrealEngine/Engine/Source/Runtime/Core/Private/Async/TaskGraph.cpp:600]
0x0000000004552ab6 PSUnrealClient!FRHIThread::Run() [/home/planeshift/UnrealEngine/Engine/Source/Runtime/RenderCore/Private/RenderingThread.cpp:319]
0x0000000002ee0017 PSUnrealClient!FRunnableThreadPThread::Run() [/home/planeshift/UnrealEngine/Engine/Source/Runtime/Core/Private/HAL/PThreadRunnableThread.cpp:25]
0x0000000002ec01fc PSUnrealClient!FRunnableThreadPThread::_ThreadProc(void*) [/home/planeshift/UnrealEngine/Engine/Source/Runtime/Core/Private/HAL/PThreadRunnableThread.h:185]
0x00007fab15c94609 libpthread.so.0!UnknownFunction(0×9608)
0x00007fab1529a293 libc.so.6!clone(+0×42)

0x0000000002ea96ee PSUnrealClient!FGenericPlatformMisc::RaiseException(unsigned int) [/home/planeshift/UnrealEngine/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformMisc.cpp:472]
0x0000000002fccd9b PSUnrealClient!FOutputDevice::LogfImpl(char16_t const*, …) [/home/planeshift/UnrealEngine/Engine/Source/Runtime/Core/Private/Misc/OutputDevice.cpp:61]
0x0000000004445d9b PSUnrealClient!VulkanRHI::VerifyVulkanResult(VkResult, char const*, char const*, unsigned int) [/home/planeshift/UnrealEngine/Engine/Source/Runtime/VulkanRHI/Private/VulkanUtil.cpp:802]
0×0000000004422322 PSUnrealClient!VulkanRHI::FFenceManager::WaitForFence(VulkanRHI::FFence*, unsigned long long) [/home/planeshift/UnrealEngine/Engine/Source/Runtime/VulkanRHI/Private/VulkanMemory.cpp:4742]
0x00000000043fe84d PSUnrealClient!FVulkanCommandBufferManager::WaitForCmdBuffer(FVulkanCmdBuffer*, float) [/home/planeshift/UnrealEngine/Engine/Source/Runtime/VulkanRHI/Private/VulkanCommandBuffer.cpp:457]
0x000000000446288e PSUnrealClient!FVulkanViewport::WaitForFrameEventCompletion() [/home/planeshift/UnrealEngine/Engine/Source/Runtime/VulkanRHI/Private/VulkanViewport.cpp:296]
0x000000000444795c PSUnrealClient!FVulkanViewport::Present(FVulkanCommandListContext*, FVulkanCmdBuffer*, FVulkanQueue*, FVulkanQueue*, bool) [/home/planeshift/UnrealEngine/Engine/Source/Runtime/VulkanRHI/Private/VulkanViewport.cpp:939]
0×0000000004447098 PSUnrealClient!FVulkanCommandListContext::RHIEndDrawingViewport(FRHIViewport*, bool, bool) [/home/planeshift/UnrealEngine/Engine/Source/Runtime/VulkanRHI/Private/VulkanRHI.cpp:889]
0x000000000450fcd0 PSUnrealClient!FRHICommandListExecutor::ExecuteInner_DoExecute(FRHICommandListBase&) [/home/planeshift/UnrealEngine/Engine/Source/Runtime/RHI/Private/RHICommandList.cpp:373]
0x0000000004526d97 PSUnrealClient!FExecuteRHIThreadTask::DoTask(ENamedThreads::Type, TRefCountPtr<FGraphEvent> const&) [/home/planeshift/UnrealEngine/Engine/Source/Runtime/RHI/Private/RHICommandList.cpp:428]
0x0000000004526bb5 PSUnrealClient!TGraphTask<FExecuteRHIThreadTask>::ExecuteTask(TArray<FBaseGraphTask*, TSizedDefaultAllocator<32> >&, ENamedThreads::Type) [/home/planeshift/UnrealEngine/Engine/Source/Runtime/Core/Public/Async/TaskGraphInterfaces.h:886]
0x0000000002e8b1f6 PSUnrealClient!FNamedTaskThread::ProcessTasksNamedThread(int, bool) [/home/planeshift/UnrealEngine/Engine/Source/Runtime/Core/Private/Async/TaskGraph.cpp:709]
0x0000000002e8ad9e PSUnrealClient!FNamedTaskThread::ProcessTasksUntilQuit(int) [/home/planeshift/UnrealEngine/Engine/Source/Runtime/Core/Private/Async/TaskGraph.cpp:600]
0x0000000004552ab6 PSUnrealClient!FRHIThread::Run() [/home/planeshift/UnrealEngine/Engine/Source/Runtime/RenderCore/Private/RenderingThread.cpp:319]
0x0000000002ee0017 PSUnrealClient!FRunnableThreadPThread::Run() [/home/planeshift/UnrealEngine/Engine/Source/Runtime/Core/Private/HAL/PThreadRunnableThread.cpp:25]
0x0000000002ec01fc PSUnrealClient!FRunnableThreadPThread::_ThreadProc(void*) [/home/planeshift/UnrealEngine/Engine/Source/Runtime/Core/Private/HAL/PThreadRunnableThread.h:185]
0x00007fab15c94609 libpthread.so.0!UnknownFunction(0×9608)
0x00007fab1529a293 libc.so.6!clone(+0×42)

[2021.07.31-21.33.40:490][840]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
[2021.07.31-21.33.40:490][840]LogExit: Executing StaticShutdownAfterError
Malloc Size=131160 LargeMemoryPoolOffset=196744
Malloc Size=131160 LargeMemoryPoolOffset=327928
Malloc Size=259466 LargeMemoryPoolOffset=587418
Engine crash handling finished; re-raising signal 11 for the default handler. Good bye.
Segmentation fault (core dumped)

Bug Report7560NoGUILowUnconfirmedKiFunStuSWeapon attack fail while holding a torch gives a confus...23.11.2022 Task Description

When attempting to attack with the hand a torch is equipped in.
the error message is “You have no weapons equipped!”

A more accurate Error message could be

You cannot attack with this item

or

You should not attack with this delicate item

— side note, nice to see meele working while holding a torch now.

Bug Report7558NoGUILowUnconfirmedKiFunStuSInformation hover displays off screen23.11.2022 Task Description

If you have your inventory window on the right and hover over an item, the information display scrolls off the visible screen.

can you please change it so it aligns to the edge of the visible screen.

in other words, make it so the information shown while hovering over an item is always showing on the visible screen only

Bug Report7089NoGUILowUnconfirmedMauiSkill window - scrollbar not always visible22.11.20223 Task Description

at the job bar tab is no scrollbar available,for some its there only if they max out the size of the window

Bug Report7552NoInventory/ItemsVery LowUnconfirmedTrippedOnReality/EnarelItems in the mail window weight/quality/size are all 0/...20.11.2022 Task Description

items inside the mail window have no weight/quality/size.

Steps to reproduce:
1. go to a fast travel npc and click on mail
2. click on write mail tab
3. place item(s)/coin(s) in the mail window
4. hover over items

persists in received and sent tabs as well. You can send mail to yourself to test.

Bug Report7502NoPetsLowAssignedDamolapet only follows once each time after having been told ...17.11.20222 Task Description

Pet follows properly after summoning or after telling it to follow. Whenever Damola moves the pet follows.

However once I told it not to follow anymore, whenever I tell it follow again, it follows to the current location of Damola, but does not continue following. I.e. it only follows one time and not until told otherwise. But only after having been told not to follow once.

Bug Report7536NoNPCLowUnconfirmedMauiMercenaries08.11.2022 Task Description

when you kill merceneries some seems to stand up and dont despawn from some times so the new respawn stand into the standing corpse.
on attack the corpse is shown with some health so when they moce the bodies you switch kinda targets whatever model you target.
Also it can happen that on respawn the merc. will get invisible.

Bug Report7529NoBugtrackerLowUnconfirmedDamolaBuddies list has hard to read font and text color03.11.2022 Task Description

For some reason the buddies list uses a different font than all the other lists. I find it quite hard to read.

In addition to that the text color is red on a brown-greyish background. That makes it even harder to read.

I suggest using the same font and color as in the other lists.

Bug Report7358NoBugtrackerLowUnconfirmedKiFunStuSKlyros legs missing from player model when wearing roba01.11.20221 Task Description

Need to fix the model to not being open at the bottom. (noted it missing in stream while working on magic light)

Bug Report6929NoCharacter CreationMediumUnconfirmedLariliThe CC decription tab of ones own character says "Xiosa...23.10.20221 Task Description

In the CC tab it says “Xiosa talks to you through nature,” Xiosa should be Xiosia.

Bug Report6930NoSpell FormulasMediumUnconfirmedStalfosMagic Staves always blocked23.10.20221 Task Description

Magic Staves, like the Staff of Empathy/Aurora are always blocked unless they miss.

I’m not sure which weapon skill they use, but they are even blocked by dummies

Bug Report7505NoBugtrackerLowUnconfirmedferretrandomised riding and walking abilities10.10.20221 Task Description

riding a mount can be strange. there is the usual sit on saddle look, standing on saddle with knees bent, standing sideways like on a surfdoard or skate board, and there is side saddle. not yet had the reversal of riding position this time, yet. if you sit side saddle, stand like surfing/skateboarding, you walk/run crablike.

Bug Report7491NoPetsLowCould not VerifyTaladTaladYou should not be able to summon your pet in the Death ...08.10.20221 Task Description

no task description

Bug Report7483NoGUILowCould not VerifyKiFunStuSSkills appearing incorrectly25.09.20221 Task Description

Goto NPC , Pay for Drawing Lessons.

Skills Tab under Jobs shows previous Drawing +green temporary level.

when quitting game and reloading, it shows correct normal value of total drawing level.

Bug Report7487NoQuestsLowCould not VerifyHaviland TenouriBroken Quest "Get a Performance" (Roya)24.09.20222 Task Description

After getting the quest from Roya go to Brado and tell him “You might find this useful to you.”. He will not answer (or rather the anwser is empty) and you can not continue the quest.

Bug Report7458NoBugtrackerLowCould not VerifyKiFunStuSCombat targets showing from different areas28.08.20221 Task Description

While at harnquist in Hydlaa I am able to target creatures in the arena.

very confusing and weird.

Showing tasks 151 - 200 of 655 Page 4 of 14<<First - 2 - 3 - 4 - 5 - 6 - Last >>

Available keyboard shortcuts

Tasklist

Task Details

Task Editing