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Bug Report | 7772 | No | Bugtracker | Low | Unconfirmed | Thosor | | used to click on green buddy list to whisper now have t... | 16.02.2023 | | 2 |
Task Description
windows and Linux, can’t just click on a green buddy to whisper.
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Bug Report | 7774 | No | Bugtracker | Low | Unconfirmed | Mohonin Ditin | | Wrong Number indication in System and Inventory | 16.02.2023 | | |
Task Description
While crafting enchanted ‘Ynnwn Longbow’, after the final bow is made, it shows two different quality in two different places. That is in system message, if it shows quality ‘X’, it shows quality ‘Y’ in smith table inventory box, where Y=X-1. And this is from Master Bow maker, maxed up in Bow making skill. Sorry, but other bows i haven’t checked this out. Does not happen always but happens most of the time. And Does not happen with Q300 bows
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Bug Report | 7777 | No | Bugtracker | Low | Unconfirmed | Gonger | | Trading does not open your inventory | 16.02.2023 | | 2 |
Task Description
When a trade request is accepted, the inventory should open at the same time, but it does not. Opening it yourself is not a big deal, of course, but it would be nice to have.
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Bug Report | 7785 | No | Bugtracker | Low | Unconfirmed | Eatuck | | Character Animations while Mounted and Other | 19.02.2023 | | |
Task Description
My characters race is Kran and I have noticed that my character does the neck stretch animation while mounted.I recommend to have some kind of check while mounted so the idle/standing animations aren’t triggered. Maybe only when the character is standing and idle for a certain amount of time. In addition, I have noticed my character and npcs randomly doing the treading water animation.I am not sure if it is planned but it seems out of place.
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Bug Report | 7806 | No | Bugtracker | Low | Unconfirmed | Uadjet | | Problems with /morph | 07.03.2023 | | |
Task Description
I’ve been doing some testing with the /morph command, and have not yet found a way to get it to work properly. I used my event character and every time I tried to morph into another race gender I had issues with the default Enkidukai texture remaining on the head. There were also other issues, like klyros wings being missing, and the fact that after the tests my enkidukai character now seem to have lemur textures on her hands permanently.
These are the results I got starting with a female enkidukai character, closing the game and loading fresh after each morph:
Dermorian M - Wrong texture, no back of head. Changing hair trait doesn’t help. Dermorian F - Wrong texture, no back of head. Changing hair trait doesn’t help. Diaboli M - Wrong texture, no back of head. Changing hair trait doesn’t help. Setting trait first doesn’t help. Diaboli F - Wrong texture, no back of head. Changing hair trait doesn’t help. Enkidukai M - Bad face texture, even from female enki Enkidukai F - Klyros M - Entirely wrong texture, no wings, back missing Klyros F - Nothing visible. Helmet and held items show on ground Kran N - Wrong texture except for hands, oddly. Lemur M - Wrong texture except hands, no hair. Hand texture remains after relog Lemur F - Wrong texture except hands, no hair. Hand texture remains after relog Nolthrir M - Wrong texture except for hands. No top/back of head Nolthrir F - Wrong texture except for hands. No top/back of head Stonehammer M - Wrong texture except for hands. No top/back of head or beard section of face. Stonehammer F - Wrong texture except for hands. No top/back of head Ylian M - Wrong texture except for hands. No top/back of head Ylian F - Wrong texture except for hands. No top/back of head
I few quick tests with a female dermorian character were better, but the head texture was always wrong.
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Bug Report | 7811 | No | Bugtracker | Low | Unconfirmed | Damola | | character stands up from sitting for idle animation | 07.05.2023 | | 1 |
Task Description
I sat Damola down on a char in Kada El. I held “Z” key for that, cause tapping did not work for the char I was aiming at.
Damola sat down. However she stood up every now and then, I think it was for idle animation.
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Bug Report | 7818 | No | Bugtracker | Low | Unconfirmed | Mohonin Ditin | | Pile of dust cannot be kept in furnace | 16.04.2023 | | |
Task Description
The pile of dust that gets crafted sometimes for reasons we all know, this pile of dust cannot be disposed of by putting it in Furnace. Some of us experienced players want to keep the place clean and so whenever we find pile of dust, we put it in Furnace, it eventually vanishes by putting it in furnace and forgetting about it. Now there is no choice but to sell it off to NPC for 0 tria. This is not the main problem, but the problem is to find a NPC nearby who buys ‘Pile of Dust’. So either make a NPC available near Crafting Station to sell of the dust or make furnace to take in the dust and burn it down vanishing it.
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Bug Report | 7840 | No | Bugtracker | Low | Unconfirmed | Damola | | global chat not marked specially in chat log | 07.05.2023 | | |
Task Description
This is with PSUnreal 0.7.35!
Yay for the new Global chat!
I prefer to have all chats in one big chat log. However global chat is not marked as global inside the log file. Like this:
(some time) [chat] Damola: This is global chat!
Would be nice to have “[global]” or some other marker like this in there.
Same goes for NPC chatter and so on. Currently all messages are marked with “[chat]” which is not all that helpful for searching around in the file.
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Bug Report | 7842 | No | Bugtracker | Low | Unconfirmed | Gonger | | Bad results for Platinum mining | 10.05.2023 | | |
Task Description
Platinum Mining is pretty much how it was in Legacy - at Mining 200, I succeed less than 40% of the time, and Q is between 80 and 115 only. With optimal mining gear this will not go above Q 130 or Q 140. It was planned to be made in such a way that there is at least a chance to get Q 200 for Platinum. The success % is less disturbing - some things SHOULD be more difficult than others!
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Bug Report | 7843 | No | Bugtracker | Low | Unconfirmed | Gonger | | Store screen: Purified feature not showing for glyphs | 14.05.2023 | | |
Task Description
In the Glyphs tab of the Store screen of Legacy, glyphs were shown as purified or not. This is not the case in PSU.
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Bug Report | 7844 | No | Bugtracker | Low | Unconfirmed | Damola | | /me in group chat goes to main tab | 20.05.2023 | | |
Task Description
As subject says: /me in group chat goes to main tab. In Crystalspace based PS it went to group tab.
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Bug Report | 7848 | No | Bugtracker | Low | Unconfirmed | Damola | | Chat log stops after loss of connection to server | 01.01.2024 | | |
Task Description
After a loss of connection to the server, and logging in the game again without closing the client, the client stops logging chat.
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Bug Report | 7849 | No | Bugtracker | Low | Unconfirmed | Tutharel | | Forest Arangmas, and some other monsters, don't attack ... | 28.05.2023 | | |
Task Description
When I fight Forest Arangmas they don’t attack back. Sometimes they do but most of the time they just sit there.
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Bug Report | 7854 | No | Bugtracker | Low | Unconfirmed | Thosor | | Premature falling out of saddle while mounted. windows/... | 13.06.2023 | | |
Task Description
While Moving around, I think turning might be causing this, in the middle of walking or running, suddenly you are out of the saddle and running on your own. Also, not sure if there is supposed to be a quick dismount when clicking the right mouse button which happens when you want to look around etc.
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Bug Report | 7859 | No | Bugtracker | Low | Unconfirmed | Damola | | When scrolling up in chat to read older messages it sti... | 23.12.2023 | | |
Task Description
Great that PSUnreal now scrolls down when someone types in a new messages.
However IMHO that should only happen if chat was at the last message. In case the player scrolled up to re-read older messages, it should not jump down on each new message as otherwise the player would have to scroll up again and again and again in case many new messages are appearing in a short time.
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Bug Report | 7860 | No | Bugtracker | Low | Unconfirmed | Eriz Gonzyl | | Floating Objects at Nyshyn's Ruins outside | 22.06.2023 | | |
Task Description
//imgur.com/a/BUTOrjj
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Bug Report | 7862 | No | Bugtracker | Low | Unconfirmed | Rykia | | The Honey and Sapphire Orilliphia Syrup icons appear to... | 30.06.2023 | | |
Task Description
Suggest making one of the icons for these a different color: Honey / Sapphire Orilliphia Syrup. Currently they appear to use the same icon.
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Bug Report | 7937 | No | Bugtracker | Low | Unconfirmed | Rykia | | Be able to see several text lines in all chat windows a... | 12.11.2023 | | |
Task Description
Be able to see several text lines in all chat windows after returning from a crash or logging out. This was available in Legacy. Can it also be available in PSU?
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Bug Report | 7945 | No | Bugtracker | Low | Ready to test | Daevaorn | | Hard to leave the winch, portal too small to find | 12.03.2024 | | |
Task Description
If inside the Winch quarter in Hydlaa it is difficult to leave towards Plaza.
The right-clickable portal area on the gate encompasses only a small part of the door around knee height. This used to be as big as the entire door and should be again.
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Bug Report | 7967 | No | Bugtracker | Low | Could not Verify | Thosor | | lose ability to click anywhere during combat | 01.01.2024 | | |
Task Description
When shooting rogue with bow and arrow, suddenly rogue is dead, although standing and his health still 50%. Right click after tabbing out of combat to loot. loot icons and others show up, but then nothing is clickable. KB works, can call inventory, etc. Pointer shows and moves. no ability to click anywhere.
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Bug Report | 7968 | No | Bugtracker | Low | Could not Verify | Thosor | | can't get rid of white combat reticle, can mouse look a... | 01.01.2024 | | |
Task Description
no task description |
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Feature Request | 7973 | No | Bugtracker | Low | Unconfirmed | Malunga Leeboo | | Let's add a drop confirmation dialog. | 15.12.2023 | | |
Task Description
After dropping several valuable items through world geometry without a chance to get it back I’ve got an idea to add a confirmation dialog for drop action.
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Bug Report | 7979 | No | Bugtracker | Low | Unconfirmed | Daevaorn | Tuathanach | Gugrontid forge missing interaction buttons | 31.12.2023 | | |
Task Description
The forge at Gardr’s smithy does not offer the usual interaction button when opening the container window. There are simply no buttons.
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Bug Report | 7987 | No | Bugtracker | Low | Unconfirmed | Arireare | | An Eager Claker Quest teleports to dryken plane | 06.01.2024 | | |
Task Description
after speaking with Sysial you are teleported to the dryken plane instead of the proper location
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Bug Report | 7988 | No | Bugtracker | Low | Ready to test | Arireare | | Lori's Little Delivery missing information | 08.01.2024 | | |
Task Description
in the quest Lori’s Little Delivery you are sent to the plaza to get a number on the fountain, there is nothing on the fountain to inspect to get the number for Lori
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Bug Report | 7992 | No | Bugtracker | Low | Unconfirmed | Tutharel | | Max stamina decreases when I run around the map | 02.01.2024 | | |
Task Description
when I run around the world, my max stamina decreases as the same rate as my actual stamina. It really isn’t a crazy issue as everything works normally but when looking at my stamina as it decreases, it seems to be full the entire time until it finally just disappears and I’m suddenly unable to move.
When crafting, the stamina bar works as intended with the max stamina never changing and only my actual stamina decreasing.
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Bug Report | 7446 | No | Bugtracker | Very Low | New | Gonger | | Guards! Guards! | 13.01.2023 | | |
Task Description
Two problems with guards: They do not complain about characters with wielded weapons. They do not let creatures enter the city!
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Feature Request | 7778 | No | Bugtracker | Very Low | Unconfirmed | Mewshad | | Small inventory | 07.03.2023 | | |
Task Description
In the old version, there was a small inventory without the character part. It could be useful for trading etc.
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Bug Report | 5760 | No | Build Issues | Medium | Unconfirmed | John Smith | | static src analysis of planeshift | 15.09.2012 | | |
Task Description
I have been playing around with the llvm/clang static source code analyzer (http://clang.llvm.org/get_started.html) for a while, and thought it might be fun to run it on the planeshift source code (svn r8433). Even though especially the c++ analyzer is still viewed as beta quality at this time, the results are interesting and can be found here :
http://lbalbalba.x90x.net/clang-analyzer/planeshift/
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Feature Request | 3956 | No | Character Creation | Medium | New | Andreas Renberg | | Allowing apostrophies or dashes in names | 03.10.2022 | | 3 |
Task Description
Not sure if this is possible, but seeing as how the names are treated more as actual names and less as usernames, I believe there should be some support for apostrophes or dashes in names.
For instance (some common fictional apostrophized names) Teal’c T’Pol Kal-El Jor-El
Perhaps if the apostrophized version of names are only for “display purposes”, so if you see someone named T’Lara, their name is stored as a “key” in the database as tlara, and people can access their name (for instance with /tell) using Tlara, but for display purposes, their name shows up as T’Lara.
Not important, just a thought…
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Feature Request | 4465 | No | Character Creation | Medium | New | Minks | | Show naming policy in char creation. | 20.08.2010 | | 3 |
Task Description
An newbie in the tutorial brought up this idea, and I like it a lot: It would be nice if the char creation provided a clickable link or a pop-up window to the naming policy.
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Bug Report | 5213 | No | Character Creation | Medium | New | Ralph Campbell | | don't hardcode race to set gender in pawscharcreatemain... | 16.05.2011 | | |
Task Description
Index: src/client/gui/pawscharcreatemain.cpp
— src/client/gui/pawscharcreatemain.cpp (revision 7252) +++ src/client/gui/pawscharcreatemain.cpp (working copy) @@ -1012,10 +1012,9 @@
view->Show();
view->EnableMouseControl(true);
- //temporary hardcoding needs removal - maleButton→SetEnabled(id != 9); - femaleButton→SetEnabled(id != 9); - if(id==9) + maleButton→SetEnabled(currentGender != PSCHARACTER_GENDER_NONE); + femaleButton→SetEnabled(currentGender != PSCHARACTER_GENDER_NONE); + if (currentGender == PSCHARACTER_GENDER_NONE)
{
maleButton->SetState(false);
femaleButton->SetState(false);
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Bug Report | 5439 | No | Character Creation | Medium | New | Mario Rohkrämer | | Race selection: Collection of issues found in systemati... | 15.10.2021 | | |
Task Description
There are several issues I experienced during testing the Character Creation / Race Selection:
Hair style is hard to check if manual rotation is necessary during zoomed view.
Male Ylian: blonde/brown are confusing names for face textures, they should possibly be changed to emotions. Blonde 1 and Blonde 2 appear identical.
Male Dermorian: Face style “Forehead tatoo …” is too long to be readable completely
Female Dermorian: “Medium” style is shorter than “Short” style
Stonehammer: Race description still mentions “Stonebreaker”. Many descriptions may need an update after the race renovation.
Male Stonebreaker (and others): Hair and Beard styles may need a more descriptive name.
Female Stonehammer: Traits seem to be misordered. If “Braids” are the two long upper tails, and “Rivnak tail” should probably be the one long tail, then “Lavvar tail” should instead be the two small low tails? What is a Lavvar, anyway?
Kran: I’d prefer visually disabling both male and female gender buttons. Leaving the female activated might be confusing.
Female Ynnwn: Face style “White eyes” doesn’t use white eyes. The name should possibly be changed, e.g. “Aged” (in contrast to “Young”).
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Feature Request | 5941 | No | Character Creation | Medium | Unconfirmed | Roman Yagodin | | Improve character name generation UI | 21.03.2013 | | |
Task Description
It can be handy to have two separate “Suggest name” buttons for first and last name fields in character creation screen.
It opens an easy way to find a nice combination of first / last name for a new character.
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Bug Report | 6499 | No | Character Creation | Medium | New | Mario Rohkrämer | Joe Lyon | Pseudo one-named characters | 08.06.2014 | | |
Task Description
Today I saw two characters with a supposedly empty family name, yet it seems to be present. When you greet them, the system message with a trailing dot looks like:
SelfFirstName SelfLastName greets TargetFirstName .
According to the log file, it is indeed a whitespace, not an Unicode invisible char.
I wonder if it may be related to PS#6482, but I doubt.
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Bug Report | 6929 | No | Character Creation | Medium | Unconfirmed | Larili | | The CC decription tab of ones own character says "Xiosa... | 23.10.2022 | | |
Task Description
In the CC tab it says “Xiosa talks to you through nature,” Xiosa should be Xiosia.
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Feature Request | 6931 | No | Character Creation | Medium | Unconfirmed | Stalfos | | teamix.org Loyal Fan Achievements should be Account Wid... | 22.09.2019 | | |
Task Description
PlaneShift Loyal Fan achievements regarding previous versions from “Played Atomic Blue” to “Played Arcane Chrysalis” I reckon should be account wide.
I created my account during Crystal Blue, but felt like playing a different character later meaning my main has none of these achievements.
It’s like a veteran status, but only applies if you kept your first character.
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Feature Request | 7325 | No | Character Creation | Medium | Unconfirmed | Regina Musial | | Request for Back-Button and Speaker-Update | 28.10.2021 | | |
Task Description
Hello, Dev-Team,
here are two requests for the character creation in psu:
1. The speaker speaks too quietly! I know its you, Talad, but the background music overwhelms your voice!
2. I miss a “Back”-Button because if i go into the chara creation but dont want to create a new character and want to go back to my character which already are there!
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Bug Report | 7957 | No | Character Creation | Low | Could not Verify | Daevaorn | | Some player characters do not display the standard summ... | 12.03.2024 | | |
Task Description
When inspecting player characters (via right-click and eye-icon) the paragraph at the end of the description tab that comes with the standard stats and weapons/mnagic skills estimate is missing for SOME characters.
An example being “Duergar Melayk”.
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Bug Report | 4608 | No | Character Textures | Low | Assigned | Mario Rohkrämer | Talad | Hiding in Shadows does not affect all body parts equall... | 10.08.2010 | | |
Task Description
There are models where body parts don’t get translucent while sneaking.
One example: Klyros wings.
(Wait for more to be collected…)
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Feature Request | 7936 | No | Characters | High | Unconfirmed | Daevaorn | | Cannot target players sitting on a mount | 04.12.2023 | | |
Task Description
A player that is mounted on a Rivnak or Drifter cannot be targeted, for actions such as trade, or even emotes.#
It doesn’t make a difference whether you click player geometry or the mount’s, you always end up selecting the mount over the player.
Even if one could argue for trading that it might be inteded (which I don’t think is overly realistic, since you can hand someone on a mount a loaf of bread), itt would be very strange to greet someone’s pet instead of the owner, when passing on the street, wouldn’t it?
(Selecting high priority since this seriously hampers RP supported with game-mechanics such as emotes)
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Feature Request | 6377 | No | Characters | Medium | Unconfirmed | Adam | | Character Creation: Yilan Female Model | 04.04.2014 | | |
Task Description
Curious when the Yilan attractive, skinny feminine model of the Yilan class will be coming out?
I have decided that I will start a NEW character permanently when it comes put. I would like to take the 4 years of learned game time and efficiently develop this new character.
If you can base the model to look something like the combo: 1.) Feminine female Northrir 2.) Feminine looking male Lemur
…………. I would be greatly pleased. Perhaps a little bit more swagger in the hips or a little bit more bounce (if you know what I mean).
Question: Who actually is working on these models?
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Bug Report | 6598 | No | Characters | Medium | Postponed | Glorrandir | Venalan | Dark Wanderer should wear a robe | 20.09.2014 | | |
Task Description
According to Wanderer’s description, he wears robes
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Bug Report | 6710 | No | Characters | Medium | Unconfirmed | Joshua | | Wild Pterosaur Saddle | 03.12.2014 | | |
Task Description
The “Wild Pterosaur” model still has a saddle on it’s back, making it seem not so wild.
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Bug Report | 5398 | No | Characters | Low | New | Mario Rohkrämer | | Klyros model: Right hand looks strange | 15.04.2012 | | |
Task Description
The right hand of the Klyros looks like their claws poke through their fist.
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Feature Request | 7826 | No | Characters | Low | Unconfirmed | Gonger | | No colour highlighting of floating names | 09.04.2023 | | |
Task Description
In Legacy the floating names have different colours depending on Group or Guild, for example. This is not the case in PSU.
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Bug Report | 7324 | No | Characters | Very Low | Unconfirmed | Andrew | | Beard color of Ylian character created in legacy is dif... | 08.02.2022 | | 1 |
Task Description
I could have sworn when I created my Ylian character in legacy it had a dark beard, it shows up with a dark beard in legacy; in unreal the character’s beard shows up as blonde. Seemed peculiar
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Bug Report | 6529 | No | Characters Animation | Medium | Unconfirmed | Venalan | | Both Hand item attack/equip animation | 16.07.2014 | | 1 |
Task Description
At the moment two handed items appear in a single hand and use the animations for single hand weapons. There needs to be a new set of equip and attack animations for each race for two hand weapons.
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Bug Report | 6808 | No | Characters Animation | Medium | Unconfirmed | Can-ned Food | | Kran Walking Animation needs improvement | 08.06.2015 | | |
Task Description
Kran Walking is slightly asymmetrical, as though they were afflicted with scoliosis and weren’t treated completely.
Ignore, of course, if new models lack this trait.
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Bug Report | 7750 | No | Characters Animation | Medium | Unconfirmed | Carbo Boek | | Rivnak stutters | 11.02.2023 | | |
Task Description
When you ride around on a rivnak, you get these weird stutters. They’re not frame stutters, but the character skips forward. This was tested in Amdenier on roofs and the road.
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